Ryan Huffman
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a5e3fa45c3
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Fix advanced movement being disabled
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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c74df965ba
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Fix misnamed function and duplicate onFinish in tutorial
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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fec8049226
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Add proper disabling to advanced movement script
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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827506e929
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Disable 180 spin in tutorial
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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a4ffa7b23f
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Add disabling of right click menu with vive
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2016-10-07 10:30:18 -07:00 |
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Ryan Huffman
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14323a06b3
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Add interface to disable hand controller grab functionality
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2016-10-07 10:30:18 -07:00 |
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Ryan Downe Karpf
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ed2571704f
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Merge pull request #8735 from huffman/feat/teleport-improvements
Update teleport.js to ignore invisible or collisionless objects and disallow teleporting to certain surfaces
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2016-10-07 09:56:30 -07:00 |
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David Rowe
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e2e762f9e7
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Merge branch 'master' into 21055
Conflicts:
interface/resources/qml/AddressBarDialog.qml
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2016-10-07 11:27:35 +13:00 |
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Chris Collins
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73e29c03ab
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Merge pull request #8728 from huffman/feat/unequip-using-grab
Trigger unequip at a more lenient angle and with the secondary trigger
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2016-10-06 10:30:54 -07:00 |
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David Rowe
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1a745094e2
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Merge branch 'master' into 21055
Conflicts:
libraries/entities-renderer/src/RenderableWebEntityItem.cpp
libraries/gl/src/gl/OffscreenQmlSurface.h
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2016-10-06 09:29:09 +13:00 |
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Ryan Huffman
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d50689b795
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Remove disabling of teleport in hand grab
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2016-10-04 20:25:46 -07:00 |
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Ryan Huffman
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d0ba53a069
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Change name of isTooCloseToTeleport to be more descriptive
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2016-10-04 20:22:22 -07:00 |
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Ryan Huffman
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1e6aba1928
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Fix teleport not removing overlay on teleport
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2016-10-04 20:21:32 -07:00 |
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Ryan Huffman
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2ef7c9a57a
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Disable smooth movement in teleport.js
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2016-10-04 20:21:32 -07:00 |
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Ryan Huffman
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53623f7583
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Make teleport.js normal rejection more lenient
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2016-10-04 20:21:30 -07:00 |
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Ryan Huffman
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813ed59f00
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Update teleport to not collide with non collidable entities
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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75265cff6e
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Update teleport to not let you teleport into walls
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2016-10-04 20:19:54 -07:00 |
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Ryan Huffman
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b0c7e91737
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Disable ray picking against invisible objects in far grab and teleport
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2016-10-04 20:19:51 -07:00 |
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Ryan Huffman
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17c63eb722
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Add the ability to ignore invisible entities in findRayIntersection
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2016-10-04 20:19:32 -07:00 |
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Ryan Huffman
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8343cfd687
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Add grip to unequip
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2016-10-04 16:34:18 -07:00 |
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Ryan Huffman
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289cd6ba2b
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Adjust hand controller unequip rotation threshold
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2016-10-04 16:34:18 -07:00 |
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howard-stearns
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cdd658d4dd
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report results
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2016-10-04 11:31:49 -07:00 |
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howard-stearns
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1c73b3c043
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Merge branch 'domain-check' of https://github.com/highfidelity/hifi into summon-crowd
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2016-10-04 10:40:48 -07:00 |
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howard-stearns
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5ea4d48e36
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poll for ready, and include physics in definition of ready, based on #8723
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2016-10-04 10:23:10 -07:00 |
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David Rowe
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caf1a93354
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Merge branch 'master' into 21055
Conflicts:
libraries/entities-renderer/src/RenderableWebEntityItem.cpp
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2016-10-04 10:51:14 +13:00 |
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howard-stearns
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8388e1044a
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cleanup to use script-driven cache cleaning
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2016-10-03 14:09:52 -07:00 |
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howard-stearns
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e55d4f97b3
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Merge branch 'davidkelly-dk/testScriptRelocation' into domain-check
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2016-10-03 13:10:50 -07:00 |
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howard-stearns
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654461e97a
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Merge branch 'tribble-rez' of https://github.com/howard-stearns/hifi into howard-stearns-tribble-rez
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2016-10-03 13:06:50 -07:00 |
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howard-stearns
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43c29500bf
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ac script to provide an on-demand crowd, and an interface script to summon
it
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2016-10-03 12:03:23 -07:00 |
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David Kelly
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70a63417cf
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point to tribbles.js on aws
For now, anyways. Just temporary until dev is complete.
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2016-10-03 11:40:50 -07:00 |
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Howard Stearns
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ee801f4cc2
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initial domain-check script
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2016-10-03 10:29:33 -07:00 |
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Howard Stearns
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76d9d4c635
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fix canRez logic in tribble script: only need canRezTemp, and fail hard rather than retry
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2016-10-03 10:16:06 -07:00 |
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Brad Hefta-Gaub
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546d4ff986
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remove mic and window resize notifications
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2016-10-02 09:10:12 -07:00 |
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David Rowe
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ad5d525340
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Fix keyboard status when switching between entities editor tabs
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2016-09-30 14:13:35 +13:00 |
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David Rowe
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5e842843c6
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Set alphabetic/numeric keyboard per field entered
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2016-09-30 11:54:32 +13:00 |
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David Rowe
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e3be34528f
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Fix keyboard flickering when select entities
Fix entities list footer count of selected entities in the process.
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2016-09-29 16:53:20 +13:00 |
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David Rowe
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8e44096981
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Fix last entities properties not scrolling when keyboard raised
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2016-09-29 15:59:24 +13:00 |
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David Rowe
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f8572096b1
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Merge branch 'master' into 21055
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2016-09-28 20:00:04 +13:00 |
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David Rowe
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b60f649e0a
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Scroll HTML window if necessary when raise keyboard
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2016-09-28 19:27:16 +13:00 |
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David Rowe
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a94d77ee12
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Raise and lower keyboard in entities editor
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2016-09-28 17:57:53 +13:00 |
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Seth Alves
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785e187a27
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edit.js uses notification.js to indicate errors instead of a modal dialog. in HMD, notification messages no longer jitter around
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2016-09-21 11:39:25 -07:00 |
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Brad Hefta-Gaub
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2b01c60a55
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Merge pull request #8615 from davidkelly/dk/1264
Make the equip sphere emissive
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2016-09-19 16:33:55 -07:00 |
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Anthony J. Thibault
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aefe224215
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Fix for jittery far-grab at low update rates
Clamp the blendFactor used to smooth out the motion of the far-grabbed object.
This prevents the newTargetPosition from over shooting it's goal.
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2016-09-19 10:51:46 -07:00 |
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David Kelly
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22d80914e2
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whitespace
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2016-09-16 14:17:44 -07:00 |
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David Kelly
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ade17e6456
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PR feedback
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2016-09-16 14:15:14 -07:00 |
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David Kelly
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2ddd46f30b
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Switch to the cool looking model instead
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2016-09-16 10:56:59 -07:00 |
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David Kelly
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1acfe017e1
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Make the equip sphere emissive
maybe this will make it visible in low ambient light situations?
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2016-09-15 17:12:35 -07:00 |
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Chris Collins
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84ffda5281
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Merge pull request #8608 from huffman/fix/particle_explorer
Fix eventBridgeLoader path in particle explorer
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2016-09-15 16:51:41 -07:00 |
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Ryan Huffman
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6a32ef29dc
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Fix eventBridgeLoader path in particle explorer
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2016-09-15 13:07:00 -07:00 |
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howard-stearns
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03a8af76e3
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don't do hand-controller edit object-selection when pointed at a HUD
element
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2016-09-14 12:02:33 -07:00 |
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