Brad Davis
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d65e5882aa
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Working on 64 bit builds
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2015-06-18 21:44:12 -07:00 |
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Brad Davis
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f614268667
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Moving windows to SDK 0.6
Working on SDK 0.6 for windows
Working on SDK 0.6 for windows
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2015-06-07 01:40:44 -07:00 |
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Bradley Austin Davis
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4a7fd318c3
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Fixing build problem on linux
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2015-04-01 18:45:50 -07:00 |
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Bradley Austin Davis
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51d3aba71c
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Restoring SDK install target
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2015-04-01 12:10:25 -07:00 |
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Bradley Austin Davis
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71233780e9
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Pointing to an Oculus SDK build that works on linux (I hope)
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2015-04-01 11:26:24 -07:00 |
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Bradley Austin Davis
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e3ae6354c4
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Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted
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2015-04-01 11:08:13 -07:00 |
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Bradley Austin Davis
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cebd2705c4
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Updating windows Oculus SDK to 0.5.0.1
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2015-04-01 11:06:22 -07:00 |
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Bradley Austin Davis
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c4c6cf82a2
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Working on migration to SDK 0.5.0.1
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2015-03-31 13:27:11 -07:00 |
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Brad Davis
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c512c5f2e9
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LibOVR: Really fixing the Win32 build this time
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2015-03-09 19:26:32 -07:00 |
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Brad Davis
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adb6a6ee54
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Hopefully fixing win32 build
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2015-03-09 17:27:10 -07:00 |
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Brad Davis
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2fdb92fc45
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Fixing ubuntu build of libovr
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2015-03-09 17:07:54 -07:00 |
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Brad Davis
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1e65324a7b
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Updating cmake config to build from pre-compiled Oculus SDK distribution
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2015-03-09 14:46:43 -07:00 |
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Brad Davis
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e3d48dbb8f
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Working on Xcode build
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2015-03-06 12:53:10 -08:00 |
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Brad Davis
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c1c97fc8b6
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Updating cmake files after merging from master
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2015-03-04 23:32:27 -08:00 |
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Brad Davis
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16feaceab5
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Working on oculus build
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2015-02-20 09:32:25 -08:00 |
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