Philip Rosedale
|
f04291ef65
|
Merge pull request #5408 from thoys/20626
CR for Job #20626 - edit.js - entities list html - multi select using shift key / working delete key
|
2015-07-24 07:47:30 -07:00 |
|
Ryan Huffman
|
c17a603714
|
Fix model entity not showing up in list on creation
|
2015-07-23 08:42:29 -07:00 |
|
Brad Davis
|
3407fd48a8
|
Merge pull request #5363 from PhilipRosedale/master
Birds will die if abandoned, ability to fly with birds
|
2015-07-22 14:13:27 -04:00 |
|
Philip Rosedale
|
b7a4acaf87
|
changed to use new Vec3.toPolar() function
|
2015-07-22 10:06:08 -07:00 |
|
bwent
|
5a8106a049
|
fixes in edit.js UI
|
2015-07-21 13:15:24 -07:00 |
|
Philip Rosedale
|
6c51c9e950
|
added ability to follow/fly with the birds
|
2015-07-21 12:18:52 -07:00 |
|
bwent
|
89eed589e2
|
Add Vec3 function to convert vec3 to/from euler angles
|
2015-07-21 11:08:53 -07:00 |
|
Thijs Wenker
|
5d74858500
|
edit.js - entityList - delete key deletes entities, hold shift to select a group of entities, moved appending single entity to selection to ctrl key
|
2015-07-21 17:01:54 +02:00 |
|
Stephen Birarda
|
54f618a502
|
Merge pull request #5361 from huffman/users-setting
Update users.js to persist isMinimized value
|
2015-07-20 09:01:31 -07:00 |
|
Philip Rosedale
|
45a229494b
|
fix to correctly add to lifetime (it is always full lifetime since starting)
|
2015-07-20 08:40:12 -07:00 |
|
samcake
|
9ee93eb4d7
|
Merge pull request #5358 from bwent/keyLightDirectionFix
fix keyLightDirection to display in degrees in edit.js UI
|
2015-07-19 14:25:59 -07:00 |
|
Philip Rosedale
|
32a30c4963
|
Merge pull request #5344 from ericrius1/newSword
updated sword script so users can grab sword with hydra to adjust rel…
|
2015-07-18 15:45:43 -07:00 |
|
Philip Rosedale
|
66d61dc587
|
Add lifetime so that abandoned birds eventually die
|
2015-07-18 13:34:14 -07:00 |
|
Ryan Huffman
|
5ae1af0d62
|
Update users.js to persist isMinimized value
|
2015-07-17 16:33:24 -07:00 |
|
bwent
|
5ba82faa4b
|
keyLightDirection displays in degrees in edit.js UI
|
2015-07-17 13:52:00 -07:00 |
|
Howard Stearns
|
c9658b2c13
|
Merge pull request #5354 from PhilipRosedale/master
Sample script flockOfBirds.js with sounds and flocking behavior
|
2015-07-17 13:15:08 -05:00 |
|
Philip Rosedale
|
ee435d9732
|
remove comment
|
2015-07-17 09:43:33 -07:00 |
|
Philip Rosedale
|
689b0e2571
|
Improve to run correctly on startup as AC
|
2015-07-17 09:41:48 -07:00 |
|
Philip Rosedale
|
db219905f3
|
re-use audio injectors, don't check if isPlaying immediately after starting play out
|
2015-07-17 00:30:31 -07:00 |
|
Philip Rosedale
|
5c29eb97ef
|
remove debug
|
2015-07-16 23:32:40 -07:00 |
|
Philip Rosedale
|
cf9365e616
|
Add new sample script with flocking
|
2015-07-16 22:46:41 -07:00 |
|
ericrius1
|
220b54e5f7
|
added reference to correct zombie game script
|
2015-07-16 18:30:24 -07:00 |
|
ericrius1
|
66154d20e0
|
deleted unnessary log message
|
2015-07-16 13:38:39 -07:00 |
|
ericrius1
|
f7108ccff8
|
modified collision-hull model to not include the handle. This prevents the sword handle from pushing the brandishing avatar around, while still letting the sword sit in said avatar's hand in a more aesthetically pleasing manner than floating off in space
|
2015-07-16 13:27:59 -07:00 |
|
Philip Rosedale
|
62fca613a6
|
Merge pull request #5345 from huffman/fix-edit-highlight
Fix bug where edit.js highlights an object after being turned off
|
2015-07-16 11:34:01 -07:00 |
|
ericrius1
|
adbd995695
|
updated sword script so users can grab sword with hydra to adjust relative rotation of sword
|
2015-07-16 11:18:37 -07:00 |
|
Ryan Huffman
|
cf0940a65d
|
Fix edit.js highlighting an object after being turned off
|
2015-07-16 11:07:01 -07:00 |
|
Seth Alves
|
934dcf4a8e
|
Merge pull request #5335 from thoys/chess-fix
Fixes chess game (pieces were dieing as soon as you dropped them)
|
2015-07-15 16:31:11 -07:00 |
|
Andrew Meadows
|
a444d6a2a2
|
remove hungarian notation
|
2015-07-15 13:19:59 -07:00 |
|
Thijs Wenker
|
c24c6ad39f
|
Fixes chess game (pieces were dieing as soon as you dropped them)
|
2015-07-15 19:56:01 +02:00 |
|
Seth Alves
|
9b37b83eb6
|
Merge pull request #5320 from AndrewMeadows/barium
fix grab.js when using the spring action
|
2015-07-14 11:02:42 -07:00 |
|
Howard Stearns
|
c49851cf03
|
Update sword script for current controller/physics behavior.
|
2015-07-14 09:33:08 -07:00 |
|
Andrew Meadows
|
69db9aa01a
|
fix grab transitions between vert and horiz planes
|
2015-07-14 09:24:37 -07:00 |
|
Seth Alves
|
d44bb1a0d8
|
update javascript to use relative-to-entity line-point ends
|
2015-07-13 11:42:29 -07:00 |
|
Seth Alves
|
c56b2918a4
|
allow voxels.js to work on an empty voxel-space
|
2015-07-12 10:35:44 -07:00 |
|
Howard Stearns
|
c340d336dc
|
Functional sword script:
Mouse and hydra.
Switchable hands.
Scores above buttons (2d) and above head in-world.
Adds avatar hit sound while sword is brandished.
|
2015-07-10 15:43:56 -07:00 |
|
Brad Hefta-Gaub
|
33016e2797
|
Merge pull request #5293 from jherico/bart
More profiling ranges and updated performance testing scripts
|
2015-07-09 19:10:45 -07:00 |
|
Brad Davis
|
446f800aee
|
More profiling ranges and updated performance testing scripts
|
2015-07-09 15:43:30 -07:00 |
|
Seth Alves
|
fa06f50841
|
fix header comment
|
2015-07-09 15:34:03 -07:00 |
|
Seth Alves
|
d197bf2a85
|
use palm rotation data in hold action
|
2015-07-09 12:18:32 -07:00 |
|
Philip Rosedale
|
542a5f100a
|
Merge pull request #5280 from BingShearer/airhockey
Air Hockey UI Fix
|
2015-07-09 10:04:21 -07:00 |
|
Howard Stearns
|
c8da325213
|
Fudge the offset so that operates only when using the mouse.
|
2015-07-08 16:59:54 -07:00 |
|
Bing Shearer
|
ba4049754a
|
Restored indentatioN
|
2015-07-08 16:53:55 -07:00 |
|
Bing Shearer
|
6080ec4509
|
Air Hockey UI now follows window border
|
2015-07-08 16:29:43 -07:00 |
|
Howard Stearns
|
6813a3afe1
|
Sword:
+ init hands.
+ toolbar of brandishToggle/makeTarget/cleanup.
+ initial hit flash using overlays instead of ogl "fade".
|
2015-07-08 15:27:45 -07:00 |
|
Howard Stearns
|
ef4620cabb
|
Add a button to create/toggle-away sword.
When brandished, display hit points (in overlay for this user).
|
2015-07-08 11:52:37 -07:00 |
|
Chris Collins
|
16e79cc85f
|
Remove lobby.js from the default scripts
Lobby.js has some bugs that are not going to be fixed in the short
term. Therefore we are removing it from default scripts.
|
2015-07-08 11:17:03 -07:00 |
|
Howard Stearns
|
11e52c8ae0
|
Baseline versions of fight club scripts.
|
2015-07-07 14:41:03 -07:00 |
|
Brad Hefta-Gaub
|
96fecd093d
|
Merge pull request #5237 from samcake/yellow
Introducing the Status to the render::Scene & Engine, a per item information that can be displayed in 3D for debug
|
2015-07-06 15:41:58 -07:00 |
|
samcake
|
a8ddc71946
|
Merge pull request #5262 from bwent/cookies
Added checkbox functionality, double-click to reset panel
|
2015-07-06 15:09:16 -07:00 |
|