James B. Pollack
be33b40ced
Merge pull request #6287 from jherico/homer
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Removing iviewhmd due to broken production builds
2015-11-02 23:56:26 -08:00
Brad Davis
eeabc9b093
Removing iviewhmd due to broken production builds
2015-11-02 23:49:03 -08:00
Brad Davis
764ecba2a8
Adding diagnostics to track down the 'black rectangles of death'
2015-11-02 21:55:35 -08:00
Brad Davis
699a13b2a7
Merge pull request #6275 from ZappoMan/mappingTweaks
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Mapping tweaks to match Controllers spec
2015-11-02 16:06:08 -08:00
Seth Alves
310a5c9bfb
don't initialize SMI sdk unless we need it
2015-11-02 13:42:12 -08:00
Brad Hefta-Gaub
d359aa3b65
more tweaks
2015-11-02 13:41:16 -08:00
Brad Hefta-Gaub
46bedf7667
more tweaks to hydra mappings
2015-11-02 13:35:49 -08:00
Anthony J. Thibault
2236573a9d
Merge branch 'master' into tony/anim-sync-blend
2015-11-02 12:18:11 -08:00
U-GAPOS\andrew
a77f888f15
more correct HMD offset correction velocity
2015-11-02 11:29:17 -08:00
U-GAPOS\andrew
a545d770d8
fix bug preventing avatar motion in 2D mode
2015-11-02 11:07:43 -08:00
Andrew Meadows
9799693135
remove extra whitespace
2015-11-02 11:07:41 -08:00
Andrew Meadows
fd557c4e52
route HMD-following through the physics simulation
2015-11-02 11:07:40 -08:00
Brad Hefta-Gaub
b00f572e1a
add mouseClicked inputs vs mouseButton inputs, make right-click work without right button drag
2015-11-02 09:21:15 -08:00
Anthony J. Thibault
e3e759248f
Merge branch 'master' into tony/anim-sync-blend
2015-11-02 08:37:10 -08:00
Brad Hefta-Gaub
70b9aa5ff1
remove right click context menu until we can make it work with camera move better
2015-11-02 07:42:52 -08:00
Brad Hefta-Gaub
9c23f2551d
Merge pull request #6207 from jherico/pluginSupport
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Support for runtime plugins (DLLs)
2015-11-01 14:57:13 -08:00
Brad Davis
cfb2fd1523
Support for runtime plugins (DLLs)
2015-11-01 11:12:12 -08:00
Brad Hefta-Gaub
e899229cde
tweaks to how VrMenu is shown
2015-11-01 09:55:30 -08:00
Brad Hefta-Gaub
77816d818a
make RY map to jump
2015-10-31 16:00:22 -07:00
Brad Hefta-Gaub
05dea847be
add Actions.CycleCamera and wire up secondary thumb buttons to Actions.CycleCamera and Actions.ContextMenu
2015-10-31 15:47:40 -07:00
Seth Alves
896ed3927c
merge from upstream
2015-10-30 19:17:43 -07:00
Anthony J. Thibault
085282db4f
Crash fix for AvatarManager when iterating over _avatarHash
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The main problem is that a null shared pointer was inserted into the _avatarHash
via the AvatarManager::getAvatarBySessionID(). When the sessionID is not present
in the _avatarHash, [QHash](http://doc.qt.io/qt-5/qhash.html#operator-5b-5d ) will *insert*
an empty smart_ptr into the hash.
2015-10-30 16:13:04 -07:00
Brad Hefta-Gaub
22324eb281
more tweaking of keyboard input routes
2015-10-30 14:55:33 -07:00
Andrew Meadows
f652e983a9
flag kinematic objs when changed in stepSimulation()
2015-10-30 14:53:29 -07:00
Brad Hefta-Gaub
ce7fed2292
fix json
2015-10-30 13:16:31 -07:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
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New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Seth Alves
93503d0a21
make kinematic grab set entities kinematic in bullet and update entity position
2015-10-30 11:03:13 -07:00
Anthony Thibault
fcfb44207f
Merge pull request #6097 from howard-stearns/expose-anim-vars
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Expose animation vars to Javascript
2015-10-30 10:50:42 -07:00
Brad Hefta-Gaub
b2f27054f4
Merge pull request #6239 from AlessandroSigna/controllers
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ViveController - input mapping
2015-10-30 10:39:26 -07:00
Brad Davis
49e7d42c2c
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-30 10:07:40 -07:00
Brad Davis
fcfab0fc51
Moving SDL2, Sixense and Faceshift to external projects
2015-10-30 00:57:51 -07:00
Brad Hefta-Gaub
70f3156328
make sure CompositeEndpoints properly report readability more axis based keyboard inputs
2015-10-29 22:37:12 -07:00
Brad Hefta-Gaub
8a03383adc
use makeAxis for some keyboard support
2015-10-29 22:19:33 -07:00
AlessandroSigna
01d3805148
ViveController - mapping of buttons
2015-10-29 18:44:43 -07:00
Anthony J. Thibault
047614b2eb
New left and right grab animations.
2015-10-29 16:18:39 -07:00
Brad Hefta-Gaub
b070306c2c
tweak comfort mode filters
2015-10-29 15:53:17 -07:00
Brad Hefta-Gaub
c962697b18
Merge pull request #6230 from samcake/controllers
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Controllers : Comfort mode is working through the stanadrd mapping
2015-10-29 14:59:42 -07:00
samcake
f72146c35d
FIxing the mac build
2015-10-29 14:17:52 -07:00
samcake
d73eafddd1
COmfort mode working with the COntroller system observing the menu state
2015-10-29 13:48:16 -07:00
AlessandroSigna
ffd2b39874
Fix vive controller - update to new input plugin register
2015-10-29 13:18:37 -07:00
samcake
e902e5e97a
Introduce the concept of loading the default Mapping
2015-10-29 13:05:29 -07:00
samcake
8f908f9877
Adding the stepYaw to the Standard mapping
2015-10-29 12:08:11 -07:00
Anthony J. Thibault
f7b6fab0c3
Merge branch 'master' into tony/anim-sync-blend
2015-10-29 11:35:48 -07:00
Howard Stearns
3c6d4f9c22
Thread safety per #6154 .
2015-10-29 11:02:24 -07:00
Howard Stearns
6e4d0043c9
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 10:32:12 -07:00
Brad Davis
ccbae81dad
Merge branch 'master' into HEAD
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-10-29 10:24:38 -07:00
Seth Alves
ac1055c3e0
Merge pull request #6214 from howard-stearns/goToPosition
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Don't go to wrong position on startup/teleport.
2015-10-29 10:15:26 -07:00
Seth Alves
10717dc364
Merge pull request #6154 from howard-stearns/safe-avatar-list-access
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Safe avatar list access
2015-10-29 10:12:34 -07:00
Andrew Meadows
d33530f5d0
Merge pull request #6209 from howard-stearns/guard-rendering-of-avatar-collision-hull
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Don't render avatar's renderBoundingCollisionShapes before data is there
2015-10-29 09:34:26 -07:00
Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00