Seth Alves
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85d0b68284
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try again on putting result of Avatar::getJointNames in index order
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2017-07-12 20:36:37 -07:00 |
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Seth Alves
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44de1dd2be
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put result of Avatar::getJointNames back in index-order
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2017-07-12 19:25:39 -07:00 |
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Stephen Birarda
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f6d9a79fb5
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Revert "Revert "fix for invisible avatars after radius ignore""
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2017-07-12 10:36:53 -07:00 |
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Andrew Meadows
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96b88dccd7
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Merge pull request #10913 from samcake/orange
Introducing the Stages to the render::Scene, Better scene update phase and getting away from the singleton model
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2017-07-10 09:46:09 -07:00 |
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Seth Alves
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6782a891d0
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rename the joint-name caches in AvatarData and Avatar so it's more clear that they are different
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2017-07-07 10:35:45 -07:00 |
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Seth Alves
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88c39f3237
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off-by-one
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2017-07-07 09:15:42 -07:00 |
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Sam Gateau
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156c20d01e
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2017-07-07 10:58:05 +02:00 |
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Seth Alves
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ddabe940d6
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dry up some code
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2017-07-06 18:42:00 -07:00 |
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Seth Alves
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801c45898f
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dry up some code
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2017-07-06 18:41:11 -07:00 |
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Seth Alves
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57ba2c5cd6
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add invalidateJointIndicesCache method
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2017-07-06 18:16:41 -07:00 |
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Seth Alves
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ef4a04b9cf
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code style
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2017-07-06 18:01:58 -07:00 |
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Seth Alves
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ab8d9f4885
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check for faux joints before heading into code that needs to lock
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2017-07-06 18:00:11 -07:00 |
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Seth Alves
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a543b957ef
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fix a race
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2017-07-06 17:45:57 -07:00 |
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Seth Alves
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fc61fcf494
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coding style
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2017-07-06 17:40:41 -07:00 |
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Seth Alves
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2e88eca2b9
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oopsy crazy
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2017-07-06 16:33:37 -07:00 |
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Seth Alves
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e03b902a15
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change when joint cache is copied
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2017-07-06 15:42:24 -07:00 |
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Seth Alves
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0ac8f6efa3
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cache the jointnames and indexes from FBXGeometry for out-of-thread access
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2017-07-06 14:02:59 -07:00 |
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Seth Alves
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e9bdbd7715
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Merge branch 'calvin' of github.com:samcake/hifi into faster-getters-on-avatar-for-scripts
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2017-07-06 11:09:38 -07:00 |
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Brad Davis
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6fc82bb351
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Switch to preprocessor macro for blocking invokes to capture function information
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2017-06-30 11:36:24 -07:00 |
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Brad Davis
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b52dd7b822
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Don't use blocking connections on the main thread
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2017-06-29 20:45:17 -07:00 |
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Sam Gateau
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f7a3b3a411
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Experimenting faster getters on Avatar for scripts
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2017-06-29 15:55:47 +02:00 |
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samcake
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20d8c11e28
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ALmost there, getting eback everything to work with the light and background stages in the scene, not in deferredLighting Effect anymore
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2017-06-22 17:54:16 -07:00 |
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Zach Fox
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cbdffce88e
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Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
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2017-06-19 13:53:29 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Zach Fox
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a4f5d327a2
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Merge branch 'master' of https://github.com/highfidelity/hifi into spectator-camera
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2017-06-09 11:38:35 -07:00 |
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David Kelly
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32d83e375c
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fix for avatar entities disappearing after grabbing and releasing
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2017-06-08 13:48:01 -07:00 |
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Seth Alves
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9fcc1e15b8
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remove some cruft
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2017-06-05 15:52:47 -07:00 |
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Thijs Wenker
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712aff7ad6
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base scale attachment on the natural dimensions
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2017-05-23 17:53:08 +02:00 |
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Chris Collins
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978eb0dfa9
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Merge pull request #10492 from ctrlaltdavid/21359
Fix eye behavior in recording playback
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2017-05-22 21:53:13 -07:00 |
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David Rowe
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9cb990a3aa
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Simplify head simulation methods
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2017-05-23 09:53:42 +12:00 |
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David Rowe
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a279d581ae
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Fix code order
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2017-05-20 12:56:23 +12:00 |
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David Rowe
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768415695d
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Tidying
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2017-05-20 12:43:47 +12:00 |
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David Rowe
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d9baa337d8
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Fix call order
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2017-05-20 12:41:50 +12:00 |
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David Rowe
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597312ff45
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Reinstate missing guards
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2017-05-20 12:08:01 +12:00 |
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Andrew Meadows
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7b879a7964
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Model has a Rig rather than a RigPointer
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2017-05-19 13:24:16 -07:00 |
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David Rowe
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f6c1fa4213
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Merge branch 'master' into 21359
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2017-05-18 16:40:20 +12:00 |
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David Rowe
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f00232ab6d
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Fix avatar eyelids and blinking in recording playback
Reinstates conditions to not calculate eye movements if face / eye
trackers are connected; they're considered connected for recording
playback.
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2017-05-18 13:30:29 +12:00 |
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Andrew Meadows
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09433a93ba
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Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
More correct avatar mass
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2017-05-17 16:22:06 -07:00 |
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Brad Hefta-Gaub
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764bfe94f5
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Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
Feature/snap turn smoothing 21270
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2017-05-16 21:05:38 -07:00 |
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Andrew Meadows
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d065b569d3
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support for variable avatar mass by size
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2017-05-16 16:03:51 -07:00 |
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Seth Alves
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66a1dbfcfe
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Merge pull request #10445 from AndrewMeadows/cleanup-head-simulation
cleanup Head::simulate() code
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2017-05-15 11:21:43 -07:00 |
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Andrew Meadows
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a43447310d
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remove physics dependency from avatars-render lib
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2017-05-11 15:22:22 -07:00 |
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Andrew Meadows
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f4df223d23
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cleanup Head::simulation() code
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2017-05-11 14:46:00 -07:00 |
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Seth Alves
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19401af3e1
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Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
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2017-05-11 12:43:05 -07:00 |
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Andrew Meadows
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0852852f39
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Merge pull request #10443 from ctrlaltdavid/21326-2
Fix avatar recording playback mouth not moving
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2017-05-11 10:41:41 -07:00 |
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Seth Alves
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712386f256
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Merge branch 'master' of github.com:highfidelity/hifi into word-align--memorystorage
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2017-05-11 06:55:49 -07:00 |
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David Rowe
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1b855f2c6b
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Voice modulation and facetrackers write to transient blendshapes
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2017-05-11 18:15:38 +12:00 |
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Seth Alves
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c9868640c1
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force data in MemoryStorage to be word aligned to avoid crash in glTextureSubImage2D
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2017-05-10 18:14:50 -07:00 |
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Andrew Meadows
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a3df55915b
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avoid floating point error in fake mouth shapes
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2017-05-10 12:02:37 -07:00 |
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David Rowe
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a0bc8ae2ee
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Fix unreachable eye blink code
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2017-05-10 11:40:42 +12:00 |
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