Jeffrey Ventrella
cb8e68f300
fixed a physics bug in avatar body spring (forgot to use deltaTime) - and adjusted various physics constants accordingly.
2013-05-03 16:11:35 -07:00
Jeffrey Ventrella
85ad5601d7
added avatar shadow
2013-05-03 15:22:01 -07:00
Andrzej Kapolka
346f213e3b
Merge branch 'master' of https://github.com/worklist/hifi
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Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
interface/src/main.cpp
2013-05-03 10:31:40 -07:00
Philip Rosedale
f05451b4f1
Merge pull request #186 from ZappoMan/render_voxels_optimization
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Some more tweaks to test pipeline
2013-05-03 10:27:56 -07:00
Andrzej Kapolka
08350a5d3a
Rather than a command line parameter, provide a menu option for switching
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to/from fullscreen mode.
2013-05-03 10:22:10 -07:00
Philip Rosedale
1fbc13941d
Fixes per merge (Ventrella)
2013-05-03 10:16:58 -07:00
Andrzej Kapolka
43b5e9430f
Merge branch 'master' of https://github.com/worklist/hifi
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Conflicts:
interface/src/main.cpp
2013-05-03 10:04:50 -07:00
ZappoMan
a4f2dc283d
various changes to help debug render pipeline
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- fixing some cases where TREE_SCALE was not using constant in prep for making TREE_SCALE larger
- added createLine() to VoxelTree
- added axis lines made of voxels to scene
- added corner points made of voxels to scene
2013-05-03 09:58:52 -07:00
ZappoMan
2b11cad1ab
Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization
2013-05-02 22:33:41 -07:00
Philip Rosedale
9716ea9550
Ground plane moved to 0->10 and lines are exactly 1 meter
2013-05-02 22:28:41 -07:00
Philip Rosedale
581365f1f1
Fixes per code review.
2013-05-02 20:51:17 -07:00
Jeffrey Ventrella
c46fc5a861
(1) added avatar tilting while walking; (2) added avatar renderer; (3) tweaked body proportions; (4)
2013-05-02 17:46:10 -07:00
Andrzej Kapolka
8e2c43e983
Need to disable blending when we render the distorted screen quad.
2013-05-02 15:54:58 -07:00
Andrzej Kapolka
ccded56ecf
Use the right type here; Xcode complains about it.
2013-05-02 15:20:29 -07:00
Andrzej Kapolka
762c635744
Restored constant value added another reference to the SDK docs.
2013-05-02 14:44:03 -07:00
Andrzej Kapolka
5de15dd5a4
Final bits for Oculus support. Works!
2013-05-02 14:39:00 -07:00
Jeffrey Ventrella
673936e141
adjusted proportions of avatar skeleton to make it closer to average human
2013-05-02 14:05:51 -07:00
ZappoMan
8f0dd1ffa1
added render pipeline warnings menu item
2013-05-02 13:17:06 -07:00
Andrzej Kapolka
b0bbca281d
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-05-02 13:10:39 -07:00
Andrzej Kapolka
94f1e03eb1
More work on Oculus integration; added some notes to explain the source of the
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magic numbers.
2013-05-02 13:02:11 -07:00
ZappoMan
275772bb3d
debugging voxel sending behavior
2013-05-02 12:26:51 -07:00
Philip Rosedale
900caa6278
Changed idle simulate call to 16msecs (which will set avatar mixer rate at 60FPS), further small stats improvements
2013-05-01 22:40:38 -07:00
Philip Rosedale
ee1e5d16fc
Avatars are now slowed down when they get near other avatars, for easy fine positioning.
2013-05-01 22:03:57 -07:00
ZappoMan
0f71627923
fixed local mode
2013-05-01 21:22:41 -07:00
Philip Rosedale
f78f983e2d
Merge pull request #176 from ZappoMan/render_voxels_optimization
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Render voxels optimization
2013-05-01 20:52:48 -07:00
Andrzej Kapolka
5b6b28664f
Most of the way towards basic Oculus support.
2013-05-01 18:22:45 -07:00
ZappoMan
4f86b5570f
first cut at improved render pipeline
2013-05-01 18:21:13 -07:00
Jeffrey Ventrella
4b18a25b7f
cleaned up some tabbing issues in main.cpp
2013-05-01 17:11:35 -07:00
Jeffrey Ventrella
c88a7f8f55
fixed merge
2013-05-01 13:51:59 -07:00
Jeffrey Ventrella
b388e9a760
(1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm
2013-05-01 13:00:08 -07:00
Andrzej Kapolka
a412f7b1cb
Derp, forgot to move this in my codebase.
2013-05-01 12:41:53 -07:00
Andrzej Kapolka
13a4058068
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-30 16:06:44 -07:00
Philip Rosedale
6142372219
Merge remote-tracking branch 'origin/master'
2013-04-30 13:44:49 -07:00
Philip Rosedale
8e06602e9a
Added Avatar method to allow received UDP transmitter data to drive the avatar head rotation, cleaned up gyro code.
2013-04-30 13:40:16 -07:00
Andrzej Kapolka
675c0cb74e
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
2013-04-30 12:37:24 -07:00
Andrzej Kapolka
39a70ce9e7
Rather than Xs, use a "solid block" pseudo-character to draw a bar. Tweaked
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the colors to indicate the pressed key again.
2013-04-30 11:06:23 -07:00
Andrzej Kapolka
a24f215f09
Moved menu, chat entry field to ui subdirectory.
2013-04-30 09:59:05 -07:00
Andrzej Kapolka
068d3d216e
Need to commit these, too, for the font rendering change.
2013-04-29 19:12:34 -07:00
ZappoMan
429ba8c729
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-29 17:48:12 -07:00
ZappoMan
accda966d5
Add LOD culling to the server protocol.
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- Add LOD/distance culling to VoxelTree:encodeTreeBitstreamRecursion()
and VoxelTree::searchForColoredNodesRecursion()
- added new levels to boundaryDistanceForRenderLevel()
- added more spheres to the scene to get a better sense of LOD behavior
2013-04-29 17:38:52 -07:00
Andrzej Kapolka
c9c32630e8
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-29 13:22:25 -07:00
Andrzej Kapolka
0fe4d57ad7
I think this is the least intrusive fix for the chat crashes: lock the agent
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list when we're updating from the network, simulating, or rendering. I think
there are likely to be other synchronization issues, but this is a start.
2013-04-29 13:17:39 -07:00
Jeffrey Ventrella
9924be9188
Merge remote-tracking branch 'upstream/master'
2013-04-29 10:41:58 -07:00
ZappoMan
ff996c9946
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-29 06:18:25 -07:00
Philip Rosedale
3787c93142
Fixes per review
2013-04-28 14:49:08 -07:00
Jeffrey Ventrella
caac600030
improved hand holding algorithm
2013-04-27 22:00:02 -07:00
Philip Rosedale
b9234b0a02
Merge remote-tracking branch 'upstream/master'
2013-04-27 17:19:55 -07:00
Jeffrey Ventrella
37e304fd14
Merge remote-tracking branch 'upstream/master'
2013-04-27 16:45:58 -07:00
Philip Rosedale
5e737ce5d4
Merge remote-tracking branch 'upstream/master'
2013-04-27 16:39:19 -07:00
Philip Rosedale
f6ef117788
Merge pull request #157 from tschw/19165
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19165
2013-04-27 16:37:46 -07:00