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Use static GLEW in render-utils for Windows
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@ -9,5 +9,10 @@ include_glm()
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link_hifi_libraries(animation fbx shared gpu)
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if (WIN32)
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# we're using static GLEW, so define GLEW_STATIC
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add_definitions(-DGLEW_STATIC)
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endif ()
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# call macro to include our dependency includes and bubble them up via a property on our target
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include_dependency_includes()
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