Commit graph

15 commits

Author SHA1 Message Date
Brad Davis
d65e5882aa Working on 64 bit builds 2015-06-18 21:44:12 -07:00
Brad Davis
f614268667 Moving windows to SDK 0.6
Working on SDK 0.6 for windows

Working on SDK 0.6 for windows
2015-06-07 01:40:44 -07:00
Bradley Austin Davis
4a7fd318c3 Fixing build problem on linux 2015-04-01 18:45:50 -07:00
Bradley Austin Davis
51d3aba71c Restoring SDK install target 2015-04-01 12:10:25 -07:00
Bradley Austin Davis
71233780e9 Pointing to an Oculus SDK build that works on linux (I hope) 2015-04-01 11:26:24 -07:00
Bradley Austin Davis
e3ae6354c4 Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted 2015-04-01 11:08:13 -07:00
Bradley Austin Davis
cebd2705c4 Updating windows Oculus SDK to 0.5.0.1 2015-04-01 11:06:22 -07:00
Bradley Austin Davis
c4c6cf82a2 Working on migration to SDK 0.5.0.1 2015-03-31 13:27:11 -07:00
Brad Davis
c512c5f2e9 LibOVR: Really fixing the Win32 build this time 2015-03-09 19:26:32 -07:00
Brad Davis
adb6a6ee54 Hopefully fixing win32 build 2015-03-09 17:27:10 -07:00
Brad Davis
2fdb92fc45 Fixing ubuntu build of libovr 2015-03-09 17:07:54 -07:00
Brad Davis
1e65324a7b Updating cmake config to build from pre-compiled Oculus SDK distribution 2015-03-09 14:46:43 -07:00
Brad Davis
e3d48dbb8f Working on Xcode build 2015-03-06 12:53:10 -08:00
Brad Davis
c1c97fc8b6 Updating cmake files after merging from master 2015-03-04 23:32:27 -08:00
Brad Davis
16feaceab5 Working on oculus build 2015-02-20 09:32:25 -08:00