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Merge pull request #7434 from zzmp/clean/incomplete-fbo
Clean up QML Render Thread
This commit is contained in:
commit
08b87b9b98
1 changed files with 28 additions and 44 deletions
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@ -214,22 +214,19 @@ void OffscreenQmlRenderThread::init() {
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connect(_renderControl, &QQuickRenderControl::sceneChanged, _surface, &OffscreenQmlSurface::requestUpdate);
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if (!_canvas.makeCurrent()) {
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qWarning("Failed to make context current on render thread");
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// Failed to make GL context current, this OffscreenQmlSurface is basically dead
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qWarning("Failed to make context current on QML Renderer Thread");
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return;
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}
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_renderControl->initialize(_canvas.getContext());
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setupFbo();
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_escrow.setRecycler([this](GLuint texture){
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_textures.recycleTexture(texture);
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});
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_canvas.doneCurrent();
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}
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void OffscreenQmlRenderThread::cleanup() {
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if (!_canvas.makeCurrent()) {
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qFatal("Failed to make context current on render thread");
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return;
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}
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_renderControl->invalidate();
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_fbo.reset();
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@ -237,7 +234,6 @@ void OffscreenQmlRenderThread::cleanup() {
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_textures.clear();
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_canvas.doneCurrent();
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_canvas.getContextObject()->moveToThread(QCoreApplication::instance()->thread());
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_quit = true;
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@ -245,40 +241,33 @@ void OffscreenQmlRenderThread::cleanup() {
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void OffscreenQmlRenderThread::resize() {
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// Lock _newSize changes
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QMutexLocker locker(&_mutex);
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{
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QMutexLocker locker(&_mutex);
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// Update our members
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if (_quickWindow) {
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_quickWindow->setGeometry(QRect(QPoint(), _newSize));
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_quickWindow->contentItem()->setSize(_newSize);
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// Update our members
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if (_quickWindow) {
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_quickWindow->setGeometry(QRect(QPoint(), _newSize));
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_quickWindow->contentItem()->setSize(_newSize);
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}
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// Qt bug in 5.4 forces this check of pixel ratio,
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// even though we're rendering offscreen.
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qreal pixelRatio = 1.0;
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if (_renderControl && _renderControl->_renderWindow) {
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pixelRatio = _renderControl->_renderWindow->devicePixelRatio();
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}
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uvec2 newOffscreenSize = toGlm(_newSize * pixelRatio);
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if (newOffscreenSize == _size) {
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return;
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}
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qDebug() << "Offscreen UI resizing to " << _newSize.width() << "x" << _newSize.height() << " with pixel ratio " << pixelRatio;
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_size = newOffscreenSize;
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}
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// Qt bug in 5.4 forces this check of pixel ratio,
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// even though we're rendering offscreen.
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qreal pixelRatio = 1.0;
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if (_renderControl && _renderControl->_renderWindow) {
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pixelRatio = _renderControl->_renderWindow->devicePixelRatio();
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}
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uvec2 newOffscreenSize = toGlm(_newSize * pixelRatio);
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_textures.setSize(newOffscreenSize);
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if (newOffscreenSize == _size) {
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return;
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}
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_size = newOffscreenSize;
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// Clear out any fbos with the old size
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if (!_canvas.makeCurrent()) {
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qWarning("Failed to make context current on render thread");
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return;
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}
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qDebug() << "Offscreen UI resizing to " << _newSize.width() << "x" << _newSize.height() << " with pixel ratio " << pixelRatio;
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locker.unlock();
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_textures.setSize(_size);
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setupFbo();
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_canvas.doneCurrent();
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}
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void OffscreenQmlRenderThread::render() {
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@ -287,11 +276,6 @@ void OffscreenQmlRenderThread::render() {
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return;
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}
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if (!_canvas.makeCurrent()) {
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qWarning("Failed to make context current on render thread");
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return;
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}
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QMutexLocker locker(&_mutex);
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_renderControl->sync();
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_waitCondition.wakeOne();
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@ -338,10 +322,10 @@ OffscreenQmlSurface::~OffscreenQmlSurface() {
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QObject::disconnect(&_updateTimer);
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QObject::disconnect(qApp);
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qDebug() << "Stopping QML render thread " << _renderer->currentThreadId();
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qDebug() << "Stopping QML Renderer Thread " << _renderer->currentThreadId();
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_renderer->_queue.add(STOP);
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if (!_renderer->wait(MAX_SHUTDOWN_WAIT_SECS * USECS_PER_SECOND)) {
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qWarning() << "Failed to shut down the QML render thread";
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qWarning() << "Failed to shut down the QML Renderer Thread";
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}
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delete _rootItem;
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