Commit graph

41167 commits

Author SHA1 Message Date
Brad Hefta-Gaub
574642a6e4 Merge pull request #7440 from zzmp/feat/resource-finished
Add finished signal to Resource loading
2016-03-23 17:17:53 -07:00
Anthony J. Thibault
73725106f0 OpenGLDisplayPlugin: For non-threaded present use fetchAndReleasewithGpuWait 2016-03-23 17:13:29 -07:00
Anthony J. Thibault
cec6e7dd8d Application: reduced idle PROFILE_RANGE spam 2016-03-23 17:12:48 -07:00
Anthony J. Thibault
8bb387dc74 Revert GLEscrow changes 2016-03-23 17:11:16 -07:00
Brad Hefta-Gaub
fdd0b48ae1 reduce log spam 2016-03-23 17:06:03 -07:00
howard-stearns
dbdf79f96f Restore whitespace so there aren't superfluous diffs. 2016-03-23 17:01:50 -07:00
howard-stearns
c435ca212a Report previous session time. 2016-03-23 16:59:17 -07:00
Menithal
12ecd592ab Added Refresh Buttons to entityProperties
Pressing buttons next to the url bar will now allow for content to have an
automatic unix timestamp to be applied / updated to the end of the url.
Applies for all url entity Properties
2016-03-24 01:14:48 +02:00
samcake
22191a2864 When an albedo texture is replaced from script,make sure its aloha channel is checked for opacity 2016-03-23 16:12:43 -07:00
Anthony J. Thibault
0d37515784 Merge branch 'master' into tony/vive-rendering-work 2016-03-23 15:59:59 -07:00
samcake
1e46b0803c fixing repported issues during review 2016-03-23 15:59:57 -07:00
Brad Hefta-Gaub
3fa3b40f43 fix non-animated motor proteins 2016-03-23 15:56:31 -07:00
howard-stearns
550738776c Pass whether or not previous session crashed to the UserActivityLogger. 2016-03-23 15:56:29 -07:00
samcake
7d99183474 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-03-23 15:47:00 -07:00
Andrew Meadows
ecfe198e35 patch btCompoundShape memory leak 2016-03-23 14:39:49 -07:00
Andrew Meadows
119ef24d5d cleanup ShapeManager API and fix bitrot in tests 2016-03-23 14:39:49 -07:00
Andrew Meadows
a52ac3cc50 remove excess whitespace 2016-03-23 14:39:49 -07:00
Brad Hefta-Gaub
dbfea6ec82 Merge pull request #7439 from jherico/deadlock_qml
Fix potential deadlock in QML
2016-03-23 14:16:37 -07:00
Brad Hefta-Gaub
61651b21db Merge pull request #7443 from Atlante45/readme
Update readme
2016-03-23 14:16:07 -07:00
Stephen Birarda
34fb06a7bd changes to attachments dialog from contractor 2016-03-23 13:52:47 -07:00
Atlante45
fdd7bb9f58 Update readme 2016-03-23 13:19:34 -07:00
Zach Pomerantz
8b1a78bac0 Restrict Resource reinsertion 2016-03-23 13:00:29 -07:00
Zach Pomerantz
17aa2845a8 Add finished signal to Resource loading 2016-03-23 13:00:02 -07:00
Brad Davis
84dc15aff6 Fix potential deadlock in QML 2016-03-23 12:59:17 -07:00
Brad Hefta-Gaub
8c290ea6b9 Merge pull request #7390 from Atlante45/feat/udp-flood-protection
Server side bandwidth dial
2016-03-23 11:47:41 -07:00
Brad Hefta-Gaub
08b87b9b98 Merge pull request #7434 from zzmp/clean/incomplete-fbo
Clean up QML Render Thread
2016-03-23 10:43:21 -07:00
Brad Hefta-Gaub
2e6c360708 Merge pull request #7427 from huffman/fix-scriptengine-threading
Add protection around ScriptEngine::runInThread being called twice
2016-03-23 10:27:16 -07:00
Chris Collins
29ac80d3fe Merge pull request #7430 from ZappoMan/blenderDestructorCrash
make Blender keep a shared pointer to the model it's blending
2016-03-23 09:00:01 -07:00
Brad Hefta-Gaub
03a12ecf5a Merge pull request #7433 from zzmp/fix/long-qml-instantiation
Avoid triggering deadlock on long local qml component instantion
2016-03-23 08:30:50 -07:00
Brad Hefta-Gaub
fc920c321b Merge pull request #7436 from jherico/alloc_watch
Add a tracker and logging of memory allocated by the GPU library
2016-03-23 08:28:31 -07:00
PhilipRosedale
7e658896e6 update header 2016-03-22 22:39:55 -07:00
PhilipRosedale
472dd07625 airship from hack project 2016-03-22 22:39:22 -07:00
Brad Davis
252a49eea4 Add a tracker and logging of memory allocated by the GPU library 2016-03-22 22:35:46 -07:00
Brad Davis
2fdb92e8cd Move oglplus dependency from sourceforge to s3 2016-03-22 22:19:10 -07:00
Anthony J. Thibault
df187499ff MyAvatar: fix jitter in hands when moving
Store hand controller positions within the avatar in sensor space, not world space.
Before IK the sensorToWorld matrix is updated to reflect the world space motion of the
character controller during physics.  This ensures the IK hand targets move properly with the character.
2016-03-22 19:19:52 -07:00
Zach Pomerantz
40b21933a5 Clean QML Surface render log 2016-03-22 18:42:54 -07:00
Zach Pomerantz
fe1d8b24b4 Lock the QML Surface resizing better 2016-03-22 18:42:46 -07:00
Zach Pomerantz
b41c106f3c Only set the context once per QML surface 2016-03-22 18:40:58 -07:00
Anthony J. Thibault
9dd24f81d4 Fix for osx and linux 2016-03-22 18:24:48 -07:00
Anthony J. Thibault
c40b70688c Made Nsight wrapper win32 only. 2016-03-22 17:43:36 -07:00
Zach Pomerantz
745438148a Reset deadlock watch before qml load 2016-03-22 17:17:36 -07:00
Zach Pomerantz
9c11474dd7 Expose qApp->updateHeartbeat 2016-03-22 17:17:36 -07:00
samcake
34633c2f19 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-03-22 16:51:32 -07:00
samcake
3274df9923 Fixing the missing field for blender translucent map 2016-03-22 16:18:51 -07:00
Brad Hefta-Gaub
9f0084dbb1 make Blender keep a shared pointer to the model it's blending 2016-03-22 16:01:31 -07:00
Anthony Thibault
209524a5c0 openvr: Non-threaded present work
In the unlikely event you hit 90htz in non-threaded present mode, you will have perfect tracking and latency.
This verifies that there are no other sources of tracking or rendering latency, other then the ones we already know about.
2016-03-22 15:38:10 -07:00
samcake
3c075532f8 Good to go for merge 2016-03-22 15:14:01 -07:00
Brad Davis
3e71316589 Merge pull request #7426 from ZappoMan/avatarIdentityFix
fix to default avatar model
2016-03-22 13:46:52 -07:00
Brad Hefta-Gaub
d372ca47ad Merge pull request #7428 from zzmp/fix/clear-qml-gl
Clear GL error before initializing qml to avoid mystery crash
2016-03-22 13:39:45 -07:00
Zach Pomerantz
e28a876629 Compare gl to GL_NO_ERROR, not GLEW_OK 2016-03-22 13:25:43 -07:00