Thijs Wenker
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a4c82072a2
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changing texture size limit from 1024*1024 to 2M i.e. (1024 * 2048). It's dynamic and resizes the texture to the best fit within the 2M area.
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2015-01-30 02:00:35 +01:00 |
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Sam Gateau
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f619acc3b5
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-27 15:43:27 -08:00 |
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Sam Gateau
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4592bdcb4f
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fixes after review by Brad
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2015-01-27 15:42:56 -08:00 |
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Ryan Huffman
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7ececd793a
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Fix failing QMetaObject::invokeMethod call
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2015-01-27 13:59:46 -08:00 |
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Ryan Huffman
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9fd352e1dc
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Break long lines in TextureCache.h/cpp
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2015-01-27 10:27:05 -08:00 |
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Ryan Huffman
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1f6932bdcb
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Update TextureCache to store original image dimensions (pre-scale)
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2015-01-27 08:09:20 -08:00 |
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Atlante45
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f84f6e9b66
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Restore joints state on stopAnimation
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2015-01-26 19:12:18 -08:00 |
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Sam Gateau
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c05d627cc1
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Clean up
|
2015-01-23 17:13:26 -08:00 |
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Sam Gateau
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0d3f9c740d
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duplicate cleaning code at the end of Model renderCore
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2015-01-23 11:14:17 -08:00 |
|
Sam Gateau
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4151833549
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cleaning up for pull request
|
2015-01-23 10:49:04 -08:00 |
|
Sam Gateau
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49dde269a6
|
experimenting with linear space vs srgb space
|
2015-01-22 16:27:17 -08:00 |
|
Sam Gateau
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aecc8b85bd
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-22 12:40:30 -08:00 |
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Sam Gateau
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1e84f260a9
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Removing gl calls for texture from TextureCache
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2015-01-21 16:53:35 -08:00 |
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Ryan Huffman
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53a70c43e1
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Add width and height to NetworkTexture
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2015-01-21 15:08:38 -08:00 |
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Sam Gateau
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d19bfa69f2
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Even more gpu::Texture in the model rnedering
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2015-01-21 10:07:10 -08:00 |
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Sam Gateau
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4302db109f
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First take at using the gpu::Texture in the Model rendering instead of the previous pass with raw glTexture
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2015-01-20 16:02:26 -08:00 |
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Sam Gateau
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6b55b4ff82
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No more Magic numbers and fixing the code path for linux
|
2015-01-16 10:26:51 -08:00 |
|
Sam Gateau
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8634d86167
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Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:43:21 -08:00 |
|
Sam Gateau
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0e38ea8854
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:41:43 -08:00 |
|
Sam Gateau
|
d1fb071208
|
Adding ambient sphere in the lighting equation and menu to control te presets
|
2015-01-16 09:38:53 -08:00 |
|
Sam Gateau
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7ae9635ce7
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Refactoring the code from directional into DeferredLighting.slh
|
2015-01-15 15:27:18 -08:00 |
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Sam Gateau
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d759f4c255
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-15 11:54:55 -08:00 |
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Sam Gateau
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067483fce2
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Adding a prototype of ambient lighting with spherical harmonics
|
2015-01-15 11:54:01 -08:00 |
|
Sam Gateau
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614e1aa6ae
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Cleaning the Model rendering path from any use of glMaterial
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2015-01-14 16:44:44 -08:00 |
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Sam Gateau
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7be1f41659
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using the Material class
|
2015-01-14 10:22:27 -08:00 |
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Atlante45
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f77fab2fe0
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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2015-01-13 20:38:52 -08:00 |
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Atlante45
|
38729c5790
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Made dependencies inherit from Dependency
|
2015-01-13 20:38:01 -08:00 |
|
Sam Gateau
|
1bbdb43d8c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-13 18:24:59 -08:00 |
|
dev
|
d7ad5a35d6
|
fixes for glsl mac
|
2015-01-13 18:24:32 -08:00 |
|
Brad Hefta-Gaub
|
b3b43b4c14
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Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
|
2015-01-13 17:11:17 -08:00 |
|
dev
|
d3edd14638
|
fixes for glsl mac
|
2015-01-13 16:53:22 -08:00 |
|
Sam Gateau
|
9c083ce86e
|
Using the model::Material for rendering and in shaders
|
2015-01-13 15:51:18 -08:00 |
|
Sam Gateau
|
d9efafac7e
|
updating the model fragment shaders to use DeferredBUfferWrite
|
2015-01-13 14:11:38 -08:00 |
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Atlante45
|
2a82ff9768
|
Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
|
2015-01-13 11:03:14 -08:00 |
|
Sam Gateau
|
522e7698a5
|
first step factorizing the packDeferredFragment
|
2015-01-13 10:23:00 -08:00 |
|
Sam Gateau
|
6d217e1479
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2015-01-13 10:07:27 -08:00 |
|
Sam Gateau
|
fc698a8525
|
first step factorizing the packDeferredFragment
|
2015-01-12 18:51:26 -08:00 |
|
Atlante45
|
79b9a898de
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 17:34:13 -08:00 |
|
Brad Hefta-Gaub
|
535f6e267b
|
Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
|
2015-01-12 17:30:47 -08:00 |
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Atlante45
|
74d819fe25
|
Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 16:42:35 -08:00 |
|
Sam Gateau
|
1566157250
|
Use the DeferredBuffer.slh in point and spot lights
|
2015-01-12 15:52:31 -08:00 |
|
Atlante45
|
8415098fc2
|
Set different caches size depending on cache type
|
2015-01-12 15:36:36 -08:00 |
|
Sam Gateau
|
c45f618852
|
Factorising the shader code to unpack data from the deferred buffer
|
2015-01-12 15:00:35 -08:00 |
|
Atlante45
|
08317b51da
|
Use removeUnusedResources
|
2015-01-12 11:12:50 -08:00 |
|
Sam Gateau
|
26a316db3a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2015-01-11 11:35:19 -08:00 |
|
Sam Gateau
|
e639c5a549
|
playing with the ambient lighting
|
2015-01-11 11:33:21 -08:00 |
|
chris
|
8bb69d0a90
|
Update std::string instances to QString
|
2015-01-09 16:22:52 -08:00 |
|
David Rowe
|
75758c1a3e
|
Use static GLEW in render-utils for Windows
|
2015-01-08 15:40:54 -08:00 |
|
ZappoMan
|
1bc91e7d29
|
removed renderTriangleProxies
|
2015-01-06 16:01:06 -08:00 |
|
ZappoMan
|
1bfce7d876
|
more removal of immediate mode
|
2015-01-06 14:14:13 -08:00 |
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