Commit graph

3057 commits

Author SHA1 Message Date
Sam Gateau
ae03d32a84 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2015-09-10 15:55:42 -07:00
Sam Gateau
3bf0f388eb Make the flashlight grab frame work correctly 2015-09-10 15:39:54 -07:00
Philip Rosedale
5955228652 Merge pull request #5769 from sethalves/edit-js-adjustment
edit.js adjustment
2015-09-10 15:36:35 -07:00
Philip Rosedale
93261976c0 Merge pull request #5763 from hyperlogic/tony/squeeze-hands-improvements
Improvements to squeezeHands.js
2015-09-10 15:34:52 -07:00
Sam Gateau
d0592d562c Make the flashlight grab frame work correctly 2015-09-10 15:30:50 -07:00
Seth Alves
698ccc6fb0 don't change camera when edit.js is activated. don't highlight entites I mouse-hover over. 2015-09-10 13:48:36 -07:00
Sam Gateau
38fcb80135 FIx bad relative path 2015-09-10 09:52:52 -07:00
Howard Stearns
d7c1c7593a Merge pull request #5761 from ZappoMan/preventIncludeRecusion
prevent Script.include() from including the same file multiple times
2015-09-10 09:22:55 -07:00
Brad Hefta-Gaub
1aa3c746a6 Merge pull request #5762 from samcake/punk
Adding the flashlight toy script
2015-09-10 09:15:22 -07:00
Brad Hefta-Gaub
edf889a4c8 Merge pull request #5756 from ericrius1/grabChanges
added lifetime to pointer, default grab behavior now honors objects i…
2015-09-10 09:14:11 -07:00
Brad Hefta-Gaub
f45e182d33 fix CR feedback, add examples 2015-09-10 09:06:56 -07:00
ericrius1
66a4ff752c cleaning up lifetime calc 2015-09-10 09:01:51 -07:00
ericrius1
9ba681dd7f fixed way lifetime on pointer entity is updated 2015-09-10 08:59:05 -07:00
samcake
e647bfc19b Update flashlight.js
modify the path to be relative
2015-09-09 22:41:09 -07:00
Anthony J. Thibault
839047e583 Improvements to squeezeHands.js
* Account for controller dead spot. This helps us to see first few frames of the opening animation
  and the last few frames of the closing animation
* Added a small amount of smoothing on the triggers
* Fixed bug when controllers were closed quickly and the animation frame was never getting set,
  because frame and lastFrame were equal.
* Changed animation urls to Ozan's latest.
2015-09-09 21:46:35 -07:00
Sam Gateau
0a0a9805f6 Fixing the url behavior 2015-09-09 18:11:00 -07:00
Sam Gateau
8360fceadf Fixing the url behavior 2015-09-09 18:09:52 -07:00
Sam Gateau
6aebda86f4 Creating the flashlight script files 2015-09-09 17:24:20 -07:00
Brad Hefta-Gaub
0023016447 Merge pull request #5757 from ZappoMan/breakdanceToy
added some debugging to breakdance toy
2015-09-09 14:56:08 -07:00
Brad Hefta-Gaub
62bf6c7c6f added some debugging to breakdance toy 2015-09-09 14:55:39 -07:00
Brad Hefta-Gaub
ec93fc1b05 added some debugging to breakdance toy 2015-09-09 14:24:52 -07:00
ericrius1
5025030726 added lifetime to pointer, default grab behavior now honors objects initial position and rotation 2015-09-09 14:24:30 -07:00
Brad Hefta-Gaub
6866c288b0 Merge pull request #5754 from ZappoMan/breakdanceToy
fix breakdance toy
2015-09-09 12:42:10 -07:00
Brad Hefta-Gaub
427ed8807b fix breakdance toy 2015-09-09 12:41:59 -07:00
Ryan Downe Karpf
9c71d5fd4d Merge pull request #5750 from ZappoMan/boombox
lower volume
2015-09-09 09:30:29 -07:00
Brad Hefta-Gaub
b0329a58a6 lower volume 2015-09-09 09:29:31 -07:00
Brad Davis
75a05ff15d Reduce logging spam in omniTools/magBalls 2015-09-08 20:56:54 -07:00
Brad Hefta-Gaub
ae8c3a19ed Merge pull request #5746 from imgntn/bubblewand_hotfix_1
Run cleanup when createWand.js ends; Don't delete bubbles on collision (for now)
2015-09-08 18:18:36 -07:00
Brad Hefta-Gaub
ece8addf81 fix issue with default scripts 2015-09-08 18:08:30 -07:00
James Pollack
66b6d5178f Cleanup wand when createWand.js script ends 2015-09-08 17:25:39 -07:00
Brad Hefta-Gaub
0612ee498d Merge pull request #5742 from ericrius1/defaultGrab
handControllerGrab.js is active by default
2015-09-08 16:49:03 -07:00
Brad Davis
ec566a63fc Merge pull request #5736 from ZappoMan/breakdanceToy
Breakdance Toy - better positioning on puppet
2015-09-08 16:29:29 -07:00
Eric Levin
e9ea42f9ad Merge pull request #5740 from ZappoMan/boombox
add a boom box entity script
2015-09-08 16:16:41 -07:00
ericrius1
717cbf3d5b handControllerGrab.js is active by default 2015-09-08 16:13:17 -07:00
Brad Hefta-Gaub
ca6c413221 tweak THE_SONG 2015-09-08 16:02:10 -07:00
Brad Hefta-Gaub
8c4d7b98fd fix header comment 2015-09-08 16:01:07 -07:00
Brad Hefta-Gaub
fe90af0e07 Merge pull request #5737 from ericrius1/grabChanges
hydraGrab is now called handControllerGrab.js now grabs entities based on how they want to be grabbed (th…
2015-09-08 15:59:28 -07:00
ericrius1
572b120bf0 removed print statements 2015-09-08 15:57:31 -07:00
Brad Hefta-Gaub
8185a8da7f Merge pull request #5732 from jherico/selma
Procedural skyboxes
2015-09-08 15:12:59 -07:00
Brad Hefta-Gaub
a6395e9438 add a boom box entity script 2015-09-08 14:54:22 -07:00
Eric Levin
69612551e2 Merge pull request #5739 from ctrlaltdavid/20669
CR for 20669 - Add additional particle properties controlling size, colour, and opacity
2015-09-08 14:51:54 -07:00
Brad Davis
5f1affaff9 Procedural skybox work 2015-09-08 14:31:16 -07:00
James B. Pollack
4d907aa53b Merge pull request #5726 from SeijiEmery/jsbenchmarks
Javascript benchmarking
2015-09-08 14:24:30 -07:00
David Rowe
2325cb8ee0 Merge branch 'master' into 20669 2015-09-08 13:26:20 -07:00
Brad Hefta-Gaub
57c27f7049 added an example script that detects being touched by avatars hand 2015-09-08 13:06:20 -07:00
ericrius1
7133fc94f5 hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey 2015-09-08 12:54:02 -07:00
Brad Hefta-Gaub
781f19c9e3 position the puppet on level of nearby table 2015-09-08 12:27:24 -07:00
David Rowe
cdd5e68815 Add colorStart and colorFinish entity particle properties 2015-09-08 11:28:53 -07:00
Brad Davis
743d79335d Procedural shaders V2 2015-09-07 17:37:45 -07:00
David Rowe
cb9468c311 Add colorSpread entity particle property 2015-09-07 16:27:42 -07:00