Commit graph

36751 commits

Author SHA1 Message Date
Seth Alves
b190b2757e Merge pull request #6751 from hyperlogic/tony/model-entity-item-animation-fix
ModelEntityItem: Fix for missing pre-rotations for animated models.
2016-01-01 07:08:24 -08:00
Philip Rosedale
60bc023d6e Merge pull request #6754 from PhilipRosedale/master
Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a remove debug line 2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f Add head-to-hand mixing ratio, default to zero (hands only) 2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264 blend 50/50 between head and hands for search 2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a Show hand-sphere search line and point just with hand direction again 2015-12-31 11:46:35 -08:00
Eric Levin
9276c78368 Merge pull request #6741 from PhilipRosedale/master
Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Anthony J. Thibault
8f71a5fda5 ModelEntityItem: Fix for missing pre-rotations for animated models.
This should fix the issue with the Kaya and Claire models, while
also not breaking the windmill model in demo.
2015-12-30 10:17:18 -08:00
Andrew Meadows
a5c19c04e5 Merge pull request #6672 from ctrlaltdavid/fix-nodelist-shutdown
Don't send a domain-server check in when shutting down
2015-12-30 08:43:19 -08:00
Andrew Meadows
b83987331b Merge pull request #6725 from huffman/fix-avatar-get-myavatar
Fix crash when getting MyAvatar.sessionUUID from AvatarManager
2015-12-30 08:41:52 -08:00
Brad Davis
76eba89f7d Merge pull request #6745 from hyperlogic/tony/neuron-plugin
Support for Perception Neuron
2015-12-30 11:39:32 -05:00
Andrew Meadows
ec27c75332 Merge pull request #6660 from hyperlogic/tony/anim-expressions
AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Brad Davis
65862bfd02 Merge pull request #6747 from hyperlogic/tony/glmhelpers-tests
Added tests for GLMHelpers::safeEulerAngles.
2015-12-30 11:35:17 -05:00
Philip Rosedale
118f919c8b fix merge conflicts 2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712 can target without grabbing 2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9 show search sphere instead of beams, start at center of view 2015-12-29 23:37:10 -08:00
Philip Rosedale
54edd94dd2 Merge pull request #6743 from zzmp/fix/skymap-tex-load
Guard against unloaded skymap tex
2015-12-29 21:34:48 -08:00
Philip Rosedale
a44a64d9c0 Merge pull request #6748 from ericrius1/gunFix
Fixing issue with muzzle flash and hit sparks being out of sync for pi…
2015-12-29 21:31:40 -08:00
James B. Pollack
5caa6cbdbf Update pistol.js
leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba muzzle is in sync 2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0 Fixing issue with muzzle flash and hit point being out of sync for pistol 2015-12-29 18:13:34 -08:00
Eric Levin
f71a4807f7 Merge pull request #6667 from imgntn/light_mod
Entity Sliders for Changing Spotlight Properties
2015-12-29 10:58:47 -08:00
Zach Pomerantz
12fa223004 Render SKY_DOME when SKY_MAP tex is loading 2015-12-29 10:58:23 -08:00
Anthony J. Thibault
5d596bcbc4 Added tests for GLMHelpers::safeEulerAngles.
To verify that converting to and from quats and eulers will use the same angle order.

Also I fixed some naming inconsistencies in GeometryUtilTests.
2015-12-29 10:07:38 -08:00
Anthony J. Thibault
e10cecd310 Build fix for linux #2? 2015-12-29 09:23:03 -08:00
Anthony J. Thibault
c35995b8e3 Build fix for linux? 2015-12-29 08:51:44 -08:00
Anthony J. Thibault
7e514d2f4d Mac build fix 2015-12-28 18:42:03 -08:00
Anthony J. Thibault
4661152aa7 NeuronAvatar.js: Now aligns the head with the HMD if active 2015-12-28 17:57:24 -08:00
Eric Levin
034b28e1b3 Merge pull request #6742 from zzmp/fix/empty-poly-line
Guard against empty polyline index out of range
2015-12-28 17:30:27 -08:00
James B. Pollack
2ec712a5db disable near grabbing on sliders 2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0 clear sliders at cleanup 2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce readme 2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66 cleanup cleanup 2015-12-28 15:12:29 -08:00
Zach Pomerantz
bea18e91aa Guard against empty polyline index out of range 2015-12-28 15:09:49 -08:00
Philip Rosedale
36beea17fa Improved hand controller reticle movement 2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251 switch 2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0 send blacklist messages 2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b Merge pull request #6740 from imgntn/blacklist_grab
Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07 mege 2015-12-28 13:21:00 -08:00
James B. Pollack
8eeae5ddf0 Merge pull request #6736 from ericrius1/handGrabCalcs
Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6 Merge branch 'master' into blacklist_grab 2015-12-28 10:24:27 -08:00
James B. Pollack
4b50a030e0 Update masterReset.js 2015-12-28 10:23:08 -08:00
James B. Pollack
4f80753d7b Update masterReset.js 2015-12-28 10:22:34 -08:00
James B. Pollack
679070ff6e Update hiddenEntityReset.js 2015-12-28 10:22:02 -08:00
James B. Pollack
c4d7b7b9bb Update utils.js 2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd Merge pull request #6738 from ericrius1/rayBlacklist
Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01 neruonAvatar.js: attempt to adjust hips for HMD mode.
It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81 make sure theres something on the blacklist 2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633 protect blacklisting to my id 2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1 add raypick blacklisting to hand grab script 2015-12-27 12:37:33 -08:00