Commit graph

31529 commits

Author SHA1 Message Date
ericrius1
bbf6e8b599 using relative paths for entity scripts 2015-09-16 13:52:29 -07:00
ericrius1
0b21cc1777 paint can tweaks 2015-09-16 09:59:35 -07:00
ericrius1
da208526cc spray can tweaks 2015-09-15 16:48:28 -07:00
ericrius1
9648f56062 some fixups to spray paint script 2015-09-15 15:48:21 -07:00
ericrius1
0a46db60ac spawning particles on grab and deleting on release, with a lifetime, for better cleanup of particles 2015-09-11 12:01:01 -07:00
ericrius1
eabdd1f4d9 quick fix for particles hanging around 2015-09-11 11:33:21 -07:00
ericrius1
6e46e3d3b6 cleanup for paintcan 2015-09-11 11:24:53 -07:00
ericrius1
1991ba0eba absolute path for now- just for testing purposes before merge 2015-09-11 09:37:03 -07:00
ericrius1
7969fb64ce tweaking distance threshold 2015-09-10 17:08:52 -07:00
ericrius1
a1fd867c09 timer fix for reset 2015-09-10 16:46:25 -07:00
ericrius1
510e253575 switching to hosted script for testing 2015-09-10 16:26:57 -07:00
ericrius1
66e4acf651 trying to move to instant reset 2015-09-10 16:21:57 -07:00
Brad Hefta-Gaub
1aa3c746a6 Merge pull request #5762 from samcake/punk
Adding the flashlight toy script
2015-09-10 09:15:22 -07:00
Brad Hefta-Gaub
edf889a4c8 Merge pull request #5756 from ericrius1/grabChanges
added lifetime to pointer, default grab behavior now honors objects i…
2015-09-10 09:14:11 -07:00
ericrius1
66a4ff752c cleaning up lifetime calc 2015-09-10 09:01:51 -07:00
ericrius1
9ba681dd7f fixed way lifetime on pointer entity is updated 2015-09-10 08:59:05 -07:00
Andrew Meadows
35b894872d Merge pull request #5753 from ctrlaltdavid/20671
Terminate DDE earlier during shut-down and always at start-up
2015-09-10 07:46:53 -07:00
samcake
e647bfc19b Update flashlight.js
modify the path to be relative
2015-09-09 22:41:09 -07:00
David Rowe
fdcfa9657c Rework and clarify stopping an existing DDE process 2015-09-09 21:06:50 -07:00
Brad Hefta-Gaub
f29bcd8b6a Merge pull request #5755 from jherico/lisa
Fix possible hang when switching out of Oculus mode
2015-09-09 19:24:00 -07:00
Anthony Thibault
855fd1ccea Merge pull request #5759 from howard-stearns/animGraph-cleanup
Anim graph cleanup
2015-09-09 18:57:38 -07:00
Sam Gateau
0a0a9805f6 Fixing the url behavior 2015-09-09 18:11:00 -07:00
Sam Gateau
8360fceadf Fixing the url behavior 2015-09-09 18:09:52 -07:00
Stephen Birarda
e8fca7f6ae Merge pull request #5760 from ZappoMan/fixLocalFileIncludes
fix degenerative url scheme case
2015-09-09 17:40:12 -07:00
Brad Hefta-Gaub
626fcb867b CR feedback 2015-09-09 17:27:39 -07:00
Brad Hefta-Gaub
f710afbfd1 CR feedback 2015-09-09 17:26:01 -07:00
Sam Gateau
6aebda86f4 Creating the flashlight script files 2015-09-09 17:24:20 -07:00
Brad Hefta-Gaub
d62945c6bf fix degenerative url scheme case 2015-09-09 17:13:16 -07:00
Howard Stearns
da6444a776 Start anim graph in the right saved state on startup. 2015-09-09 17:02:55 -07:00
Ryan Huffman
08ce09a89b Merge pull request #5758 from birarda/master
fix for supression of packet from unknown nodes
2015-09-09 16:16:39 -07:00
Howard Stearns
bcf16e52af Merge branch 'master' of https://github.com/highfidelity/hifi into animGraph-cleanup 2015-09-09 16:04:15 -07:00
Howard Stearns
745872f914 More variants tests. 2015-09-09 15:45:23 -07:00
Andrew Meadows
155d9e422a Merge pull request #5587 from howard-stearns/decouple-avatar-updates
Decouple Avatar Update
2015-09-09 15:36:19 -07:00
Stephen Birarda
f06e4eaae9 fix suppression of packet from unknown node 2015-09-09 15:20:35 -07:00
Howard Stearns
738da0116a Simplify timer use. 2015-09-09 15:19:01 -07:00
Howard Stearns
5e8fe29674 Remove unused declaration. 2015-09-09 15:09:06 -07:00
Howard Stearns
c1d68e058e Reduce interconnection between AnimGraph and SkeletonModel by removing init and having MyAvatar:initAnimGraph go directly to rig (just like destroyAnimGraph does). 2015-09-09 15:02:11 -07:00
Brad Hefta-Gaub
0023016447 Merge pull request #5757 from ZappoMan/breakdanceToy
added some debugging to breakdance toy
2015-09-09 14:56:08 -07:00
Brad Hefta-Gaub
62bf6c7c6f added some debugging to breakdance toy 2015-09-09 14:55:39 -07:00
Brad Hefta-Gaub
ec93fc1b05 added some debugging to breakdance toy 2015-09-09 14:24:52 -07:00
ericrius1
5025030726 added lifetime to pointer, default grab behavior now honors objects initial position and rotation 2015-09-09 14:24:30 -07:00
Brad Davis
382de2b4aa Fix possible hang when switching out of Oculus mode 2015-09-09 14:09:01 -07:00
Ryan Huffman
da5bdd5641 Merge pull request #5752 from birarda/master
make all AssetClient packets reliable
2015-09-09 12:50:47 -07:00
Brad Hefta-Gaub
6866c288b0 Merge pull request #5754 from ZappoMan/breakdanceToy
fix breakdance toy
2015-09-09 12:42:10 -07:00
Brad Hefta-Gaub
427ed8807b fix breakdance toy 2015-09-09 12:41:59 -07:00
Howard Stearns
ed2ed525b2 Tear down animGraph when turning off the avatar update thread. Otherwise, big time deltas accumulate. 2015-09-09 12:15:48 -07:00
David Rowe
01d7e68dbb Terminate DDE earlier during shut-down and always at start-up 2015-09-09 11:29:57 -07:00
Howard Stearns
83d14d3380 Protect avatarLock. 2015-09-09 11:11:06 -07:00
Howard Stearns
3f5744712f Remove optional "parent" argument.
GenericThread used to accept an optional "parent" argument, defaulting to nullptr.
This was odd, because the moveToThread() in GenericThread::initialize() would
become a no-op if the instance ever inits QObject(someNonNullParentQObject).
(The only clue would be a log message "QObject::moveToThread: Cannot move objects with a parent",
 and things would end up in the same thread that created the instance.)
As it turns out, all the subclasses of GenericThread do not init
GenericThread(parent), so things worked as expected.
2015-09-09 11:04:17 -07:00
Stephen Birarda
2849d80274 use the exact payload size where possible 2015-09-09 10:39:53 -07:00