Removing dead code

This commit is contained in:
Bradley Austin Davis 2015-07-24 17:33:41 -04:00
parent 0efa2c0eee
commit 08a1c6c5ab

View file

@ -40,24 +40,6 @@ protected:
private:
ovrTexture _eyeTextures[2];
#if RIFT_SDK_DISTORTION
#else
ovrVector2f _scaleAndOffset[2][2];
ProgramPtr _distortProgram;
BufferPtr _eyeIndexBuffers[2];
BufferPtr _eyeVertexBuffers[2];
GLuint _indexCount[2];
GLint _uniformScale{ -1 };
GLint _uniformOffset{ -1 };
GLint _uniformEyeRotStart{ -1 };
GLint _uniformEyeRotEnd{ -1 };
GLint _attrPosition{ -1 };
GLint _attrTexCoord0{ -1 };
GLint _attrTexCoord1{ -1 };
GLint _attrTexCoord2{ -1 };
#endif
static const QString NAME;
GlWindow* _hmdWindow;
};