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fixing repported issues during review
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parent
7d99183474
commit
1e46b0803c
3 changed files with 17 additions and 21 deletions
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@ -139,7 +139,7 @@ bool NetworkGeometry::isLoadedWithTextures() const {
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}
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if (!_isLoadedWithTextures) {
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_hasTransparentTextures = true;
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_hasTransparentTextures = false;
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for (auto&& material : _materials) {
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if ((material->albedoTexture && !material->albedoTexture->isLoaded()) ||
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@ -156,7 +156,7 @@ bool NetworkGeometry::isLoadedWithTextures() const {
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material->_material->setTextureMap(model::MaterialKey::ALBEDO_MAP, material->_material->getTextureMap(model::MaterialKey::ALBEDO_MAP));
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const auto& usage = material->albedoTexture->getGPUTexture()->getUsage();
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bool isTransparentTexture = usage.isAlpha() && !usage.isAlphaMask();
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_hasTransparentTextures = isTransparentTexture && _hasTransparentTextures;
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_hasTransparentTextures |= isTransparentTexture;
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}
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}
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@ -80,7 +80,6 @@ void Material::setMetallic(float metallic) {
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_schemaBuffer.edit<Schema>()._metallic = metallic;
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}
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void Material::setTextureMap(MapChannel channel, const TextureMapPointer& textureMap) {
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if (textureMap) {
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_key.setMapChannel(channel, (true));
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@ -90,26 +89,21 @@ void Material::setTextureMap(MapChannel channel, const TextureMapPointer& textur
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_key.setOpacityMaskMap(false);
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_key.setTranslucentMap(false);
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if (textureMap->useAlphaChannel()) {
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if (textureMap->isDefined()) {
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if (textureMap->getTextureView().isValid()) {
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auto usage = textureMap->getTextureView()._texture->getUsage();
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if (usage.isAlpha()) {
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// Texture has alpha, is not just a mask or a true transparent channel
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if (usage.isAlphaMask()) {
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_key.setOpacityMaskMap(true);
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_key.setTranslucentMap(false);
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} else {
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_key.setOpacityMaskMap(false);
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_key.setTranslucentMap(true);
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}
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}
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if (textureMap->useAlphaChannel() && textureMap->isDefined() && textureMap->getTextureView().isValid()) {
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auto usage = textureMap->getTextureView()._texture->getUsage();
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if (usage.isAlpha()) {
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// Texture has alpha, is not just a mask or a true transparent channel
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if (usage.isAlphaMask()) {
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_key.setOpacityMaskMap(true);
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_key.setTranslucentMap(false);
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} else {
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_key.setOpacityMaskMap(false);
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_key.setTranslucentMap(true);
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}
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}
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}
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}
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_schemaBuffer.edit<Schema>()._key = (uint32)_key._flags.to_ulong();
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_textureMaps[channel] = textureMap;
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} else {
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_key.setMapChannel(channel, (false));
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@ -119,9 +113,11 @@ void Material::setTextureMap(MapChannel channel, const TextureMapPointer& textur
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_key.setTranslucentMap(false);
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}
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_schemaBuffer.edit<Schema>()._key = (uint32)_key._flags.to_ulong();
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_textureMaps.erase(channel);
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}
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_schemaBuffer.edit<Schema>()._key = (uint32)_key._flags.to_ulong();
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}
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@ -132,4 +128,4 @@ const TextureMapPointer Material::getTextureMap(MapChannel channel) const {
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} else {
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return TextureMapPointer();
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}
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}
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}
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@ -81,7 +81,7 @@ ItemKey MeshPartPayload::getKey() const {
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if (_drawMaterial) {
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auto matKey = _drawMaterial->getKey();
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if (matKey.isTranslucentFactor() || matKey.isTranslucentMap()) {
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if (matKey.isTranslucent()) {
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builder.withTransparent();
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}
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}
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