Use static GLEW in render-utils for Windows

This commit is contained in:
David Rowe 2015-01-08 15:40:54 -08:00
parent 0ac8f79d2e
commit 75758c1a3e

View file

@ -9,5 +9,10 @@ include_glm()
link_hifi_libraries(animation fbx shared gpu)
if (WIN32)
# we're using static GLEW, so define GLEW_STATIC
add_definitions(-DGLEW_STATIC)
endif ()
# call macro to include our dependency includes and bubble them up via a property on our target
include_dependency_includes()