Brad Davis
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d14d5f3d29
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Working on new-UI implementations of address bar and login
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2015-04-15 00:36:04 -07:00 |
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Clément Brisset
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36631dd3a3
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Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
CR for Animation fixes
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2015-04-09 11:39:13 +02:00 |
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Sam Gateau
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ad9129b552
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
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David Rowe
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43a130dabe
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Fix Stop button not working at the end of a non-looped animation
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2015-04-07 14:02:42 -07:00 |
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Sam Gateau
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f0efade06d
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-04-07 12:56:21 -07:00 |
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Andrew Meadows
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a47170b02c
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Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
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2015-04-07 12:48:42 -07:00 |
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Sam Gateau
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9d6839e6a1
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Merge branch 'temp1' of https://github.com/samcake/hifi into orange
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2015-04-07 11:45:57 -07:00 |
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Sam Gateau
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25643479c9
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Fixed the memory leak, due to the location pointer in the Model::RenderPipelineLib which was not smart pointed correctly
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2015-04-07 11:20:55 -07:00 |
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Sam Gateau
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88afb3cedc
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solution to the color attribute case
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2015-04-07 10:04:51 -07:00 |
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Seth Alves
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ef5dffecf6
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
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Sam Gateau
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dee651069c
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adding support for color attribute in FBX, and displaying it correctly
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2015-04-06 23:33:13 -07:00 |
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Seth Alves
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cd5245d0d6
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logging group for render-utils
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2015-04-06 18:16:01 -07:00 |
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Sam Gateau
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7f46736bb4
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playing with the shadwos
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2015-04-06 17:17:25 -07:00 |
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Sam Gateau
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07e7f6ea1d
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FIx review comments
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2015-04-06 15:40:29 -07:00 |
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Sam Gateau
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4aa695d5f3
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fixed an issue with skinned normaled map models not doing the correct transformation
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2015-04-06 12:24:01 -07:00 |
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Sam Gateau
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7de54917b8
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-04-06 10:20:23 -07:00 |
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Sam Gateau
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ecdffadcb7
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trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct
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2015-04-06 10:17:31 -07:00 |
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Sam Gateau
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a85daaee41
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COmmented the review questions in code
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2015-04-06 10:03:47 -07:00 |
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Sam Gateau
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00817ab64f
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MErging with origin/orange, brinign the fix for shadows
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2015-04-05 18:36:39 -07:00 |
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Sam Gateau
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17743c6013
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FIxed the broken shadows
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2015-04-03 17:58:21 -07:00 |
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Sam Gateau
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38d1e29a1d
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getting ready for pr for a few syntax issues
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2015-04-03 17:16:18 -07:00 |
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Sam Gateau
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2dcabb97b4
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getting ready for pr for a few syntax issues
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2015-04-03 17:10:51 -07:00 |
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Sam Gateau
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b8db0ff2d7
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getting ready for pr for a few syntax issues
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2015-04-03 17:05:08 -07:00 |
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Sam Gateau
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423434af10
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FInd one of the issue with shadows for avatars
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2015-04-03 12:34:30 -07:00 |
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Sam Gateau
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3f581d03d2
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mirror means we render the Closkwise side
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2015-04-03 10:45:30 -07:00 |
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Sam Gateau
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6f5c411a46
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Fixing a few issues and syntax, trying to understand why the shadows are not rendering correctly
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2015-04-03 10:32:20 -07:00 |
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Seth Alves
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57a4f3abe3
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clear _saveNonCollisionGeometry when it's not needed, remove some debug prints
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2015-04-02 06:57:27 -07:00 |
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Seth Alves
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eb78fa0f85
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if switching to the mode where collision hulls are drawn, updateGeometry and simulate
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2015-04-01 18:24:25 -07:00 |
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Seth Alves
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78af7f900e
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don't need _collisionGeometryScale
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2015-04-01 18:23:25 -07:00 |
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Seth Alves
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8940ba0c2a
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new member variables related to rendering collision hulls
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2015-04-01 17:52:18 -07:00 |
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Sam Gateau
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0d721ec1e9
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merging
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2015-03-31 17:47:05 -07:00 |
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Sam Gateau
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9b63739a72
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Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
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2015-03-31 17:35:34 -07:00 |
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Stephen Birarda
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86174d6a29
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Merge pull request #4551 from ZappoMan/neverCullAvatarParts
never cull mesh parts for avatars
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2015-03-31 16:29:01 -07:00 |
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Brad Hefta-Gaub
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b43761a6c1
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Merge pull request #4545 from samcake/orange
No more FLat global lighting, always use one of the SPherical harmonics presets
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2015-03-31 15:52:49 -07:00 |
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Sam Gateau
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74f04c0c84
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remove useless comment
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2015-03-31 14:57:51 -07:00 |
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ZappoMan
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a889191916
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never cull mesh parts for avatars
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2015-03-31 14:27:34 -07:00 |
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Seth Alves
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ea2c5ff622
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formatting
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2015-03-31 14:04:33 -07:00 |
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Sam Gateau
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edf0ca2b06
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Forbifd the global ambient lighting to go the simple global value and instead fallback to the first Spherical harmonics preset
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2015-03-31 10:29:03 -07:00 |
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samcake
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1a18719031
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and make it compile on mac... remove the field map from state just because it's unecessary
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2015-03-30 21:53:59 -07:00 |
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Philip Rosedale
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5325478940
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Merge pull request #4528 from ZappoMan/avatarUI
Support for Auto-detecting FST type, and adding type hint to FST files when packaged
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2015-03-30 21:31:22 -07:00 |
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Bradley Austin Davis
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87c4f8433c
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Fixing consecutive spaces issue with text renderer
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2015-03-30 16:21:57 -07:00 |
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Andrew Meadows
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10af59296d
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Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
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2015-03-30 12:11:56 -07:00 |
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Sam Gateau
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2a58a65a8f
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back to the office monday morning, State almost working in the full piupeline
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2015-03-30 10:10:39 -07:00 |
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Seth Alves
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a47ae9212b
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quiet compiler
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2015-03-28 17:13:31 -07:00 |
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Sam Gateau
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21b5d6f404
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refining the state interface and the GLBackend for it with a true cache
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2015-03-28 11:26:06 -07:00 |
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ZappoMan
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baa2f947e5
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classifying FSTReader and moving ModelType into that class
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2015-03-27 16:30:00 -07:00 |
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Seth Alves
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fd69a54f10
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-27 15:55:20 -07:00 |
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Sam Gateau
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f1a0783347
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-03-27 10:34:17 -07:00 |
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Sam Gateau
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9c44100bb8
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cleaning the State class code
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2015-03-27 10:33:29 -07:00 |
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Seth Alves
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7da87d6e15
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set up a way to request ResourceCache downloads from a non-networking thread.
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2015-03-26 18:37:55 -07:00 |
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