Seth Alves
695ffa29c7
call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
2015-08-26 11:09:59 -07:00
Brad Davis
d311e4f2ea
Fixing problems reported by static analysis tool
2015-08-25 19:18:55 -07:00
Brad Davis
380b0cb23c
Removing tabs from our javascript and C++
2015-08-24 15:26:46 -07:00
Brad Davis
c3991dbb8c
Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor
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ResourceCache, NetworkGeometry and Model refactoring and optimizations.
2015-08-20 23:57:16 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
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* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Seth Alves
c25082d86f
use -fsanitize=address in all code rather than just the top-level links
2015-08-20 10:14:16 -07:00
Bradley Austin Davis
3c76c0d4b6
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 10:23:54 -07:00
Philip Rosedale
761f638ce3
Merge pull request #5466 from sethalves/vhacd-improvements
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vhacd tool -- make the height of the tetrahedrons in 'fatten' mode less tall.
2015-08-03 11:18:37 -07:00
Sam Gateau
ca4dbdb996
Merging with upstream and compiling on windows
2015-07-31 16:14:53 -07:00
Brad Davis
aea07fe671
Merge branch 'master' into gl4_1
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Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
2015-07-31 15:08:37 -07:00
Seth Alves
5bae9843f5
code review
2015-07-31 09:34:50 -07:00
Seth Alves
c8f398024e
replace a magic number with a constant
2015-07-30 21:16:07 -07:00
Seth Alves
0bc94158a8
make the height of the tetrahedrons in 'fatten' mode less tall.
2015-07-30 21:09:14 -07:00
Howard Stearns
06aa107762
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-30 09:57:02 -07:00
Brad Hefta-Gaub
b95e4e1e93
Merge pull request #5323 from MarcelEdward/20605
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Removed the line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Seth Alves
6ba135de09
when creating a walking surface collision hull from a flat mesh, ignore triangles with a normal that's not mostly up or down
2015-07-24 07:16:40 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Marcel Verhagen
8f0893ba21
Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
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Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.
So it now does not break existing content.
Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
Brad Davis
d8dde71c8f
Make scribe generated shaders more readable
2015-07-12 18:46:08 -07:00
Atlante45
7b5a5a339a
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
Brad Davis
f51c43f90d
Working on GL 4.1
2015-06-23 09:47:18 -07:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
ZappoMan
58ee5217e3
fix some warnings
2015-06-17 14:08:02 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
David Rowe
a01830f8f8
Fix some double to float conversion warnings in Windows builds
2015-05-22 12:32:02 -07:00
Howard Stearns
4090f892b2
Merge remote-tracking branch 'upstream/master' into objReader
2015-05-05 14:58:18 -07:00
Stephen Birarda
6cff75f7c1
resolve conflicts on merge with upstream/master
2015-05-04 10:05:44 -07:00
Seth Alves
b2583298a9
Merge branch 'master' of github.com:highfidelity/hifi into island
2015-05-03 10:45:55 -07:00
Stephen Birarda
b9c9ff6a14
clean up various warnings
2015-05-01 16:49:13 -07:00
Howard Stearns
242001a589
Restore some very odd modularity used by VHACDUtil.
2015-04-29 22:17:44 -07:00
Stephen Birarda
1058a61ddd
only look for OpenMP on UNIX
2015-04-15 15:21:35 -07:00
Stephen Birarda
134704412a
check for OpenMP on non Win32 platforms
2015-04-15 15:13:39 -07:00
Stephen Birarda
6d53bb2809
remove extra directives from vhacd-util cmake
2015-04-15 14:48:42 -07:00
Stephen Birarda
03129f98d4
make VHACD an external project
2015-04-15 13:51:51 -07:00
Seth Alves
922452f5c3
use output filename as base-name when splitting files
2015-04-13 09:21:17 -07:00
Seth Alves
efa5c473d2
add fatten-faces mode to convex-hull tool for use on meshes which were derived from height-fields
2015-04-09 14:29:17 -07:00
Seth Alves
62fe9870e3
more command-line arguments
2015-04-08 10:48:13 -07:00
Seth Alves
1a7bdee180
added code to split an fbx into one obj file per mesh-part
2015-04-03 19:30:05 -07:00
Seth Alves
2dc4410f7e
added code to split an fbx into one obj file per mesh-part
2015-04-03 19:29:45 -07:00
Seth Alves
a01ade2d8d
more command-line options
2015-04-02 09:19:47 -07:00
Seth Alves
17f110172f
more command-line flags for v-hacd parameters
2015-04-02 06:57:47 -07:00
Seth Alves
06b38615d5
sort meshes into the order they appeared in the model file so that start and end arguments mean something usefil
2015-04-01 17:53:33 -07:00
Seth Alves
c035de4e73
cleanups
2015-04-01 11:38:54 -07:00
Seth Alves
4859278214
get rid of point/tri bounce structures in favor of FBXGeometry
2015-04-01 11:17:25 -07:00
Seth Alves
23903570f0
added more options to v-hacd util, messed with fatten-mesh code some more
2015-04-01 09:19:34 -07:00
Seth Alves
5cc12b8b47
allow for quads in the model which is being used as the template for generating the collision shape. added a flag to run the fatten-face code
2015-03-31 17:00:36 -07:00
Seth Alves
071b6a21de
Merge branch 'master' of github.com:highfidelity/hifi into vhacd-knobs
2015-03-30 13:44:39 -07:00
Seth Alves
2dd33e5334
don't include build-ext in tags
2015-03-29 05:40:16 -07:00