Commit graph

363 commits

Author SHA1 Message Date
Andrzej Kapolka
7580a1da89 Glow fix for simple shader. 2014-09-15 17:33:07 -07:00
Andrzej Kapolka
580d591dc4 Working on getting glow to work with deferred lighting. 2014-09-15 17:11:36 -07:00
Andrzej Kapolka
0f3a020b5d Working on getting particles/entities to work with deferred lighting;
normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
e3a1341be1 Don't include the color on the skin. 2014-09-15 12:52:35 -07:00
Andrzej Kapolka
b3b82ba56c I think we need to include the color. 2014-09-15 12:49:51 -07:00
Andrzej Kapolka
70c8c146bc Fix for specular issue on Nvidia, try passing along material colors. 2014-09-15 12:44:25 -07:00
Andrzej Kapolka
4475759461 Revert the normal-based ambient occlusion; I wasn't crazy about the look of
it.  Will perhaps revisit later.
2014-09-15 11:52:44 -07:00
Andrzej Kapolka
48adbdfbd2 Shadow fix. 2014-09-12 19:05:49 -07:00
Andrzej Kapolka
24b193b5dc Alpha testing bits. 2014-09-12 18:11:46 -07:00
Andrzej Kapolka
42c8701b26 Don't use gl_Color for skin. 2014-09-12 17:36:58 -07:00
Andrzej Kapolka
72f38900bb Fix for blending on models. 2014-09-12 17:31:03 -07:00
Andrzej Kapolka
53933fc9c6 Working on deferred lighting for models. 2014-09-12 17:09:07 -07:00
Andrzej Kapolka
7074d96c04 Working on support for specular components in deferred lights. 2014-09-12 14:11:56 -07:00
Andrzej Kapolka
f954e4d7ea Fix for deferred lighting on voxels. 2014-09-11 19:06:29 -07:00
Andrzej Kapolka
e6f37544fd Use deferred lighting for voxels as well as metavoxels. 2014-09-11 18:06:56 -07:00
stojce
3339b92a49 Merge branch 'master' of https://github.com/highfidelity/hifi into 19964 2014-09-05 07:45:55 +02:00
Andrzej Kapolka
21f3f2b90e Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
stojce
b527966db8 Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
Conflicts:
	interface/ui/preferencesDialog.ui
2014-08-29 08:46:02 +02:00
Andrzej Kapolka
2dfabdfe64 Support for scaling splat textures in S and T, use mipmaps for them. 2014-08-22 16:43:09 -07:00
stojce
7e250bc899 Remove custom styling 2014-08-23 00:16:25 +02:00
Andrzej Kapolka
72500630b0 Basic splatting. 2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e Working on texture rendering. 2014-08-20 14:48:02 -07:00
Andrzej Kapolka
668f6d3cfd Support for shadows on heightmaps. 2014-08-15 16:13:47 -07:00
Andrzej Kapolka
2c0f8ff57e Working on rejiggering the heightfield tiles. 2014-08-12 10:56:15 -07:00
Andrzej Kapolka
b7b1b018ee No need to use a texture for the cursor; we can just use a fragment shader. 2014-08-08 11:24:57 -07:00
Andrzej Kapolka
0fc34a47aa Show heightfield cursor. 2014-08-07 18:19:58 -07:00
Andrzej Kapolka
4696832ec6 Compute heightfield normals from adjacent values in vertex shader. 2014-08-05 15:13:50 -07:00
Andrzej Kapolka
c3c2265ddd Hide the unset (black) bits. 2014-07-30 18:14:11 -07:00
Andrzej Kapolka
6824479762 Progress on rendering heightfield buffers. 2014-07-29 16:06:35 -07:00
Andrzej Kapolka
aeee369286 Working on heightfield implementation. 2014-07-28 19:10:59 -07:00
Andrzej Kapolka
bbd977777a Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-07-22 19:24:02 -07:00
Andrzej Kapolka
4f87524821 Switched back to using uniforms for light parameters, as using the fixed
function state killed my frame rate.  Also cleaned up some of the location
tracking.
2014-07-22 18:03:13 -07:00
Andrzej Kapolka
be028c2b01 Fixes for local lights. 2014-07-22 14:13:51 -07:00
Andrzej Kapolka
0ddd3e650c More point bits (trying a different tack). 2014-07-21 19:00:13 -07:00
TonyPeng
ef4b95c6e0 Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
TonyPeng
56eadcb0dc Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays. 2014-07-09 12:05:34 -07:00
TonyPeng
94e81da557 Added local lights to avatar. Added haze to voxel. 2014-07-08 09:44:28 -07:00
Chris Oates
2d9a42c07a Merge branch 'master' of https://github.com/highfidelity/hifi 2014-07-02 13:12:37 -07:00
Chris Oates
e903b1659a Implemented Improved Perlin Noise in existing "textured voxels" option.
TextureCache.cpp: modified so that permutation texture contains known permutation of 0..255 rather than random set of values. Does not noticeably affect visuals.
perlin_modulate.frag: implementation of improved noise, per 2002 SIGGRAPH paper, including "turbulence" summation.
2014-07-02 13:09:16 -07:00
barnold1953
1af2996cf2 Properly use body orientation for Oculus camera 2014-06-27 09:53:31 -07:00
barnold1953
67c5281205 Fixed CMake for oculus. Gave Oculus its own camera for minimum latency. 2014-06-26 17:10:53 -07:00
barnold1953
6fcfde1100 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK 2014-06-26 11:27:47 -07:00
barnold1953
61b20b2be0 Working 3.2 Oculus SDK 2014-06-26 09:56:19 -07:00
Ryan Huffman
7a08ac76d2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Menu.cpp
	interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
barnold1953
c593117ac5 New reticle for sixense and oculus mouse movement 2014-06-13 15:03:09 -07:00
Ryan Huffman
355fe01490 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/ui/PreferencesDialog.cpp
	interface/src/ui/RunningScriptsWidget.cpp
	interface/ui/preferencesDialog.ui
	interface/ui/runningScriptsWidget.ui
2014-06-11 13:30:47 -07:00
Andrzej Kapolka
67921c474e Merge branch 'master' of https://github.com/highfidelity/hifi into cascade 2014-05-29 17:09:09 -07:00
Andrzej Kapolka
391902f79b Cascaded shadow maps for models. 2014-05-29 15:30:40 -07:00
Andrzej Kapolka
09231f01f3 Retain "simple" shadows, supply cascaded as option. 2014-05-29 12:48:41 -07:00
AndrewMeadows
21f045ebe0 Merge pull request #2939 from huffman/19648
Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Andrzej Kapolka
ff77644caa Progress on selecting cascades. 2014-05-28 18:35:30 -07:00
Andrzej Kapolka
c3f6cab199 Working on cascading shadow maps. 2014-05-28 15:20:09 -07:00
Andrzej Kapolka
7c12417653 Use multisampling on the shadow maps for the voxels, too. 2014-05-27 17:26:19 -07:00
Ryan Huffman
44c5e56a4b Update JSConsole colors 2014-05-27 14:09:53 -07:00
Andrzej Kapolka
e22d239d4d What the heck; let's try using some multisampling on the shadow maps. 2014-05-27 12:30:45 -07:00
Ryan Huffman
4a0a9f8a36 Update console style 2014-05-27 08:57:29 -07:00
Ryan Huffman
9af0269151 Update console style 2014-05-27 08:05:56 -07:00
Andrzej Kapolka
67e3454a86 Missed a few files. 2014-05-23 16:37:12 -07:00
Andrzej Kapolka
0baf757c0d Basic support for shadows on models. 2014-05-23 16:35:51 -07:00
Andrzej Kapolka
bfd00f1b15 Use local viewer model for specular. 2014-05-23 10:57:14 -07:00
Ryan Huffman
4115e0fab2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Application.cpp
	interface/ui/preferencesDialog.ui
2014-05-21 13:42:37 -07:00
Andrzej Kapolka
4f4b4c08bb Restore specular lighting--but, per the OpenGL spec, shut off specular
contribution if the surface isn't facing the light.
2014-05-19 12:29:49 -07:00
Kai Ludwig
51965fd283 changed
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
    float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));

Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Ryan Huffman
cfb1e5ac4e Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/ui/runningScriptsWidget.ui
2014-05-14 17:33:47 -07:00
Ryan Huffman
38a5b5b8d1 Add ScriptsLocation settings value 2014-05-14 00:28:11 -07:00
Stojce Slavkovski
7ffb700564 fixed mention sounds dir for deployment 2014-05-12 20:55:24 +02:00
Andrzej Kapolka
d0537e7ead Specular map support. 2014-05-06 17:32:10 -07:00
Ryan Huffman
f4cb17ba4a Merge remote-tracking branch 'upstream/master' into 19640 2014-05-06 16:18:25 -07:00
Ryan Huffman
911b8cd623 Update welcome screen 2014-05-06 16:17:40 -07:00
Stojce Slavkovski
4d8e1b5bd4 repled audio files 2014-05-02 23:52:12 +02:00
Stojce Slavkovski
d6b7dac649 Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-05-01 01:41:11 +02:00
Ryan Huffman
edcff0b67f Merge remote-tracking branch 'upstream/master' into RunningScripts
Conflicts:
	interface/src/Application.cpp
	interface/src/ui/FramelessDialog.cpp
	interface/src/ui/FramelessDialog.h
2014-04-29 16:28:36 -07:00
Stojce Slavkovski
ca2c8d2fff Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-04-29 22:31:47 +02:00
Clément Brisset
02d527baae Merge pull request #2740 from stojce/19617
Code Review for Job #19617
2014-04-29 11:29:12 -07:00
Stojce Slavkovski
d24b55871f Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-04-29 19:05:16 +02:00
Stojce Slavkovski
9f070406ed missing 'extra debugging' check icon; fix font 2014-04-29 00:02:24 +02:00
Ryan Huffman
46d4a31f01 Update login images 2014-04-28 13:16:06 -07:00
Ryan Huffman
23397a4b10 Add LoginDialog 2014-04-28 08:55:03 -07:00
Stojce Slavkovski
5c7fb3eca5 Add chat mention notifications 2014-04-26 22:19:33 +02:00
Ryan Huffman
792ab7e17e Update icon for Load Script button 2014-04-25 15:57:10 -07:00
Ryan Huffman
c65d5f08ca Merge remote-tracking branch 'upstream/master' into 19554-2 2014-04-23 10:54:51 -07:00
Ryan Huffman
9bea70ac54 Revert "Add emoticons to chat"
This reverts commit 3c9b6264a8.
2014-04-23 10:49:22 -07:00
Thijs Wenker
c016d6557e - few Adjustments in Application class for Script editor
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Ryan Huffman
3c9b6264a8 Add emoticons to chat 2014-04-17 19:51:25 -07:00
Ryan Huffman
2de9848a37 Merge remote-tracking branch 'upstream/master' into 19554-2 2014-04-16 14:42:20 -07:00
Ryan Huffman
4afea2d228 Remove chat window docking 2014-04-16 09:55:12 -07:00
Thijs Wenker
8e6130091d Merge branch 'master' of https://github.com/highfidelity/hifi into 19561 2014-04-16 11:28:46 +02:00
Stojce Slavkovski
1a3e6595c5 Allow users to set the destination of Snapshots 2014-04-15 19:36:02 +02:00
Thijs Wenker
1634e574d7 Merge branch 'master' of https://github.com/highfidelity/hifi into 19561 2014-04-15 00:40:48 +02:00
Thijs Wenker
af47510b05 Initial script editor widget / icons made by MaximillianMerlin ty 2014-04-15 00:30:01 +02:00
Ryan Huffman
aaddecd024 Merge remote-tracking branch 'upstream/master' into 19554
Conflicts:
	interface/resources/resources.qrc
	interface/ui/chatWindow.ui
2014-04-14 11:20:49 -07:00
Atlante45
c39434f4e3 Merge branch 'master' of https://github.com/highfidelity/hifi into remove_qrc_from_sources
Conflicts:
	interface/resources/resources.qrc
2014-04-11 12:08:17 -07:00
Atlante45
18b364d9d9 Removed QResources from Interface 2014-04-11 11:57:25 -07:00
Philip Rosedale
8ccc0a2081 Merge pull request #2650 from thoys/chatwindow-docking-feature
Fixed docking of ChatWindow
2014-04-11 07:21:53 -07:00
Stojce Slavkovski
3af3b29588 removed dependency on QT resource 2014-04-11 00:54:54 +02:00
Thijs Wenker
f0463a5679 Fixed docking of ChatWindow
Temporary Pin Icon, replace with a nice looking one please
2014-04-11 00:45:38 +02:00
Stojce Slavkovski
459fed5c7b Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-04-10 21:52:37 +02:00
Ryan Huffman
de475ee46c Update behavior of chat window close button
Use a stylesheet to suppress highlighting of the background when
pressing the button down.  Instead, it will change the image.

Unfortunately I wasn't able to find a way to do this without requiring
an extra image, or by doing it through the icon system.  The different
icon states didn't seem to take effect for button presses, and using
opacity in the stylesheet doesn't work yet for `QPushButton`s.
2014-04-10 12:19:27 -07:00
Stephen Birarda
c208af2246 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-04-09 15:10:48 -07:00
stojce
c9605be193 Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-04-09 21:57:56 +02:00