Bradley Austin Davis
ba9bd6b9b5
Make OpenVR windows only for now
2015-07-27 09:45:15 -04:00
Bradley Austin Davis
6d8adbf2b5
Make OpenVR windows only for now
2015-07-27 09:13:04 -04:00
Bradley Austin Davis
671bda8883
Working on linux build
2015-07-25 20:58:13 -04:00
Bradley Austin Davis
7edf138843
Attempting to fix offscreen UI event handling
2015-07-25 19:26:38 -04:00
Brad Davis
ce9a6298f0
Merge pull request #5429 from SamGondelman/macPluginsFix
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Mac Sixense/Oculus init_hid fix
2015-07-25 11:45:48 -04:00
Sam Gondelman
0aee95fe38
oculus sdk initialization done in activate/deactivate, not init/deinit
2015-07-24 17:44:20 -07:00
Sam Gondelman
f801471dd7
remove unnecessary line
2015-07-24 17:33:06 -07:00
Sam Gondelman
1af51572af
fixed init crash if you follow very specific startup steps
2015-07-24 17:10:39 -07:00
Sam Gondelman
0e4d065cbc
Merge remote-tracking branch 'upstream/plugins' into macPluginsFix
2015-07-24 16:52:16 -07:00
Brad Davis
dc4ef8e648
Merge pull request #5426 from hyperlogic/ajt/vive-camera-fix
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paintGL camera change for Vive
2015-07-24 18:43:34 -04:00
Sam Gondelman
07aed20280
paintGL camera change for Vive
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During rendering the application camera needs to be somewhere near where it's final position.
This is because it is used in several places, specifically it is used to determine if the camera is close
to the avatar's head, in order to hide it.
2015-07-24 15:37:39 -07:00
Brad Davis
a00c9dd602
Merge pull request #5425 from hyperlogic/ajt/sixense-fix
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Fix for memory corruption in Sixense ctor
2015-07-24 18:12:21 -04:00
Bradley Austin Davis
08a1c6c5ab
Removing dead code
2015-07-24 17:33:41 -04:00
Bradley Austin Davis
0efa2c0eee
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-24 17:33:24 -04:00
Anthony J. Thibault
6fb6550641
Fix for memory corruption in Sixense ctor
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This was due to interface having a different size for SixenseManager then
input-plugins expected. This would cause the new operator allocation to be too small.
2015-07-24 14:03:53 -07:00
Brad Davis
9727302d02
Merge pull request #5423 from hyperlogic/ajt/overlay-fade
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Update ApplicationCompositor to use QPropertyAnimation for alpha fades
2015-07-24 14:28:32 -04:00
Anthony J. Thibault
c602346cad
Update ApplicationCompositor to use QPropertyAnimation for alpha fades
2015-07-24 11:14:09 -07:00
Bradley Austin Davis
975c95eded
Merge remote-tracking branch 'tony/ajt/overlay-fade' into plugins
2015-07-24 13:59:11 -04:00
samcake
f3dc159e33
Merge pull request #5401 from ZappoMan/renderLaserPointers
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remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Seth Alves
5f2e8f5b71
Merge pull request #5419 from birarda/master
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only output the no listener for type message once
2015-07-24 10:41:11 -07:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Brad Hefta-Gaub
939638a3a8
Merge pull request #5414 from birarda/slow-events
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allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798
Merge pull request #5407 from samcake/yellow
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Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
Stephen Birarda
71557a1846
only output no listener for type message one time
2015-07-24 09:36:27 -07:00
samcake
e6f2504514
FIx the problem of clear when the color mask is not WRITE_ALL
2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d
Merge pull request #5399 from ZappoMan/fixJSRayPick
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Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Andrew Meadows
c6b2644539
Merge pull request #5418 from sethalves/hull-tool-fatten-ignore-walls
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hull creation tool ignores walls in fatten-mesh mode
2015-07-24 08:37:47 -07:00
Seth Alves
bd1a661d01
Merge pull request #5416 from ctrlaltdavid/webwindow-title
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Add ability to update title of WebWindow after it's created
2015-07-24 08:27:54 -07:00
Philip Rosedale
f04291ef65
Merge pull request #5408 from thoys/20626
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CR for Job #20626 - edit.js - entities list html - multi select using shift key / working delete key
2015-07-24 07:47:30 -07:00
Seth Alves
6841a47c4b
Merge pull request #5412 from AndrewMeadows/bohrium
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decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
Seth Alves
6ba135de09
when creating a walking surface collision hull from a flat mesh, ignore triangles with a normal that's not mostly up or down
2015-07-24 07:16:40 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
2015-07-23 23:09:40 -07:00
David Rowe
c1e1caa709
Add ability to update title of WebWindow after it's created
2015-07-23 21:59:19 -07:00
Anthony J. Thibault
87a0e48d30
Updates to overlay fade
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* vive rendering works again
* overlay fades away in standing mode, if you look or move away from the overlay sphere.
* middle mouse button can be used to fade in or out the overlay
* mouse pointer renders properly on overlay
2015-07-23 20:36:58 -07:00
Brad Hefta-Gaub
2e83378c23
Merge pull request #5411 from birarda/master
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don't allow sending of billboards > MTU size
2015-07-23 18:40:30 -07:00
samcake
8421aafe33
try to fix the scaling issues on mac
2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6
bring back delayed queue of Application events
2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3
Merge pull request #5348 from ctrlaltdavid/20602
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DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d
decouple FPS from rotation rate during mouse drag
2015-07-23 17:30:50 -07:00
Stephen Birarda
974108734a
add a comment for size guard
2015-07-23 17:17:59 -07:00
Stephen Birarda
f919d2985b
don't attempt to send the avatar billboard if too large
2015-07-23 17:17:15 -07:00
Anthony J. Thibault
1d93abf90c
Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
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Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Sam Gateau
ded95a3dde
removing dead code
2015-07-23 16:58:21 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Sam Gondelman
7c9189cfbe
trying to fix init issue
2015-07-23 16:13:27 -07:00