Brad Davis
781abdd047
Tweaking test dialog and adding browser test
2015-04-17 09:53:40 -07:00
Brad Davis
fd0c130dc2
Working on simplifying new dialog creation
2015-04-16 22:20:49 -07:00
Bradley Austin Davis
f700607a65
Working on OSX functionality
2015-04-15 23:08:55 -07:00
Brad Davis
aba2b395a6
Working on testing the QML ui
2015-04-15 12:35:30 -07:00
Brad Davis
d14d5f3d29
Working on new-UI implementations of address bar and login
2015-04-15 00:36:04 -07:00
Grayson Stebbins
0fd17b3303
editEntities.js --> edit.js
2015-03-27 14:40:16 -07:00
Ryan Huffman
3f986229d1
Rename edit-entities-commands.html to edit-commands.html
2015-03-24 13:43:10 -07:00
Ryan Huffman
6c941d73d5
Update edit.js help
2015-03-24 13:34:14 -07:00
Grayson Stebbins
7c78e598b8
Update to .com instead of .io in Welcome dialog
2015-03-06 15:15:48 -08:00
Jason Hawks
d0b47a66ab
removed at symbol and added enter for teleport box
2015-02-19 14:49:00 -05:00
Clément Brisset
d2ed782626
Merge pull request #4308 from Triplelexx/20315
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CR for Job #20315 - Update contents of the "welcome to Interface" dialog
2015-02-19 10:27:27 -08:00
Triplelexx
ffc6a6883e
Add images to welcome page
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Replaced SVG placeholder items with images in interface-welcome.html.
2015-02-17 20:45:01 +00:00
Kai Ludwig
0de598586c
removed id "g3322" in start-script.svg because it is no longer used and causes a "link rect899 hasn't been detected!" message on script editor open.
2015-02-17 18:37:23 +01:00
Triplelexx
4936aac61c
Code fixes
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Fix for CentOS showing too small.
Horizontal bar removed.
2015-02-13 04:42:23 +00:00
Triplelexx
a968c0dcf9
Code revision & integration
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Change C++ source to use new HTML file. Old file deleted.
HTML formatting revised, some incorrect code pulled.
2015-02-13 00:07:56 +00:00
Triplelexx
2e62e6b1e9
Create interface-welcome.html
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Initial commit for feedback. I need to double-check against Worklist
coding standards.
2015-02-12 22:44:49 +00:00
Andrzej Kapolka
b4cd13f0be
Fix for misaligned color/material textures when resolution is greater than the
...
height map.
2015-01-20 13:07:35 -08:00
Andrzej Kapolka
dafa44570a
That was not the shader change I wanted to check in. This was.
2015-01-19 17:15:58 -08:00
Andrzej Kapolka
e5f3d48ffb
Fix for splatted textures against empty regions.
2015-01-19 16:33:41 -08:00
Andrzej Kapolka
c99e2c3ec6
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
2015-01-08 14:57:03 -08:00
Brad Hefta-Gaub
58a2a5eb83
Merge pull request #4027 from huffman/grid-shader-updates
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Grid shader updates
2015-01-05 13:00:05 -08:00
Andrzej Kapolka
3959f99910
Fixed voxel textures.
2015-01-02 13:57:27 -08:00
Ryan Huffman
b6b2388d41
Update grid rendering to fade from center location rather than distance from camera
2014-12-31 11:15:44 -08:00
Sam Gateau
37017d0c16
moving the deferrered shaders from the resource folder to built-in the executable
2014-12-30 17:42:10 -08:00
Sam Gateau
e752edc44a
Moving the shaders used in Model.cpp from resources folder into the built-in executable
2014-12-30 12:35:00 -08:00
Sam Gateau
29726b1b70
removing shaders from resource
2014-12-25 20:05:00 -08:00
ZappoMan
208d3c8413
remove old unused shaders
2014-12-11 13:59:21 -08:00
Sam Gateau
ff4d28abeb
hack a separate emissive information in the g-buffer
2014-11-25 18:27:49 -08:00
Sam Gateau
77077f4e9c
hack a separate emissive information in the g-buffer
2014-11-25 18:17:28 -08:00
Sam Gateau
4fbb094978
No reason to change that...
2014-11-24 15:39:34 -08:00
Sam Gateau
1f10a44ae4
More typos in glsl
2014-11-24 15:38:12 -08:00
Sam Gateau
68e2df8fc2
add a emissive parameter value to the lightmap shaders
2014-11-24 14:35:42 -08:00
Sam Gateau
6591f4dac2
adjust lighmap shading equation
2014-11-24 11:18:21 -08:00
Sam Gateau
8b23a2cd1e
adding the shader files for the lightmap case
2014-11-24 10:33:31 -08:00
Sam Gateau
1f22d5b493
Merge branch 'master' of https://github.com/highfidelity/hifi into tot
2014-11-24 10:05:39 -08:00
Sam Gateau
87471df7a1
First version of the lighmap working
2014-11-21 18:08:34 -08:00
Sam Gateau
764ad72471
adding the light map support from FBX
2014-11-20 09:54:41 -08:00
Andrzej Kapolka
6dc4abd286
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-11-14 13:22:37 -08:00
Andrzej Kapolka
779f5f7614
Default avatar fixes.
2014-11-14 13:02:02 -08:00
Andrzej Kapolka
d05bb49a74
Yet more heightfield spanner bits.
2014-11-12 15:40:54 -08:00
Andrzej Kapolka
caef237376
More work on spannerizing heightfields.
2014-11-11 14:40:05 -08:00
Andrzej Kapolka
e08a0144c2
Cleanup on aisle three! Removed the color/normal/voxelized spanner bits, as
...
well as the throbbing/scripted guides and the notion of spanner masking.
2014-11-06 19:15:43 -08:00
Andrzej Kapolka
fd00461b4e
Perspective correction fix (lets us use lower tesselation on light volumes).
2014-11-05 16:50:34 -08:00
Andrzej Kapolka
1763d8f7f0
Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
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testing for light geometry.
2014-11-04 17:29:19 -08:00
Andrzej Kapolka
e76a8c2234
Fix for ambient occlusion in 3DTV mode.
2014-11-03 17:36:10 -08:00
Ryan Huffman
4f2fef0428
Add edit entities help window
2014-10-30 12:02:30 -07:00
Andrzej Kapolka
631419d23c
Tweaks to heightfield conversion.
2014-10-22 18:22:21 -07:00
Andrzej Kapolka
3006950b83
Comment fix.
2014-10-14 18:24:44 -07:00
Andrzej Kapolka
fba383f6d3
Render voxel cursor on heightfields, too.
2014-10-14 15:21:45 -07:00
Andrzej Kapolka
d1c6aef953
Fixed my swizzle!
2014-10-10 17:36:21 -07:00
Andrzej Kapolka
1f63656a14
Comment fix.
2014-10-10 17:25:25 -07:00
Andrzej Kapolka
60da0f1567
Allow drawing cursor on dual contour surface, wired up material paint tool.
2014-10-10 17:18:52 -07:00
Andrzej Kapolka
c9fb73ecf8
Playing around with using points to represent distant voxel surfaces.
2014-10-06 18:52:10 -07:00
Andrzej Kapolka
0d5f81c062
Merge pull request #3540 from samcake/temp0
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replacing glutSolidSPhere by a cached Geometry
2014-10-06 12:23:44 -07:00
Sam Gateau
bd5c6517a5
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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Conflicts:
interface/src/ui/MetavoxelEditor.cpp
interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Andrzej Kapolka
91942e6188
Reduce the size of the smoothing step.
2014-10-03 17:17:22 -07:00
Andrzej Kapolka
3d88463569
Blend between cube face textures.
2014-10-03 17:05:14 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
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Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
Andrzej Kapolka
bf1c7b17fe
Fix for texture coordinate generation.
2014-10-02 18:09:47 -07:00
Stephen Birarda
5b2b0c47c0
Merge pull request #3483 from stojce/20061
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Code Review for Job #20061
2014-09-26 14:24:44 -07:00
stojce
039deb8b42
added go button active state icon
2014-09-24 23:26:34 +02:00
stojce
c14bf84af8
layout fix
2014-09-24 00:14:00 +02:00
Andrzej Kapolka
16cfaa6ea5
Use cubic texture coordinate generation for the dual contour surfaces.
2014-09-23 13:28:00 -07:00
Andrzej Kapolka
646c0dc48f
Working on translucent model bits.
2014-09-19 15:31:46 -07:00
Andrzej Kapolka
446c2193ff
Limit what we render for deferred point/spot lights based on the light's
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radius.
2014-09-19 12:18:00 -07:00
Andrzej Kapolka
b9ae005e53
Working on the actual deferred lights.
2014-09-18 16:12:46 -07:00
Andrzej Kapolka
7580a1da89
Glow fix for simple shader.
2014-09-15 17:33:07 -07:00
Andrzej Kapolka
580d591dc4
Working on getting glow to work with deferred lighting.
2014-09-15 17:11:36 -07:00
Andrzej Kapolka
0f3a020b5d
Working on getting particles/entities to work with deferred lighting;
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normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
e3a1341be1
Don't include the color on the skin.
2014-09-15 12:52:35 -07:00
Andrzej Kapolka
b3b82ba56c
I think we need to include the color.
2014-09-15 12:49:51 -07:00
Andrzej Kapolka
70c8c146bc
Fix for specular issue on Nvidia, try passing along material colors.
2014-09-15 12:44:25 -07:00
Andrzej Kapolka
4475759461
Revert the normal-based ambient occlusion; I wasn't crazy about the look of
...
it. Will perhaps revisit later.
2014-09-15 11:52:44 -07:00
Andrzej Kapolka
48adbdfbd2
Shadow fix.
2014-09-12 19:05:49 -07:00
Andrzej Kapolka
24b193b5dc
Alpha testing bits.
2014-09-12 18:11:46 -07:00
Andrzej Kapolka
42c8701b26
Don't use gl_Color for skin.
2014-09-12 17:36:58 -07:00
Andrzej Kapolka
72f38900bb
Fix for blending on models.
2014-09-12 17:31:03 -07:00
Andrzej Kapolka
53933fc9c6
Working on deferred lighting for models.
2014-09-12 17:09:07 -07:00
Andrzej Kapolka
7074d96c04
Working on support for specular components in deferred lights.
2014-09-12 14:11:56 -07:00
Andrzej Kapolka
f954e4d7ea
Fix for deferred lighting on voxels.
2014-09-11 19:06:29 -07:00
Andrzej Kapolka
e6f37544fd
Use deferred lighting for voxels as well as metavoxels.
2014-09-11 18:06:56 -07:00
stojce
3339b92a49
Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
2014-09-05 07:45:55 +02:00
Andrzej Kapolka
21f3f2b90e
Switch to deferred lighting for metavoxels.
2014-09-04 17:17:44 -07:00
stojce
b527966db8
Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
...
Conflicts:
interface/ui/preferencesDialog.ui
2014-08-29 08:46:02 +02:00
Andrzej Kapolka
2dfabdfe64
Support for scaling splat textures in S and T, use mipmaps for them.
2014-08-22 16:43:09 -07:00
stojce
7e250bc899
Remove custom styling
2014-08-23 00:16:25 +02:00
Andrzej Kapolka
72500630b0
Basic splatting.
2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e
Working on texture rendering.
2014-08-20 14:48:02 -07:00
Andrzej Kapolka
668f6d3cfd
Support for shadows on heightmaps.
2014-08-15 16:13:47 -07:00
Andrzej Kapolka
2c0f8ff57e
Working on rejiggering the heightfield tiles.
2014-08-12 10:56:15 -07:00
Andrzej Kapolka
b7b1b018ee
No need to use a texture for the cursor; we can just use a fragment shader.
2014-08-08 11:24:57 -07:00
Andrzej Kapolka
0fc34a47aa
Show heightfield cursor.
2014-08-07 18:19:58 -07:00
Andrzej Kapolka
4696832ec6
Compute heightfield normals from adjacent values in vertex shader.
2014-08-05 15:13:50 -07:00
Andrzej Kapolka
c3c2265ddd
Hide the unset (black) bits.
2014-07-30 18:14:11 -07:00
Andrzej Kapolka
6824479762
Progress on rendering heightfield buffers.
2014-07-29 16:06:35 -07:00
Andrzej Kapolka
aeee369286
Working on heightfield implementation.
2014-07-28 19:10:59 -07:00
Andrzej Kapolka
bbd977777a
Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
2014-07-22 19:24:02 -07:00
Andrzej Kapolka
4f87524821
Switched back to using uniforms for light parameters, as using the fixed
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function state killed my frame rate. Also cleaned up some of the location
tracking.
2014-07-22 18:03:13 -07:00
Andrzej Kapolka
be028c2b01
Fixes for local lights.
2014-07-22 14:13:51 -07:00
Andrzej Kapolka
0ddd3e650c
More point bits (trying a different tack).
2014-07-21 19:00:13 -07:00
TonyPeng
ef4b95c6e0
Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
2014-07-09 13:27:42 -07:00
TonyPeng
56eadcb0dc
Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays.
2014-07-09 12:05:34 -07:00
TonyPeng
94e81da557
Added local lights to avatar. Added haze to voxel.
2014-07-08 09:44:28 -07:00
Chris Oates
2d9a42c07a
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-07-02 13:12:37 -07:00
Chris Oates
e903b1659a
Implemented Improved Perlin Noise in existing "textured voxels" option.
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TextureCache.cpp: modified so that permutation texture contains known permutation of 0..255 rather than random set of values. Does not noticeably affect visuals.
perlin_modulate.frag: implementation of improved noise, per 2002 SIGGRAPH paper, including "turbulence" summation.
2014-07-02 13:09:16 -07:00
barnold1953
1af2996cf2
Properly use body orientation for Oculus camera
2014-06-27 09:53:31 -07:00
barnold1953
67c5281205
Fixed CMake for oculus. Gave Oculus its own camera for minimum latency.
2014-06-26 17:10:53 -07:00
barnold1953
6fcfde1100
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK
2014-06-26 11:27:47 -07:00
barnold1953
61b20b2be0
Working 3.2 Oculus SDK
2014-06-26 09:56:19 -07:00
Ryan Huffman
7a08ac76d2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/src/Menu.cpp
interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
barnold1953
c593117ac5
New reticle for sixense and oculus mouse movement
2014-06-13 15:03:09 -07:00
Ryan Huffman
355fe01490
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/ui/PreferencesDialog.cpp
interface/src/ui/RunningScriptsWidget.cpp
interface/ui/preferencesDialog.ui
interface/ui/runningScriptsWidget.ui
2014-06-11 13:30:47 -07:00
Andrzej Kapolka
67921c474e
Merge branch 'master' of https://github.com/highfidelity/hifi into cascade
2014-05-29 17:09:09 -07:00
Andrzej Kapolka
391902f79b
Cascaded shadow maps for models.
2014-05-29 15:30:40 -07:00
Andrzej Kapolka
09231f01f3
Retain "simple" shadows, supply cascaded as option.
2014-05-29 12:48:41 -07:00
AndrewMeadows
21f045ebe0
Merge pull request #2939 from huffman/19648
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Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Andrzej Kapolka
ff77644caa
Progress on selecting cascades.
2014-05-28 18:35:30 -07:00
Andrzej Kapolka
c3f6cab199
Working on cascading shadow maps.
2014-05-28 15:20:09 -07:00
Andrzej Kapolka
7c12417653
Use multisampling on the shadow maps for the voxels, too.
2014-05-27 17:26:19 -07:00
Ryan Huffman
44c5e56a4b
Update JSConsole colors
2014-05-27 14:09:53 -07:00
Andrzej Kapolka
e22d239d4d
What the heck; let's try using some multisampling on the shadow maps.
2014-05-27 12:30:45 -07:00
Ryan Huffman
4a0a9f8a36
Update console style
2014-05-27 08:57:29 -07:00
Ryan Huffman
9af0269151
Update console style
2014-05-27 08:05:56 -07:00
Andrzej Kapolka
67e3454a86
Missed a few files.
2014-05-23 16:37:12 -07:00
Andrzej Kapolka
0baf757c0d
Basic support for shadows on models.
2014-05-23 16:35:51 -07:00
Andrzej Kapolka
bfd00f1b15
Use local viewer model for specular.
2014-05-23 10:57:14 -07:00
Ryan Huffman
4115e0fab2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/src/Application.cpp
interface/ui/preferencesDialog.ui
2014-05-21 13:42:37 -07:00
Andrzej Kapolka
4f4b4c08bb
Restore specular lighting--but, per the OpenGL spec, shut off specular
...
contribution if the surface isn't facing the light.
2014-05-19 12:29:49 -07:00
Kai Ludwig
51965fd283
changed
...
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));
Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Ryan Huffman
cfb1e5ac4e
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
...
Conflicts:
interface/ui/runningScriptsWidget.ui
2014-05-14 17:33:47 -07:00
Ryan Huffman
38a5b5b8d1
Add ScriptsLocation settings value
2014-05-14 00:28:11 -07:00
Stojce Slavkovski
7ffb700564
fixed mention sounds dir for deployment
2014-05-12 20:55:24 +02:00
Andrzej Kapolka
d0537e7ead
Specular map support.
2014-05-06 17:32:10 -07:00
Ryan Huffman
f4cb17ba4a
Merge remote-tracking branch 'upstream/master' into 19640
2014-05-06 16:18:25 -07:00
Ryan Huffman
911b8cd623
Update welcome screen
2014-05-06 16:17:40 -07:00
Stojce Slavkovski
4d8e1b5bd4
repled audio files
2014-05-02 23:52:12 +02:00
Stojce Slavkovski
d6b7dac649
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-05-01 01:41:11 +02:00
Ryan Huffman
edcff0b67f
Merge remote-tracking branch 'upstream/master' into RunningScripts
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Conflicts:
interface/src/Application.cpp
interface/src/ui/FramelessDialog.cpp
interface/src/ui/FramelessDialog.h
2014-04-29 16:28:36 -07:00
Stojce Slavkovski
ca2c8d2fff
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-04-29 22:31:47 +02:00
Clément Brisset
02d527baae
Merge pull request #2740 from stojce/19617
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Code Review for Job #19617
2014-04-29 11:29:12 -07:00
Stojce Slavkovski
d24b55871f
Merge branch 'master' of https://github.com/worklist/hifi into 19597
2014-04-29 19:05:16 +02:00
Stojce Slavkovski
9f070406ed
missing 'extra debugging' check icon; fix font
2014-04-29 00:02:24 +02:00
Ryan Huffman
46d4a31f01
Update login images
2014-04-28 13:16:06 -07:00
Ryan Huffman
23397a4b10
Add LoginDialog
2014-04-28 08:55:03 -07:00
Stojce Slavkovski
5c7fb3eca5
Add chat mention notifications
2014-04-26 22:19:33 +02:00
Ryan Huffman
792ab7e17e
Update icon for Load Script button
2014-04-25 15:57:10 -07:00
Ryan Huffman
c65d5f08ca
Merge remote-tracking branch 'upstream/master' into 19554-2
2014-04-23 10:54:51 -07:00
Ryan Huffman
9bea70ac54
Revert "Add emoticons to chat"
...
This reverts commit 3c9b6264a8
.
2014-04-23 10:49:22 -07:00
Thijs Wenker
c016d6557e
- few Adjustments in Application class for Script editor
...
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Ryan Huffman
3c9b6264a8
Add emoticons to chat
2014-04-17 19:51:25 -07:00
Ryan Huffman
2de9848a37
Merge remote-tracking branch 'upstream/master' into 19554-2
2014-04-16 14:42:20 -07:00
Ryan Huffman
4afea2d228
Remove chat window docking
2014-04-16 09:55:12 -07:00
Thijs Wenker
8e6130091d
Merge branch 'master' of https://github.com/highfidelity/hifi into 19561
2014-04-16 11:28:46 +02:00
Stojce Slavkovski
1a3e6595c5
Allow users to set the destination of Snapshots
2014-04-15 19:36:02 +02:00
Thijs Wenker
1634e574d7
Merge branch 'master' of https://github.com/highfidelity/hifi into 19561
2014-04-15 00:40:48 +02:00
Thijs Wenker
af47510b05
Initial script editor widget / icons made by MaximillianMerlin ty
2014-04-15 00:30:01 +02:00
Ryan Huffman
aaddecd024
Merge remote-tracking branch 'upstream/master' into 19554
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Conflicts:
interface/resources/resources.qrc
interface/ui/chatWindow.ui
2014-04-14 11:20:49 -07:00
Atlante45
c39434f4e3
Merge branch 'master' of https://github.com/highfidelity/hifi into remove_qrc_from_sources
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Conflicts:
interface/resources/resources.qrc
2014-04-11 12:08:17 -07:00
Atlante45
18b364d9d9
Removed QResources from Interface
2014-04-11 11:57:25 -07:00
Philip Rosedale
8ccc0a2081
Merge pull request #2650 from thoys/chatwindow-docking-feature
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Fixed docking of ChatWindow
2014-04-11 07:21:53 -07:00
Stojce Slavkovski
3af3b29588
removed dependency on QT resource
2014-04-11 00:54:54 +02:00
Thijs Wenker
f0463a5679
Fixed docking of ChatWindow
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Temporary Pin Icon, replace with a nice looking one please
2014-04-11 00:45:38 +02:00
Stojce Slavkovski
459fed5c7b
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-04-10 21:52:37 +02:00
Ryan Huffman
de475ee46c
Update behavior of chat window close button
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Use a stylesheet to suppress highlighting of the background when
pressing the button down. Instead, it will change the image.
Unfortunately I wasn't able to find a way to do this without requiring
an extra image, or by doing it through the icon system. The different
icon states didn't seem to take effect for button presses, and using
opacity in the stylesheet doesn't work yet for `QPushButton`s.
2014-04-10 12:19:27 -07:00
Stephen Birarda
c208af2246
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-04-09 15:10:48 -07:00
stojce
c9605be193
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-04-09 21:57:56 +02:00
Stephen Birarda
f969e050cd
add apache license to shader headers
2014-04-09 09:59:05 -07:00
stojce
ce85e67a42
Modify icons in Interface "mirror"
2014-04-09 18:54:59 +02:00
stojce
8dc6ca75a4
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
interface/interface_en.ts
interface/resources/resources.qrc
interface/src/Menu.cpp
2014-04-04 21:16:29 +02:00
Atlante45
5acc8313ba
Manual merge
2014-04-02 18:07:55 -07:00
Andrzej Kapolka
563725e781
Use the "correct" shadow strategy: include only ambient term when in shadow.
2014-03-27 13:44:34 -07:00
Andrzej Kapolka
7cc7230745
Adjust the shadow shader to prevent seeing shadows on the opposite sides of
...
objects. Closes #2544 .
2014-03-27 13:18:45 -07:00
stojce
547f33f4d6
Merge branch 'master' of https://github.com/worklist/hifi into 19508
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Conflicts:
interface/interface_en.ts
2014-03-25 22:15:52 +01:00
Andrzej Kapolka
62884f1f4f
Don't use textures/fancy shaders when rendering shadow map. Closes #2270 .
2014-03-24 13:15:03 -07:00
stojce
aaa5e15035
Merge branch 'master' of https://github.com/worklist/hifi into 19508
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Conflicts:
assignment-client/src/audio/AudioMixer.cpp
assignment-client/src/audio/AudioMixerClientData.cpp
interface/interface_en.ts
interface/src/Menu.cpp
libraries/audio/src/AudioRingBuffer.cpp
2014-03-21 22:35:57 +01:00
stojce
9077a05f9d
- Layout fix
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- Model browsers
- merge
2014-03-21 22:34:10 +01:00
Andrzej Kapolka
5b3340ce49
Add Ryan's updated smoothing factors.
2014-03-21 10:38:29 -07:00
stojce
b417851dde
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-03-20 12:10:53 +01:00
Andrzej Kapolka
f2cc227331
Ryan's requested change for rotation smoothing.
2014-03-18 10:17:32 -07:00
stojce
913783c0f1
resizing
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- fixed layout
2014-03-16 22:47:03 +01:00
stojce
ebd7dff4b9
QSpinBox, QDoubleSpinBox styling
2014-03-15 22:07:29 +01:00
stojce
4e2d3c9549
styling QSlider
2014-03-14 23:24:32 +01:00
stojce
939c17d0be
Merge branch 'master' of https://github.com/worklist/hifi into 19508
...
Conflicts:
interface/src/Menu.h
2014-03-13 18:41:58 +01:00
Dimitar Dobrev
727903b216
Changed the chat window to a popup with a custom closing button.
2014-03-13 04:07:33 +02:00
Andrzej Kapolka
853bba27ca
Applied Ryan's tweaks to Visage mapping and config file.
2014-03-10 15:13:24 -07:00
stojce
8decf55e3f
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-03-08 13:19:45 +01:00
Stephen Birarda
b705ec560f
cleanup resources directory references by copying beside the executable
2014-03-06 11:46:49 -08:00
Stephen Birarda
c737283935
qrc references should only use a single slash
2014-03-06 10:45:47 -08:00
Stephen Birarda
403f91c988
update resource references to use Qt resource system
2014-03-06 10:41:11 -08:00
Stephen Birarda
cc554c53f1
use Qt Resource System to compile in resources
2014-03-06 10:25:15 -08:00
stojce
6383457e4e
styling
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bad merge fix
2014-02-26 22:15:12 +01:00
stojce
3ced4c9bef
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-02-25 20:58:07 +01:00
stojce
1e2cd0c1a2
UI changes
2014-02-25 20:36:14 +01:00
stojce
2c0e285323
Merge branch 'master' of https://github.com/worklist/hifi into 19508
2014-02-23 13:54:34 +01:00
stojce
ec73edb8d8
restyled preferences dialog
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- Frameless dialog super class
2014-02-23 13:54:22 +01:00
Stephen Birarda
340248ac43
resolve conflicts on merge with upstream master
2014-02-21 15:16:15 -08:00
Atlante45
9238ef13e6
Changed Import button size
2014-02-20 10:37:31 -08:00
Stephen Birarda
6f84230d9d
resolve conflicts on merge with upstream/master
2014-02-20 10:14:36 -08:00
Atlante45
af3e19e640
Added style and pngs for the buttons
2014-02-19 16:01:14 -08:00
Stephen Birarda
5f130872af
repair usage of INI file for QSettings
2014-02-19 14:09:18 -08:00