samcake
f72146c35d
FIxing the mac build
2015-10-29 14:17:52 -07:00
samcake
d73eafddd1
COmfort mode working with the COntroller system observing the menu state
2015-10-29 13:48:16 -07:00
samcake
e902e5e97a
Introduce the concept of loading the default Mapping
2015-10-29 13:05:29 -07:00
Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00
Brad Davis
570b4a32da
Merge pull request #6206 from samcake/controllers
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Controllers : Add a new kind onf controller to expose ReadOnly state from the application
2015-10-28 13:42:15 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
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Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
samcake
bbc6d9f5e7
Fixing typo and review comments
2015-10-28 12:52:21 -07:00
samcake
b37a6f689a
Fixing typo and review comments
2015-10-28 12:51:22 -07:00
samcake
fc15c7cd98
Adding the ApplicationStateDevice to the APplication class and add one entry ythere
2015-10-28 12:15:14 -07:00
Brad Hefta-Gaub
731fab6ffc
Merge pull request #6196 from jherico/gl
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Move GL utilities to their own library
2015-10-28 12:10:52 -07:00
samcake
57aa89d14f
Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers
2015-10-28 09:24:24 -07:00
samcake
92ca658aae
Trying to get a state controller to work
2015-10-28 09:23:20 -07:00
samcake
6ec87086bc
Adding the state controller
2015-10-27 16:57:06 -07:00
Brad Hefta-Gaub
19743c1f39
gak, build busters and more CR feedback
2015-10-27 16:16:03 -07:00
Brad Hefta-Gaub
133d48ebee
CR feedback
2015-10-27 15:53:48 -07:00
Brad Davis
5cbb2562cd
Move GL utilities out to their own library
2015-10-27 15:53:42 -07:00
Brad Hefta-Gaub
5a42991e0c
first pass at cleaning up MyAvatars use of PalmData
2015-10-27 13:51:42 -07:00
Andrew Meadows
a1f1e50431
split CharacterController btw phys and interface
2015-10-27 13:15:38 -07:00
samcake
87cf3b237b
Supporting a InHMD action and using it to enable COmfort mode
2015-10-27 09:59:22 -07:00
Brad Davis
e8be92cab8
Adding input action event
2015-10-23 13:36:06 -07:00
Brad Davis
afcec347ff
Wiring yaw action to avatar
2015-10-21 21:35:19 -07:00
Brad Davis
044a28212d
Wiring step yaw to the avatar
2015-10-21 20:44:38 -07:00
Brad Davis
a124d3b433
Moving to InputEndpoint, fixing build problem
2015-10-20 22:00:16 -07:00
samcake
da55011c2a
Trying to merge
2015-10-20 16:38:41 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
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Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
a8e707ced2
Correcting update order to fix mouse
2015-10-18 22:46:14 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
samcake
f0034844e7
Actions working from the Controller layer
2015-10-16 12:24:12 -07:00
Brad Davis
80c962a4cc
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-15 12:27:53 -07:00
Andrew Meadows
2ae62de84e
Merge pull request #6026 from birarda/qt-polling-env
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set bearer poll timeout env for wlan scan in Qt 5.5
2015-10-15 09:58:32 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Anthony J. Thibault
3e7a6fd490
Change to boom offset for 3rd person HMD camera.
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Previously the boom offset was computed in HMD sensor space instead of
world space, so it did not play well with the vive, or the oculus
if you weren't facing the camera directly.
Now it is computed in world space, and is always behind the character's
position/orientation. This can cause the boom to swing if the character
rotation changes but now the avatar rotation in HMD uses comfort mode.
It's not that disorienting.
2015-10-14 14:43:59 -07:00
Andrew Meadows
073b019458
Merge pull request #6072 from howard-stearns/skip-some-reload-recenter-on-startup
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Don't reload/recenter some avatar data on startup
2015-10-13 17:08:00 -07:00
Howard Stearns
93e908a592
Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized.
2015-10-13 12:15:13 -07:00
James B. Pollack
8d9bcbd793
Merge pull request #6067 from hyperlogic/tony/remove-middle-mouse-overlay-toggle
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Remove overlay hiding from middle mouse button.
2015-10-13 10:14:15 -07:00
Brad Hefta-Gaub
8e8ba15aaa
Merge pull request #6065 from sethalves/reorder-sims
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grab changes
2015-10-13 08:35:38 -07:00
Anthony J. Thibault
6a8ff676ed
Remove overlay hiding from middle mouse button.
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Because it conflicts with edit.js camera panning.
You can still toggle the overlay via the O key.
2015-10-12 17:33:27 -07:00
Seth Alves
ed9907ce66
do avatar simulation before physics simulation so that physics actions can update based on avatar
2015-10-12 16:23:12 -07:00
Atlante45
cfba5752ce
Change checkbox text
2015-10-12 15:03:37 -07:00
Atlante45
51acf07c15
Factor couple methods in AssetUtils
2015-10-12 15:03:37 -07:00
Atlante45
eea89ba010
CR - Rename method
2015-10-12 14:26:28 -07:00
Atlante45
7b41efcf86
All file types eligible for upload to asset server
2015-10-12 13:35:21 -07:00
Atlante45
ae83dfe041
Move auto-resize to update
2015-10-09 12:23:19 -07:00
Atlante45
e056743621
Check for upload rights
2015-10-09 12:23:19 -07:00
Atlante45
2229f942df
Spawn fbx dropped in front of avatar
2015-10-09 12:23:19 -07:00
Atlante45
a1c154e7be
Fix compile error
2015-10-09 12:23:19 -07:00
Atlante45
b666acdb26
Add fbx upload on drop
2015-10-09 12:23:19 -07:00
Atlante45
2d12b2ba9a
Spacing
2015-10-09 12:23:19 -07:00
Atlante45
327154b0c0
Make _acceptedExtensions static const
2015-10-09 12:23:19 -07:00
Stephen Birarda
7987595dcd
set the bearer poll timeout for wlan scan in Qt 5.5
2015-10-08 11:32:10 -07:00