Andrew Meadows
b803344f0c
Merge pull request #11421 from jherico/fix/transform_log_spam
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Don't add items to the scene graph until they have a valid parent chain
2017-09-21 08:42:56 -07:00
Ryan Huffman
a56303a3fe
Merge pull request #11379 from highfidelity/feat/auto-bake
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Add auto baking to Asset Server and mesh compression for FBXs
2017-09-21 08:33:51 -07:00
Brad Davis
27350bd7de
Don't add items to the scene graph until they have a valid parent chain
2017-09-20 16:52:23 -07:00
Atlante45
b9e5957c9f
Remove unused Algorithms.h
2017-09-18 16:14:06 -07:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
Seth Alves
8a49edbecb
code review
2017-09-15 10:08:35 -07:00
Atlante45
ae14f1f88e
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/auto-bake
2017-09-14 15:34:20 -07:00
Anthony J. Thibault
8fb69a9867
Merge branch 'master' into feature/ant-man
2017-09-13 18:23:11 -07:00
beholder
deee6aab1a
7469 Mouse Pointer Depth is Incorrect in HMD Mode
2017-09-12 04:24:18 +03:00
Anthony J. Thibault
b81f85e1ae
Merge branch 'master' into feature/ant-man
2017-09-11 15:14:03 -07:00
David Rowe
6ba6c6ee35
Reduce entity fade-in time
2017-09-09 18:00:21 +12:00
Stephen Birarda
5e1decb02b
Merge branch 'master' of github.com:highfidelity/hifi into feat/auto-bake
2017-09-07 12:06:53 -07:00
Dante Ruiz
fec8482b69
Merge branch 'master' of github.com:highfidelity/hifi into feature/ant-man
2017-09-05 16:26:51 -07:00
Andrew Meadows
4b8840f307
Merge pull request #11282 from sethalves/fix-winking-dynamic-children-1
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fix a bug that caused dynamic children to wink in and out and then vanish
2017-09-05 10:02:47 -07:00
Brad Davis
65b49a958f
Merge branch 'master' into 21484
2017-08-31 14:59:30 -07:00
Seth Alves
ca86ce59c2
fix a bug that cuased dynamic children to wink in and out and then vanish
2017-08-30 17:44:42 -07:00
Anthony J. Thibault
c9cdaadeb5
Better scale support in SpatiallyNestable class.
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Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Anthony J. Thibault
573985c7c9
Merge branch 'master' into feature/ant-man
2017-08-28 09:27:04 -07:00
Anthony J. Thibault
4f830cf1dc
Calculate jump speed based on canonical jump height.
2017-08-25 15:34:51 -07:00
Atlante45
8a291f16ff
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/auto-bake
2017-08-25 15:26:38 -07:00
Atlante45
859ec57ded
Move Baking Status
2017-08-25 10:54:33 -07:00
Atlante45
fd3156b57c
Move BakingStatus
2017-08-25 10:54:33 -07:00
Anthony J. Thibault
e0ff7f5f40
Moved speed constants into AvatarConstants.h
2017-08-25 10:47:54 -07:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
Anthony J. Thibault
246097b65e
WIP support for scale within SpatiallyNestable class.
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currently disabled by the SPATIALLY_NESTABLE_SCALE_SUPPORT pre-processor symbol.
2017-08-24 11:18:38 -07:00
Anthony J. Thibault
963ddce7bc
Use eye-height to match user and avatar scales, follow fixes
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Fix postPhysicsUpdate to properly transform follow displacement into sensor frame.
2017-08-21 17:42:24 -07:00
Anthony J. Thibault
d196743986
Added Avatar::getHeight() method
2017-08-21 17:42:22 -07:00
Ryan Huffman
b862336d17
Add PathUtils::generateTemporaryDir()
2017-08-21 13:40:51 -07:00
Menithal
dc5e374485
Merge remote-tracking branch 'upstream/master' into 21484
2017-08-17 22:28:43 +03:00
SamGondelman
86cc938a47
Merge remote-tracking branch 'upstream/master' into sharks
2017-08-16 09:54:12 -07:00
Anthony J. Thibault
f72a94e195
warning fixes
2017-08-11 17:28:50 -07:00
Anthony J. Thibault
b050d2c4c7
fix case on include for linux
2017-08-11 15:15:43 -07:00
Anthony J. Thibault
ae98974d79
improve 14-dop generation for avatar joint collision
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Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Menithal
982d4a451f
Updated Protocol to add allowTranslation
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There still is a bug for the value no actually updating
2017-08-08 23:47:37 +03:00
SamGondelman
489e08aef0
Merge branch 'master' of https://github.com/highfidelity/hifi into sharks
2017-08-07 13:29:00 -07:00
Seth Alves
af1e27dc36
Merge pull request #11053 from hyperlogic/feature/secondary-pose-support
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Improved support for Vive Trackers on biceps
2017-08-07 13:11:48 -07:00
Anthony J. Thibault
98bbe887b9
Merge branch 'master' into feature/secondary-pose-support
2017-08-04 16:11:13 -07:00
Brad Davis
0e508432c4
PR comments
2017-08-04 15:27:33 -07:00
Brad Davis
86e3489167
Updates from Threaded Rendering project
2017-08-04 15:22:14 -07:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Andrew Meadows
e465186511
Merge pull request #11048 from 1P-Cusack/21389
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WL21389 PR1: Representation of collision shapes need updating (details below).
2017-08-03 09:04:31 -07:00
Anthony Thibault
8a87ebd2a8
Merge pull request #11036 from AndrewMeadows/walkabout
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fix bugs preventing avatar from walking on spherical planet
2017-08-01 16:36:35 -07:00
Anthony J. Thibault
2383933252
Merge branch 'master' into feature/secondary-pose-support
2017-07-31 10:55:40 -07:00
Brad Davis
17b06e8e12
Fix log warnings from non-notifiable properties
2017-07-29 11:54:39 -07:00
LaShonda Hopper
cc4fbc97cd
[WL21389] PR1 Update based on code review discussion & feedback (details below).
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* Removed some left overs from prior approach.
* Moved _collisionShapeType & getShapeType override from ShapeEntityItem to
RenderableShapeEntityItem (see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r130154903 )
* Switched _collisionShapeType default from SHAPE_TYPE_NONE to SHAPE_TYPE_ELLIPSOID
** see thread: https://github.com/highfidelity/hifi/pull/11048#discussion_r129982909
Note(s):
* Retested and the cylinder behaves as expected along with the Box & Sphere shapes
save from the previously mentioned caveats in the PR notes (https://github.com/highfidelity/hifi/pull/11048 )
* Confirmed that currently unsupported shapes (hedrons, polygons, & cone) fallback to
ellipsoid behavior given default change.
Changes Committed:
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
modified: libraries/entities-renderer/src/RenderableShapeEntityItem.h
modified: libraries/entities/src/ShapeEntityItem.cpp
modified: libraries/entities/src/ShapeEntityItem.h
modified: libraries/shared/src/ShapeInfo.cpp
2017-07-28 15:59:17 -04:00
Brad Hefta-Gaub
d572510770
Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
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update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
Andrew Meadows
6b386000db
initialize 'success' and use for return value
2017-07-27 17:11:13 -07:00
Anthony J. Thibault
78c6564174
Merge branch 'master' into feature/secondary-pose-support
2017-07-27 09:09:32 -07:00
Sam Gondelman
fcaa39b245
Merge branch 'master' into sharks
2017-07-26 18:18:09 -07:00
Brad Davis
8d37e54a4e
Merge pull request #11051 from highfidelity/qt59
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Changes for Qt 5.9 warnings and build issues
2017-07-25 15:05:28 -07:00