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COmfort mode working with the COntroller system observing the menu state
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parent
b09a159090
commit
d73eafddd1
4 changed files with 15 additions and 5 deletions
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@ -3,7 +3,7 @@
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"channels": [
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{ "from": "Standard.LY", "to": "Actions.TranslateZ" },
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{ "from": "Standard.LX", "to": "Actions.TranslateX" },
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{ "from": "Standard.RX", "when": "Application.InHMD", "to": "Actions.StepYaw" },
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{ "from": "Standard.RX", "when": [ "Application.InHMD", "Application.ComfortMode" ], "to": "Actions.StepYaw" },
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{ "from": "Standard.RX", "to": "Actions.Yaw" },
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{ "from": "Standard.RY", "to": "Actions.Pitch" },
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@ -637,10 +637,13 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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// A new controllerInput device used to reflect current values from the application state
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_applicationStateDevice = std::make_shared<controller::StateController>();
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auto InHMDLambda = controller::StateController::ReadLambda([]() -> float {
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return (float) qApp->getAvatarUpdater()->isHMDMode();
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});
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_applicationStateDevice->addInputVariant("InHMD", InHMDLambda);
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_applicationStateDevice->addInputVariant("InHMD", controller::StateController::ReadLambda([]() -> float {
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return (float)qApp->getAvatarUpdater()->isHMDMode();
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}));
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_applicationStateDevice->addInputVariant("ComfortMode", controller::StateController::ReadLambda([]() -> float {
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return (float)Menu::getInstance()->isOptionChecked(MenuOption::ComfortMode);
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}));
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userInputMapper->registerDevice(_applicationStateDevice);
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@ -43,4 +43,8 @@ Input::NamedVector StateController::getAvailableInputs() const {
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return availableInputs;
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}
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EndpointPointer StateController::createEndpoint(const Input& input) const {
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return std::make_shared<LambdaEndpoint>(_namedReadLambdas[input.getChannel()].second);
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}
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}
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@ -39,6 +39,9 @@ public:
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void addInputVariant(QString name, ReadLambda& lambda);
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virtual EndpointPointer createEndpoint(const Input& input) const override;
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protected:
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QVector<NamedReadLambda> _namedReadLambdas;
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};
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