Seth Alves
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a8cd891e48
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adjust how the decision to send action changes over the wire is made
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2015-11-12 14:19:23 -08:00 |
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Seth Alves
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2e635bd936
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cleanups
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2015-11-12 11:14:25 -08:00 |
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Seth Alves
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93da3ed5bd
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if our simulation-bid priority matches the remote one, don't bid.
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2015-11-12 11:03:34 -08:00 |
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Seth Alves
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774e2ab6d6
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adjust how EntityMotionState updates its idea of what the server knows about an entity
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2015-11-10 15:13:07 -08:00 |
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Seth Alves
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97fec5b814
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adjust how EntityMotionState updates its idea of what the server knows about an entity
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2015-11-10 15:09:53 -08:00 |
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Seth Alves
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df5d161721
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adjust how EntityMotionState updates its idea of what the server knows about an entity
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2015-11-10 15:02:17 -08:00 |
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Seth Alves
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e067195dfe
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adjust how EntityMotionState updates its idea of what the server knows about an entity
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2015-11-10 14:42:40 -08:00 |
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Seth Alves
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82bd506086
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adjust how EntityMotionState updates its idea of what the server knows about an entity
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2015-11-10 14:32:57 -08:00 |
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Seth Alves
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4ed8a1e5d1
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changes to send an update to entity-server when AvatarActionHold releases an entity
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2015-11-06 09:25:53 -08:00 |
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Howard Stearns
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79f05c63e5
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Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
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2015-10-31 11:23:18 -07:00 |
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Seth Alves
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944f0965c0
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some refactoring and a bug fix -- grab script can throw things again
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2015-10-30 16:35:50 -07:00 |
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Seth Alves
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cf83ca22bb
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change how kinematic objects get data back to entity when an action is active
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2015-10-30 15:30:54 -07:00 |
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Andrew Meadows
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f652e983a9
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flag kinematic objs when changed in stepSimulation()
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2015-10-30 14:53:29 -07:00 |
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Howard Stearns
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28246c1951
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Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
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2015-10-30 13:21:56 -07:00 |
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Seth Alves
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93503d0a21
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make kinematic grab set entities kinematic in bullet and update entity position
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2015-10-30 11:03:13 -07:00 |
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Brad Hefta-Gaub
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126f68114b
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Merge pull request #6241 from huffman/fix-physics-substep-warning
Fix warning in ThreadSafeDynamicsWorld
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2015-10-30 09:37:55 -07:00 |
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Ryan Huffman
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84869c512b
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Fix mis-renamed method names
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2015-10-30 09:30:22 -07:00 |
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Ryan Huffman
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7a4787a79c
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Rename stepSimulation to stepSimulationWithSubstepCallback to fix warning
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2015-10-30 09:21:13 -07:00 |
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Brad Hefta-Gaub
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a149a2dd60
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fix some warnings
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2015-10-30 00:19:14 -07:00 |
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Howard Stearns
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c2873ef720
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Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
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2015-10-29 22:17:31 -07:00 |
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Andrew Meadows
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0c5b4115ed
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Merge pull request #6221 from huffman/physics-substep-fix
Physics substep fix
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2015-10-29 12:39:15 -07:00 |
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Howard Stearns
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308fd0cf7e
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Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
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2015-10-29 11:14:31 -07:00 |
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Ryan Huffman
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49877c2dff
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Move _hasOutgoingChanges in onSubStep to previous location
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2015-10-29 10:19:18 -07:00 |
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Andrew Meadows
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f9012d5051
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Merge pull request #6187 from sethalves/fix-actions-ttl
fix actions bug
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2015-10-29 09:30:21 -07:00 |
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Howard Stearns
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8e83943efd
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Don't play other avatar's collision sounds.
https://app.asana.com/0/32622044445063/61104546898252
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2015-10-28 15:43:36 -07:00 |
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Andrew Meadows
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afec2a9771
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fix whitespace
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2015-10-28 09:42:55 -07:00 |
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Andrew Meadows
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c9cd336400
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fix for bad contacts after changing avatar models
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2015-10-27 15:01:48 -07:00 |
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Andrew Meadows
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43aac813da
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more prep for shifting avatar during HMD motion
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2015-10-27 13:15:38 -07:00 |
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Andrew Meadows
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a1f1e50431
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split CharacterController btw phys and interface
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2015-10-27 13:15:38 -07:00 |
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Seth Alves
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4c64da9ce5
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try to avoid negative roll-over when moving to or from server time
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2015-10-27 10:27:32 -07:00 |
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Seth Alves
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0dff037f56
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fuck you, const!
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2015-10-26 13:55:07 -07:00 |
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Seth Alves
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8d0aaed41a
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fix bug that was deleting actions with 0 ttl. in js interface, action parameter 'lifetime' is now called 'ttl'
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2015-10-26 13:50:21 -07:00 |
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Ryan Huffman
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837430329b
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Fix collision start/end in single physics simulation to be lost
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2015-10-26 13:02:17 -07:00 |
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Seth Alves
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6f30a3c178
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new method -- ObjectMotionState::getBodyLinearVelocityGTSigma
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2015-10-19 13:56:30 -07:00 |
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Seth Alves
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113321184d
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if model RegistrationPoint doesn't match entityItem's, update it
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2015-10-19 12:21:26 -07:00 |
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Seth Alves
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ac99005602
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reverting a change to try to see sticking problem again
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2015-10-19 12:13:08 -07:00 |
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Seth Alves
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f96e9eb1e8
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fuck you, const!
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2015-10-19 12:04:55 -07:00 |
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Seth Alves
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46e5bf0435
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take entity-server clock-skew into account when handling action expiration times
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2015-10-19 11:59:03 -07:00 |
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Seth Alves
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2bdcb256d8
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try another way of fixing held object snagging at slow velocity
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2015-10-19 10:26:37 -07:00 |
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Seth Alves
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26dcaeb056
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try another way of fixing held object snagging at slow velocity
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2015-10-19 10:10:43 -07:00 |
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Seth Alves
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fbe3cb9511
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:56:51 -07:00 |
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Seth Alves
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742e48b0c8
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:48:34 -07:00 |
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Seth Alves
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b18bb1e076
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Merge pull request #6084 from AndrewMeadows/physics-cleanup
move DIRTY_FLAGS out of EntityItem namespace
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2015-10-16 07:22:40 -07:00 |
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Seth Alves
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64c5cde2d2
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further unmangle branch split
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2015-10-15 10:33:58 -07:00 |
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Seth Alves
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e571cb7ca4
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more lock adjustments
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2015-10-15 10:22:25 -07:00 |
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Andrew Meadows
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fa17b77d70
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move DIRTY_FLAGS out of EntityItem namespace
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2015-10-15 09:34:09 -07:00 |
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Seth Alves
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d72152da87
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more locking
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2015-10-14 13:01:56 -07:00 |
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Seth Alves
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07a4dc3a7f
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more lock fixing
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2015-10-14 12:49:06 -07:00 |
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Seth Alves
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fa2bf2b2d9
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tighten up locking in actions
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2015-10-14 11:43:03 -07:00 |
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Seth Alves
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742cc0f511
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rename a function
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2015-10-14 06:17:55 -07:00 |
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