Commit graph

74883 commits

Author SHA1 Message Date
Jeff Clinton
c2c744b44e
Merge pull request #14622 from SimonWalton-HiFi/avatar-scaling-delayed
Correctly set avatar-scale timestamp when changing in Avatar class
2019-01-04 10:00:46 -08:00
Jamil Akram
2c247bc3df
Merge pull request #14592 from huffman/fix/myavatar-collisions
Fix MyAvatar::collisionWithEntity not firing
2019-01-04 09:43:29 -08:00
Shannon Romano
bdac7fe298
Merge pull request #14647 from hyperlogic/feature/improve-eye-look-at-interest-calculation
Update eye look at interest calculation
2019-01-04 09:16:53 -08:00
Antonina Savinova
4414579a6e
Merge pull request #14591 from Atlante45/feat/stats
Fix network stats to use low-level values
2019-01-03 16:54:03 -08:00
Jamil Akram
486a4b6e75
Merge pull request #14646 from hyperlogic/bug-fix/drop-after-delay-drop-down-width
Make the Out of Range Strategy drop down wider
2019-01-03 16:32:13 -08:00
Anthony Thibault
7e68f539d3 Only use the camera position for lookAt in first person. 2019-01-03 15:27:44 -08:00
Shannon Romano
9b6dfd17cc
Merge pull request #14585 from SamGondelman/NOverlays7
Case 20321: More Entity Property Cleanup
2019-01-03 15:07:50 -08:00
Antonina Savinova
a493f01012
Merge pull request #14551 from Atlante45/fix/headers
Fix non self-sufficient headers.
2019-01-03 15:04:39 -08:00
Anthony Thibault
fa137f0586 Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation 2019-01-03 13:19:11 -08:00
SamGondelman
4cd1cd6606 merge with master 2019-01-03 12:56:41 -08:00
John Conklin II
3fa1acbf87
Merge pull request #14472 from sethalves/grab-traits
use Traits system for grabbing
2019-01-03 11:23:11 -08:00
Clement
a0ede77e4f Fix typo 2019-01-03 10:04:38 -08:00
Clement
9475a31f1b Record ACK data in stats 2019-01-03 10:04:38 -08:00
Clement
f163bbc0d5 Sample connections stats every seconds 2019-01-03 10:04:38 -08:00
Clement
c5b60594b6 Record more detailed stats on Retransmit/duplicate 2019-01-03 10:04:38 -08:00
Seth Alves
b2f25629eb don't allow scaling of others' equipped entities 2019-01-03 08:19:18 -08:00
Seth Alves
ad1235ce94 also bump entity protocol version 2019-01-03 08:19:13 -08:00
Seth Alves
a7515a4bde include owningAvatarID in entityPropertyFlagsFromScriptValue 2019-01-03 08:18:34 -08:00
Seth Alves
306c54c060 fix code that allows adjusting of own avatar entities while forbidding adjusting those of others 2019-01-03 08:17:52 -08:00
Seth Alves
3ccbd0bc7b disable positionand velocity script edits on grabbed entities 2019-01-03 08:17:52 -08:00
Seth Alves
bf46960dc3 fix timing on startNearGrab entity-method call for cloned entities. Don't allow grabbing of other's equipped or worn entities 2019-01-03 08:17:52 -08:00
Seth Alves
3c0243419b trying again on avatar-entity grab releases 2019-01-03 08:17:52 -08:00
Seth Alves
54a5805b5c add final edit when dropping an avatar-entity. don't allow grabbing of other's avatar entities 2019-01-03 08:17:52 -08:00
Seth Alves
05a80ae0e4 don't bootstrap with a traits-based grab 2019-01-03 08:17:52 -08:00
Seth Alves
9bf9e379a3 fix far-grab initial rotation and entity-method call 2019-01-03 08:17:52 -08:00
Seth Alves
613f290226 don't attempt to grab other's avatar-entities 2019-01-03 08:17:52 -08:00
Seth Alves
895e8cdba1 fix off-hand adjustment of equipped entities. make traits-based grabbing be enabled by default, again 2019-01-03 08:17:52 -08:00
Seth Alves
bc5079e5d7 fix flawed logic in updateEntityQueryAACubeWorker 2019-01-03 08:17:52 -08:00
Seth Alves
38cc2205ec dimensions is a simulation restricted change 2019-01-03 08:17:52 -08:00
Seth Alves
0967a94557 get grabbing and scaling to get along better 2019-01-03 08:17:52 -08:00
Seth Alves
905af34564 disable traits-based grabbing by default 2019-01-03 08:17:52 -08:00
Seth Alves
6a547d042c port over PR-14276 2019-01-03 08:17:52 -08:00
Seth Alves
1c1e648b8b port over PR-14429 2019-01-03 08:17:52 -08:00
Seth Alves
9900040ece enable trait-based grabbing by default 2019-01-03 08:17:52 -08:00
Seth Alves
70b68294ff port over PR-14464 2019-01-03 08:17:52 -08:00
Seth Alves
6f25c59a0c turn-off nearEntityGrab when scaleEntity is active 2019-01-03 08:17:52 -08:00
Seth Alves
fc128b49de don't crash when releasing an entity that has expired 2019-01-03 08:17:52 -08:00
Seth Alves
78aff6e95c grab js api; send grab information through trait system 2019-01-03 08:17:52 -08:00
SamGondelman
ea11497a67 Merge remote-tracking branch 'upstream/master' into NOverlays7 2019-01-02 18:09:19 -08:00
Sam Gondelman
aeafb3c9a7
Merge pull request #14569 from SamGondelman/NOverlays6
Case 20281: Add missing Text Entity properties
2019-01-02 18:07:37 -08:00
Anthony Thibault
006bd8f939 Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation 2019-01-02 16:58:10 -08:00
Antonina Savinova
4838a9107a
Merge pull request #14624 from davidkelly/dk/17207
ACs don't need to call into flagtimeForConnecitonStep
2019-01-02 13:41:30 -08:00
Ryan Huffman
f3d2d7c95b
Merge pull request #14638 from huffman/fix/entity-list-text-mb
Fix texture MB column not sorting correctly in entity list
2019-01-02 13:32:05 -08:00
Jeff Clinton
d5ef7ba175
Merge pull request #14610 from roxanneskelly/Case20106
Case 20106-AC agents spawned with -n don't come back
2019-01-02 11:07:40 -08:00
Anthony Thibault
71991c2e2f Added max angles and isTalking into the lookAtCostFunction 2019-01-02 11:05:01 -08:00
SamGondelman
32bec57cfe Merge remote-tracking branch 'upstream/master' into NOverlays6 2019-01-02 09:53:29 -08:00
Jeff Clinton
7143689ddf
Merge pull request #14620 from amantley/hmdSmoothFix
VIVE can now auto-detect hmd and desktop modes
2019-01-02 09:15:32 -08:00
Jeff Clinton
bb27acf934
Merge pull request #14530 from SamGondelman/NOverlays4
Case 20134: Grid Entities
2019-01-02 09:12:34 -08:00
Jeff Clinton
032178673a
Merge pull request #14634 from SamGondelman/NOverlays5
Case 20200: Update EntityScriptingInterface to not find local entities (#2)
2019-01-02 09:00:56 -08:00
Anthony Thibault
d87bc3e898 Update eye look at interest calculation
This now takes distance, your facing toward them, and their facing toward you into the interest calculation.
Also, separate the logic for myAvatar look at from other avatars snapping their gaze toward myAvatar.
Previously these two separate elements where merged together in a single loop.
2018-12-31 13:37:22 -08:00