Commit graph

4322 commits

Author SHA1 Message Date
samcake
f72146c35d FIxing the mac build 2015-10-29 14:17:52 -07:00
samcake
d73eafddd1 COmfort mode working with the COntroller system observing the menu state 2015-10-29 13:48:16 -07:00
samcake
e902e5e97a Introduce the concept of loading the default Mapping 2015-10-29 13:05:29 -07:00
Brad Davis
c4e82a85d9 Remove DeviceProxy in favor of InputDevice 2015-10-29 09:32:56 -07:00
Brad Davis
570b4a32da Merge pull request #6206 from samcake/controllers
Controllers : Add a new kind onf controller to expose ReadOnly state from the application
2015-10-28 13:42:15 -07:00
Brad Davis
3c1a0930da Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
	interface/src/avatar/MyAvatar.h
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
samcake
bbc6d9f5e7 Fixing typo and review comments 2015-10-28 12:52:21 -07:00
samcake
b37a6f689a Fixing typo and review comments 2015-10-28 12:51:22 -07:00
samcake
fc15c7cd98 Adding the ApplicationStateDevice to the APplication class and add one entry ythere 2015-10-28 12:15:14 -07:00
Brad Hefta-Gaub
731fab6ffc Merge pull request #6196 from jherico/gl
Move GL utilities to their own library
2015-10-28 12:10:52 -07:00
samcake
57aa89d14f Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers 2015-10-28 09:24:24 -07:00
samcake
92ca658aae Trying to get a state controller to work 2015-10-28 09:23:20 -07:00
samcake
6ec87086bc Adding the state controller 2015-10-27 16:57:06 -07:00
Brad Hefta-Gaub
19743c1f39 gak, build busters and more CR feedback 2015-10-27 16:16:03 -07:00
Brad Hefta-Gaub
133d48ebee CR feedback 2015-10-27 15:53:48 -07:00
Brad Davis
5cbb2562cd Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
Brad Hefta-Gaub
5a42991e0c first pass at cleaning up MyAvatars use of PalmData 2015-10-27 13:51:42 -07:00
Andrew Meadows
a1f1e50431 split CharacterController btw phys and interface 2015-10-27 13:15:38 -07:00
samcake
87cf3b237b Supporting a InHMD action and using it to enable COmfort mode 2015-10-27 09:59:22 -07:00
Brad Davis
e8be92cab8 Adding input action event 2015-10-23 13:36:06 -07:00
Brad Davis
afcec347ff Wiring yaw action to avatar 2015-10-21 21:35:19 -07:00
Brad Davis
044a28212d Wiring step yaw to the avatar 2015-10-21 20:44:38 -07:00
Brad Davis
a124d3b433 Moving to InputEndpoint, fixing build problem 2015-10-20 22:00:16 -07:00
samcake
da55011c2a Trying to merge 2015-10-20 16:38:41 -07:00
Brad Davis
bea6fdd890 Working on JSON parsing and cleanup
Conflicts:
	libraries/controllers/src/controllers/Route.cpp
	libraries/controllers/src/controllers/ScriptingInterface.cpp
	libraries/controllers/src/controllers/StandardController.cpp
	libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
a8e707ced2 Correcting update order to fix mouse 2015-10-18 22:46:14 -07:00
Brad Davis
57be59935d Move controller test to app 2015-10-17 19:13:38 -07:00
samcake
f0034844e7 Actions working from the Controller layer 2015-10-16 12:24:12 -07:00
Brad Davis
80c962a4cc Merge remote-tracking branch 'upstream/master' into HEAD 2015-10-15 12:27:53 -07:00
Andrew Meadows
2ae62de84e Merge pull request #6026 from birarda/qt-polling-env
set bearer poll timeout env for wlan scan in Qt 5.5
2015-10-15 09:58:32 -07:00
Brad Davis
0063f9ae1d Merging old and new controller interfaces 2015-10-14 15:16:54 -07:00
Anthony J. Thibault
3e7a6fd490 Change to boom offset for 3rd person HMD camera.
Previously the boom offset was computed in HMD sensor space instead of
world space, so it did not play well with the vive, or the oculus
if you weren't facing the camera directly.

Now it is computed in world space, and is always behind the character's
position/orientation.  This can cause the boom to swing if the character
rotation changes but now the avatar rotation in HMD uses comfort mode.
It's not that disorienting.
2015-10-14 14:43:59 -07:00
Andrew Meadows
073b019458 Merge pull request #6072 from howard-stearns/skip-some-reload-recenter-on-startup
Don't reload/recenter some avatar data on startup
2015-10-13 17:08:00 -07:00
Howard Stearns
93e908a592 Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized. 2015-10-13 12:15:13 -07:00
James B. Pollack
8d9bcbd793 Merge pull request #6067 from hyperlogic/tony/remove-middle-mouse-overlay-toggle
Remove overlay hiding from middle mouse button.
2015-10-13 10:14:15 -07:00
Brad Hefta-Gaub
8e8ba15aaa Merge pull request #6065 from sethalves/reorder-sims
grab changes
2015-10-13 08:35:38 -07:00
Anthony J. Thibault
6a8ff676ed Remove overlay hiding from middle mouse button.
Because it conflicts with edit.js camera panning.
You can still toggle the overlay via the O key.
2015-10-12 17:33:27 -07:00
Seth Alves
ed9907ce66 do avatar simulation before physics simulation so that physics actions can update based on avatar 2015-10-12 16:23:12 -07:00
Atlante45
cfba5752ce Change checkbox text 2015-10-12 15:03:37 -07:00
Atlante45
51acf07c15 Factor couple methods in AssetUtils 2015-10-12 15:03:37 -07:00
Atlante45
eea89ba010 CR - Rename method 2015-10-12 14:26:28 -07:00
Atlante45
7b41efcf86 All file types eligible for upload to asset server 2015-10-12 13:35:21 -07:00
Atlante45
ae83dfe041 Move auto-resize to update 2015-10-09 12:23:19 -07:00
Atlante45
e056743621 Check for upload rights 2015-10-09 12:23:19 -07:00
Atlante45
2229f942df Spawn fbx dropped in front of avatar 2015-10-09 12:23:19 -07:00
Atlante45
a1c154e7be Fix compile error 2015-10-09 12:23:19 -07:00
Atlante45
b666acdb26 Add fbx upload on drop 2015-10-09 12:23:19 -07:00
Atlante45
2d12b2ba9a Spacing 2015-10-09 12:23:19 -07:00
Atlante45
327154b0c0 Make _acceptedExtensions static const 2015-10-09 12:23:19 -07:00
Stephen Birarda
7987595dcd set the bearer poll timeout for wlan scan in Qt 5.5 2015-10-08 11:32:10 -07:00