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cache the jointnames and indexes from FBXGeometry for out-of-thread access
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18b7e6aecd
commit
0ac8f6efa3
2 changed files with 18 additions and 29 deletions
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@ -1009,48 +1009,25 @@ glm::vec3 Avatar::getAbsoluteJointTranslationInObjectFrame(int index) const {
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}
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int Avatar::getJointIndex(const QString& name) const {
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/* if (QThread::currentThread() != thread()) {
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int result;
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getJointIndex",
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Q_RETURN_ARG(int, result), Q_ARG(const QString&, name));
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return result;
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} */
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int result = getFauxJointIndex(name);
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if (result != -1) {
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return result;
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QReadLocker readLock(&_jointIndicesCacheLock);
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if (_jointIndicesCache.contains(name)) {
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return _jointIndicesCache[name];
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}
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return _skeletonModel->isActive() ? _skeletonModel->getFBXGeometry().getJointIndex(name) : -1;
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return -1;
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}
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QStringList Avatar::getJointNames() const {
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/* if (QThread::currentThread() != thread()) {
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QStringList result;
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getJointNames",
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Q_RETURN_ARG(QStringList, result));
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return result;
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}*/
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return _skeletonModel->isActive() ? _skeletonModel->getFBXGeometry().getJointNames() : QStringList();
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QReadLocker readLock(&_jointIndicesCacheLock);
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return _jointIndicesCache.keys();
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}
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glm::vec3 Avatar::getJointPosition(int index) const {
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/* if (QThread::currentThread() != thread()) {
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glm::vec3 position;
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getJointPosition",
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Q_RETURN_ARG(glm::vec3, position), Q_ARG(const int, index));
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return position;
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}*/
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glm::vec3 position;
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_skeletonModel->getJointPositionInWorldFrame(index, position);
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return position;
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}
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glm::vec3 Avatar::getJointPosition(const QString& name) const {
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/* if (QThread::currentThread() != thread()) {
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glm::vec3 position;
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BLOCKING_INVOKE_METHOD(const_cast<Avatar*>(this), "getJointPosition",
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Q_RETURN_ARG(glm::vec3, position), Q_ARG(const QString&, name));
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return position;
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}*/
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glm::vec3 position;
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_skeletonModel->getJointPositionInWorldFrame(getJointIndex(name), position);
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return position;
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@ -1071,6 +1048,14 @@ void Avatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
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}
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void Avatar::setModelURLFinished(bool success) {
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{
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QWriteLocker writeLock(&_jointIndicesCacheLock);
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_jointIndicesCache.clear();
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if (_skeletonModel && _skeletonModel->isActive()) {
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_jointIndicesCache = _skeletonModel->getFBXGeometry().jointIndices;
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}
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}
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if (!success && _skeletonModelURL != AvatarData::defaultFullAvatarModelUrl()) {
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const int MAX_SKELETON_DOWNLOAD_ATTEMPTS = 4; // NOTE: we don't want to be as generous as ResourceCache is, we only want 4 attempts
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if (_skeletonModel->getResourceDownloadAttemptsRemaining() <= 0 ||
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@ -267,6 +267,10 @@ protected:
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virtual void maybeUpdateSessionDisplayNameFromTransport(const QString& sessionDisplayName) override { _sessionDisplayName = sessionDisplayName; } // don't use no-op setter!
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SkeletonModelPointer _skeletonModel;
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QHash<QString, int> _jointIndicesCache;
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mutable QReadWriteLock _jointIndicesCacheLock;
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glm::vec3 _skeletonOffset;
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std::vector<std::shared_ptr<Model>> _attachmentModels;
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std::vector<std::shared_ptr<Model>> _attachmentsToRemove;
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