Ryan Huffman
cf6f77425f
Merge pull request #5915 from birarda/test-3.3
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fix for polyvox external CMakeLists in CMake 3.3.2
2015-09-28 15:04:59 -07:00
Howard Stearns
e6b9cbacf7
Merge pull request #5910 from hyperlogic/tony/small-anim-debug-improvements
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Fix for Head when switching between HMD and Desktop mode
2015-09-28 14:13:03 -07:00
Brad Hefta-Gaub
ae73a7e97f
Merge pull request #5904 from imgntn/grab_updates_1
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[Scripts] Add ability for entities to declare themselves ungrabbable
2015-09-28 12:55:51 -07:00
samcake
e032ed4811
Merge pull request #5917 from jherico/lisa
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Fix for bad textures when using _glActiveBindTexture
2015-09-28 12:41:48 -07:00
Brad Davis
203c601e95
Fix for bad textures when using _glActiveBindTexture
2015-09-28 12:26:11 -07:00
Stephen Birarda
2976520061
remove an extra debug in root CMake
2015-09-28 14:53:53 -04:00
Stephen Birarda
386df86fd1
use the OS X version as the desired SDK
2015-09-28 14:52:17 -04:00
Stephen Birarda
3744632122
allow SDK fallback if 10.9 not present
2015-09-28 14:37:59 -04:00
Stephen Birarda
06ca4dfbde
fix polyvox double name change command
2015-09-28 14:26:53 -04:00
Anthony J. Thibault
a495a45ed0
unset "lean" when headParams.enableLean is false
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Also added AnimVariantMap::dump() which will print out all the
currently set anim vars and their values.
2015-09-28 11:10:22 -07:00
James B. Pollack
affb0253db
Update handControllerGrab.js
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added a semicolon to the end of a return statement
2015-09-28 10:26:52 -07:00
James B. Pollack
2d477ad3b9
Merge pull request #5908 from highfidelity/imgntn-patch-1
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[Scripts] Update collectHifiStats.js
2015-09-28 10:21:53 -07:00
Philip Rosedale
0b450e0bee
Merge pull request #5905 from thoys/20694
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CR for Job #20694 - Add audio packet loss to the stats collection capability
2015-09-28 10:20:15 -07:00
Anthony J. Thibault
c970ff0c0c
Reset joint priorities back to 0 for new animation system.
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Added Rig::clearJointStatePriorities() to do this.
2015-09-27 18:25:28 -07:00
Anthony J. Thibault
4b31d87bf5
renamed magic constant to FRAMES_PER_SECOND.
2015-09-27 17:52:53 -07:00
Anthony J. Thibault
5a24a020ca
Fix for HMD rotation sticking between 2d & HMD mode
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The main fix for this was to set the JointState animation priority to 3.0
The secondary fix was only noticed when we changed the animation priority
Basically, the debugRendering was using the JointStates after they were
manipulated by SkeletonModel to 'relax' them toward thier default pose for
IK purposes.
2015-09-27 17:44:54 -07:00
Anthony J. Thibault
a2562c92f4
Small changes to Anim System for Debugging
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* Added constant for Rig animation fade time
* Added index output for AnimSkeleton::dump()
2015-09-27 16:24:55 -07:00
James B. Pollack
b254353b38
Update collectHifiStats.js
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Clears the current batch after we send it to the endpoint.
2015-09-26 07:09:41 -07:00
Thijs Wenker
14fc39ffa3
Added JS access to the variables
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Stats.audioPacketlossUpstream
Stats.audioPacketlossDownstream
Which contain a floating point with the value between 0.0f and 1.0f which is the percentage of packet loss.
2015-09-26 02:36:01 +02:00
Howard Stearns
a820682816
Merge pull request #5901 from hyperlogic/tony/gangsta-lean
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Threshold based walking/leaning while in HMD.
2015-09-25 15:51:39 -07:00
Howard Stearns
9e001f0b4b
Merge pull request #5903 from AndrewMeadows/ik-repairs-006
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enforce target rotation during IK calculations
2015-09-25 15:50:59 -07:00
James B. Pollack
a6c3a601ae
Merge pull request #5896 from thoys/20672
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Worklist job #20672 - Create a script to record a users stats
2015-09-25 15:30:55 -07:00
James Pollack
1f7914766c
Add ability to prevent an object from being grabbable by specifying a custom key grabbableKey to grabbable:false
2015-09-25 15:26:29 -07:00
Andrew Meadows
a97f556958
enforce IK target rotation
2015-09-25 15:13:57 -07:00
Thijs Wenker
5fc053cf97
Merge pull request #1 from imgntn/thoys-20672
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Update stat collection to occur in batches
2015-09-26 00:04:25 +02:00
James Pollack
2c0c2a0979
Merge remote-tracking branch 'upstream/master' into thoys-20672
2015-09-25 14:49:31 -07:00
Anthony J. Thibault
402573dbf1
Remove unused local
2015-09-25 14:11:33 -07:00
James Pollack
9626bed8ca
Merge remote-tracking branch 'upstream/master'
2015-09-25 12:24:39 -07:00
Thijs Wenker
9ed1397a63
Merge branch 'master' of https://github.com/worklist/hifi into 20672
2015-09-25 21:09:38 +02:00
Anthony J. Thibault
fc9b270951
Merge branch 'master' into tony/gangsta-lean
2015-09-25 11:36:58 -07:00
Eric Levin
135e2683a6
Merge pull request #5902 from ctrlaltdavid/particles-fixes
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Particles fixes
2015-09-25 10:56:18 -07:00
James Pollack
1051416ed7
Change stat collection to batch stats together to make fewer network calls
2015-09-25 10:33:16 -07:00
James Pollack
54419301f3
Merge branch '20672' of https://github.com/thoys/hifi into thoys-20672
2015-09-25 10:01:33 -07:00
Andrew Meadows
4f0bd08b62
Merge pull request #5900 from ZappoMan/batchOptimizations
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more work on batch optimzation
2015-09-25 09:00:38 -07:00
Andrew Meadows
7822d58164
Merge pull request #5870 from howard-stearns/apostrophe
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Apostrophe key resets animation state.
2015-09-25 08:50:19 -07:00
James B. Pollack
857a7f8a83
Merge remote-tracking branch 'upstream/master'
2015-09-24 22:19:02 -07:00
David Rowe
d233d3f81b
Fix particle emitter corner cases
2015-09-24 19:17:02 -07:00
David Rowe
629128c17f
Fix particle emit directions for point emitter
2015-09-24 19:16:28 -07:00
David Rowe
d063f3488d
Back out fromSpherical code addition
2015-09-24 19:14:26 -07:00
Anthony J. Thibault
474c847ef1
Updated constants and units.
2015-09-24 18:00:59 -07:00
Anthony J. Thibault
20d784ba39
Threshold based walking while in HMD.
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This is a blend of the previous 'sitting' and 'standing' HMD modes.
Basically, when you move your head within a small range (20cm) your
avatar will lean appropriately, however when you cross that threshold
your body will move underneath you, re-centering your head above the body.
While this occurs the avatar should play the appropriate walking animations.
2015-09-24 17:54:32 -07:00
Brad Hefta-Gaub
85b2322acc
more work on batch optimzation
2015-09-24 17:11:14 -07:00
James B. Pollack
b2bbaf4e7b
Merge pull request #5899 from ericrius1/grabAPI
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Fixed a one line bug
2015-09-24 16:52:43 -07:00
Eric Levin
6ea07f1e41
Merge pull request #6 from imgntn/ericrius1-grabAPI
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re add allTouchedIDs object
2015-09-24 16:39:13 -07:00
James Pollack
fd43956502
re add allTouchedIDs object
2015-09-24 16:35:59 -07:00
Brad Hefta-Gaub
8a8da58dfd
Merge pull request #5898 from kencooke/audio-src
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Completely remove SOXR from cmake
2015-09-24 15:59:23 -07:00
Brad Hefta-Gaub
c75284ccde
Merge pull request #5891 from imgntn/doll_updates_1
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[Scripts] Doll Updates
2015-09-24 15:58:57 -07:00
Brad Hefta-Gaub
8fef47a488
Merge pull request #5873 from ericrius1/grabAPI
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[Scripts] handControllerGrab.js now handles touches. Also handles grabs on non-colliding objects
2015-09-24 15:58:14 -07:00
Brad Hefta-Gaub
be4fda3493
Merge pull request #5882 from imgntn/flashlight_updates_2
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[Scripts] Flashlight Updates
2015-09-24 15:56:22 -07:00
Eric Levin
a453b7f7cd
Merge pull request #5 from imgntn/ericrius1-grabAPI
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fix weird multi line thing
2015-09-24 15:36:26 -07:00