Commit graph

26083 commits

Author SHA1 Message Date
Sam Gateau
bd7c22e715 Trying to transfer the rnedering from displaySide to RenderDeferredTask 2015-06-01 17:31:00 -07:00
Sam Gateau
1b22f1f147 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-06-01 13:56:13 -07:00
samcake
50f3d2d12b Merge pull request #5014 from ZappoMan/team-teaching-scene-api
TEAM TEACHING - report correct part bounds
2015-06-01 13:55:55 -07:00
ZappoMan
1e2d2a2a99 calculate the actual bounding box for the mesh parts 2015-06-01 13:31:42 -07:00
ZappoMan
750d9c0616 poor mans version of mesh part bounds 2015-06-01 12:53:09 -07:00
Sam Gateau
c8e30ef39e On to a full rendered pipeline 2015-06-01 12:35:54 -07:00
Sam Gateau
47e15345c3 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-06-01 12:35:33 -07:00
samcake
98c0cd7d23 Merge pull request #5009 from ZappoMan/team-teaching-scene-api
TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
Sam Gateau
4bcc71192d Merge branch 'team-teaching-scene-api' of https://github.com/ZappoMan/hifi into punk 2015-06-01 12:07:16 -07:00
ZappoMan
ea31fdcc26 hacking on transparency 2015-06-01 11:53:40 -07:00
ZappoMan
4b46fc3ad9 cleanup Model::renderPart() 2015-06-01 11:11:27 -07:00
Sam Gateau
9d451c02f1 Merge branch 'team-teaching-scene-api' of https://github.com/ZappoMan/hifi into punk 2015-06-01 11:07:50 -07:00
ZappoMan
1b8572640b more hacking sams tweaks 2015-06-01 09:07:32 -07:00
Sam Gateau
c10384f91b Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-05-31 23:20:49 -07:00
Brad Hefta-Gaub
c002a0f990 Merge pull request #5011 from samcake/daft
TEAM TEACHING: Adding the update mechanism for the Item's payload of the scene
2015-05-31 20:46:56 -07:00
Sam Gateau
83c4a52454 Cleaning for PR 2015-05-31 19:34:03 -07:00
Sam Gateau
33d397a440 A fist update solution for the item 2015-05-31 19:10:37 -07:00
Sam Gateau
4c817547b7 Merging with Brad's branch and trying to get the rendering working 2015-05-31 14:02:20 -07:00
Sam Gateau
ddec8fd26f Trying to find a good solution for update message & data 2015-05-30 13:57:05 -07:00
ZappoMan
34fd1bd470 added debugging 2015-05-30 08:45:02 -07:00
ZappoMan
a0683b2847 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-29 21:57:47 -07:00
ZappoMan
0124f98340 more hacking on rendering model parts 2015-05-29 21:56:24 -07:00
Sam Gateau
7bde81e95f Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into daft 2015-05-29 15:50:31 -07:00
Sam Gateau
f04f3bda72 Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme 2015-05-29 15:44:14 -07:00
samcake
f8a90684ce Merge pull request #5000 from huffman/scene-overlay
Team Teaching - Move overlay rendering to Scene pipeline
2015-05-29 15:31:46 -07:00
Brad Hefta-Gaub
c71519bfb1 Merge pull request #4996 from samcake/punk
TEAM TEACHING: Culling, LOD and Depth sort added to DrawSceneTask
2015-05-29 15:06:17 -07:00
Ryan Huffman
b37a023041 Remove all overlays from Scene on desctruction 2015-05-29 14:55:53 -07:00
Ryan Huffman
3f5b115c67 Move _overlays after scene in Application so it destructs first 2015-05-29 14:55:32 -07:00
Sam Gateau
1bdd6139bd Merge branch 'punk' of https://github.com/samcake/hifi into daft 2015-05-29 14:03:04 -07:00
Sam Gateau
81396ae5aa TRying again a better compare function signature for ubunutu 2015-05-29 13:48:19 -07:00
Ryan Huffman
667dccbb87 Add Item::INVALID_ITEM_ID and use in overlays 2015-05-29 13:43:49 -07:00
Sam Gateau
98160c8d60 Reorganize the sorting classes for maybe compiling on linux gcc 4.8 ? 2015-05-29 13:31:17 -07:00
Sam Gateau
eef8077417 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-05-29 13:20:43 -07:00
Brad Hefta-Gaub
fe9c2858e0 Merge pull request #5002 from Atlante45/entities
TEAM TEACHING - PolyVox entities render in entities Batch
2015-05-29 12:29:01 -07:00
Brad Hefta-Gaub
b2b5d0eaf7 Merge pull request #5003 from Atlante45/team-teaching
Update team teaching
2015-05-29 12:28:09 -07:00
ZappoMan
7ec44dfc88 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-29 11:23:31 -07:00
ZappoMan
94f6e8cebd Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-29 11:23:22 -07:00
ZappoMan
dc62052a3c more hacking on models 2015-05-29 11:07:25 -07:00
Atlante45
e9edc3e789 PolyVox entities use simple program 2015-05-29 20:05:38 +02:00
Atlante45
f70fb0801b Merge branch 'team-teaching' into entities 2015-05-29 19:58:59 +02:00
Atlante45
abc261f289 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching 2015-05-29 19:58:35 +02:00
Atlante45
d8168811b3 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching 2015-05-29 19:58:22 +02:00
Seth Alves
b0f6826d17 Merge pull request #4995 from birarda/domain-dtls
speed up initial connection to domains
2015-05-29 10:50:01 -07:00
Andrew Meadows
64eba660ad Merge pull request #5001 from howard-stearns/entity-collision-end
get end collision events in entity collision handler
2015-05-29 10:40:50 -07:00
Sam Gateau
0a0c0482ae Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into daft 2015-05-29 10:09:20 -07:00
Howard Stearns
8e245ec4c2 getCollisionEvents has a side-effect on state (removing END events from further consideration), so it must be called once per step.
Otherwise entities never get to see end events.
Also, entity collision processing should only be done when there are outgoing changes (just like for avatar).
2015-05-29 09:59:21 -07:00
Andrew Meadows
f049dc37fc Merge pull request #4992 from howard-stearns/preload-collision-sounds
Preload collision sounds
2015-05-29 09:51:41 -07:00
Stephen Birarda
e91ee7e7e3 only send add packet for nodes in interest set 2015-05-29 09:49:54 -07:00
Ryan Huffman
b4db787837 Merge branch 'team-teaching' of github.com:highfidelity/hifi into scene-overlay 2015-05-29 09:42:46 -07:00
Ryan Huffman
b4806f5aac Fix render::PendingChanges using render::Scene::PendingChanges 2015-05-29 09:40:52 -07:00