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Removing dead code
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1 changed files with 0 additions and 18 deletions
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@ -40,24 +40,6 @@ protected:
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private:
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ovrTexture _eyeTextures[2];
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#if RIFT_SDK_DISTORTION
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#else
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ovrVector2f _scaleAndOffset[2][2];
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ProgramPtr _distortProgram;
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BufferPtr _eyeIndexBuffers[2];
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BufferPtr _eyeVertexBuffers[2];
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GLuint _indexCount[2];
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GLint _uniformScale{ -1 };
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GLint _uniformOffset{ -1 };
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GLint _uniformEyeRotStart{ -1 };
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GLint _uniformEyeRotEnd{ -1 };
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GLint _attrPosition{ -1 };
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GLint _attrTexCoord0{ -1 };
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GLint _attrTexCoord1{ -1 };
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GLint _attrTexCoord2{ -1 };
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#endif
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static const QString NAME;
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GlWindow* _hmdWindow;
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};
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