Commit graph

215 commits

Author SHA1 Message Date
Seiji Emery
e723a5c0fd whitespace + "waiting for entity server"
No functionality changes, but now prints "waiting for entity server"
once if waiting for more than X seconds in startup().
2015-09-18 11:18:33 -07:00
Seiji Emery
c25d8857d9 Merge branch 'master' of https://github.com/highfidelity/hifi into platform-js 2015-09-18 11:14:49 -07:00
Brad Hefta-Gaub
f45e182d33 fix CR feedback, add examples 2015-09-10 09:06:56 -07:00
David Rowe
cdd5e68815 Add colorStart and colorFinish entity particle properties 2015-09-08 11:28:53 -07:00
David Rowe
cb9468c311 Add colorSpread entity particle property 2015-09-07 16:27:42 -07:00
David Rowe
47b27a3280 Add alphaStart and alphaFinish entity particle properties 2015-09-05 16:30:01 -07:00
David Rowe
1b3d125cb3 Add alphaSpread entity particle property 2015-09-05 14:39:10 -07:00
David Rowe
12b8a5a1d5 Add alpha property support to ParticleEffect entities
Add at same "level" as color so that it's available for other entity
types to use in the future.
2015-09-05 10:23:27 -07:00
David Rowe
e86581ab64 Update scripts to use HiFi smoke particle 2015-09-04 13:51:25 -07:00
David Rowe
c910da7179 Add radiusStart and radiusFinish entity particle properties 2015-09-04 12:27:18 -07:00
David Rowe
341e1dcf68 Add particleTest.js script to demo / test entity particle properties 2015-09-03 14:55:09 -07:00
Seiji Emery
d9ea2ae27b Fixed sliders 2015-08-28 15:43:55 -07:00
Seiji Emery
202f68be58 Fixed sphere entities + renamed user settings 2015-08-28 11:38:59 -07:00
Seiji Emery
c12f192c3a bugfix...
Apparently I didn't test that -_-
2015-08-27 21:44:55 -07:00
Seiji Emery
2bea436e12 Added timeouts
if USE_ENTITY_TIMEOUTS is enabled, entities will now clean up after
themselves if not touched within X seconds (ie. if the script and/or
client crashes and scriptEnding isn't called then the entities will
timeout; otherwise, they get cleaned up normally when the script ends).
2015-08-27 18:34:31 -07:00
Seiji Emery
6583ea1791 Reverted default entity type back to spheres 2015-08-27 13:08:19 -07:00
Seiji Emery
fbf6d0efe8 Added failsafe so dependencies don't break 2015-08-27 11:57:53 -07:00
Seiji Emery
62a6a9d45e Description 2015-08-27 11:54:47 -07:00
Seiji Emery
d57c7de316 Added rebuild + toggle entity type 2015-08-27 11:51:36 -07:00
Seiji Emery
a5d66bea24 Merge branch 'master' of https://github.com/highfidelity/hifi into platform-js 2015-08-25 12:56:17 -07:00
Seiji Emery
753d44cb4c platform.js 2015-08-25 12:53:46 -07:00
Brad Davis
380b0cb23c Removing tabs from our javascript and C++ 2015-08-24 15:26:46 -07:00
bwent
8609129228 fix header 2015-08-14 17:07:01 -07:00
bwent
7834a18bcf add untracked changes 2015-08-14 15:11:05 -07:00
bwent
7bd9e2653c more bug fixes 2015-08-14 15:09:48 -07:00
bwent
68fcf4ec8a formatting 2015-08-14 11:06:44 -07:00
bwent
2c5c362957 adding rocket and refresh icons 2015-08-14 10:19:57 -07:00
bwent
58713c0d57 more minor bug fixes 2015-08-14 09:55:05 -07:00
bwent
2dbba322fd bug fixes, ride through system 2015-08-13 18:13:08 -07:00
bwent
8c47bcc141 implement new UI 2015-08-13 16:00:55 -07:00
bwent
c585f24e27 Refining UI, introduce tween functionality for zooming into planets 2015-08-12 20:28:32 -07:00
bwent
e61ba997e5 Fix trail functionality with new classes 2015-08-12 20:28:32 -07:00
bwent
861c9f0ca0 more refactoring 2015-08-12 20:28:32 -07:00
bwent
e27335fc5e Refactoring to use Planet class, set up framework for UI 2015-08-12 20:28:32 -07:00
Seiji Emery
81588f7db0 renamed Icon to Image 2015-08-12 16:26:47 -07:00
Seiji Emery
778100e075 Merge branch 'master' of https://github.com/highfidelity/hifi into js-widgets 2015-08-12 15:57:04 -07:00
Seiji Emery
c175fe9e04 moved example code to widgets-example.js 2015-08-12 15:48:21 -07:00
Brad Davis
19d31938d3 Merge remote-tracking branch 'upstream/master' into plugins 2015-08-10 21:25:35 -07:00
ericrius1
0f7c21ddd7 rearranged entity props and added check in setNormals to avoid uninitialized binormal values 2015-08-10 11:55:47 -07:00
Brad Davis
caf93d1aff Merge branch 'master' into plugins
Conflicts:
	interface/src/Application.cpp
	interface/src/Menu.h
2015-08-08 13:18:13 -07:00
Zander Otavka
987fb56124 Simplify applied transformations in scripts. 2015-08-07 11:51:22 -07:00
Zander Otavka
743e73874f Add back the anchor to panel transform names.
position -> anchorPosition
rotation -> anchorRotation
scale -> anchorScale
2015-08-07 11:38:33 -07:00
Zander Otavka
f9630942aa Small tweaks to improve code readability. 2015-08-07 09:31:21 -07:00
Zander Otavka
3dcfa84a87 Fix billboarding behavior.
Billboards now always face the camera position.  Also, OverlayPanels can
be set to face the avatar.
2015-08-07 01:38:33 -07:00
Zander Otavka
0b4be8fca2 Improve transforms for panels and attachables.
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly.  Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
Zander Otavka
13a63a5a3d Improve mouse click logic in scripts.
Also restore behavior of controlPanel.js being hidden on startup.
2015-08-06 16:04:11 -07:00
Zander Otavka
497713b020 Rename a few more confusing names.
setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Zander Otavka
b94be926f8 Mass renaming to be more logical/concise.
FloatingUIPanel -> OverlayPanel
anchorPosition -> position
offsetRotation -> rotation
facingRotation -> offsetRotation
floatingUIExample.js -> overlayPanelExample.js
2015-08-06 14:23:04 -07:00
Zander Otavka
6165e7e6ca Improve cross-thread support for panel children. 2015-08-06 11:40:49 -07:00
Bradley Austin Davis
7e60aee1bf Merge branch 'master' into plugins
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/avatar/Head.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/MyAvatar.h
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	interface/src/devices/3DConnexionClient.cpp
	interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00