Brad Davis
a47614c9b6
Revert "Build a better event bridge"
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This reverts commit a43fde0803
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2016-03-25 09:48:25 -07:00
Brad Davis
a43fde0803
Build a better event bridge
2016-03-24 11:01:06 -07:00
Brad Hefta-Gaub
d1c024fb39
Merge pull request #7286 from zzmp/fix/skybox-tex
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Clean up skybox rendering
2016-03-11 08:50:23 -08:00
Brad Hefta-Gaub
d8d500c318
Merge pull request #7291 from ericrius1/uniformBugRepro
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Rapid uniform change test
2016-03-11 08:45:52 -08:00
Zach Pomerantz
25607709a5
Add test for skybox
2016-03-10 22:52:07 -08:00
ericrius1
5ba96cb07c
removed print statements
2016-03-10 12:47:31 -08:00
ericrius1
8fe926e535
added print statements
2016-03-10 11:41:12 -08:00
ericrius1
2af4dd90e1
updated shader links to be s3
2016-03-10 11:40:09 -08:00
Zach Pomerantz
f37049059e
Finish name changes for rapidProceduralChange
2016-03-10 10:19:52 -08:00
Zach Pomerantz
3cd0f0d237
Drive skybox off of timer
2016-03-09 19:34:48 -08:00
Zach Pomerantz
d89d89fd08
Add all entities and skybox
2016-03-09 18:35:03 -08:00
ericrius1
170dd418f8
chaged shader link
2016-03-09 10:35:11 -08:00
ericrius1
1a09c5d19f
test script for uniform change
2016-03-09 10:33:18 -08:00
ericrius1
8903a61c6e
basic shader
2016-03-09 10:24:46 -08:00
Anthony J. Thibault
0d62b10a8f
Added Mat4 support to script
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Also, hooked up MyAvatar.sensorToWorldMatrix access to script.
2016-03-07 16:16:14 -08:00
Brad Hefta-Gaub
add7f54af3
remove debug line
2016-03-04 15:29:32 -08:00
Brad Hefta-Gaub
21b66354ef
remove debug line
2016-03-04 15:28:49 -08:00
Brad Hefta-Gaub
c9cd8eeba6
fix a couple bugs
2016-03-04 15:27:43 -08:00
Andrew Meadows
9bf4a30a23
fix typo in example script
2016-03-04 10:57:06 -08:00
Nex Pro
6403bb60a5
added particleOrientationTest.js for testing.
2016-02-24 01:20:49 +00:00
samcake
545f276fdf
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-15 09:29:00 -08:00
Brad Davis
908e153c36
Don't drop to half the vsync rate when we can't keep up
2016-02-12 15:57:27 -08:00
samcake
f12030c1a4
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 18:41:02 -08:00
Brad Davis
2ee1f18e06
Allow closed tabs to delete properly
2016-02-11 10:27:24 -08:00
samcake
31230e81bb
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-02-11 10:05:58 -08:00
howard-stearns
cecf2fb611
Up the number.
2016-02-08 17:00:29 -08:00
Howard Stearns
61e521bc63
Fix build (and remove unneeded test file).
2016-02-08 09:33:32 -08:00
Howard Stearns
b08f364447
yes!
2016-02-07 18:29:10 -08:00
Howard Stearns
287d91d4b2
better
2016-02-03 20:57:35 -08:00
Howard Stearns
055de61ec6
update
2016-02-03 11:10:04 -08:00
samcake
cb59cccc0c
Adding 2 lists per brick now, the subcelItems and the regular items, trying to use it, probably buggy
2016-02-02 18:10:56 -08:00
Howard Stearns
59f1cdfc18
Reinit bestPromise with each proposal.
2016-02-02 16:18:33 -08:00
Howard Stearns
03244fbeb5
fix promise-sending.
2016-02-02 15:37:22 -08:00
Howard Stearns
fbcacbe14a
simpler betterNumber test.
2016-02-02 14:31:32 -08:00
Howard Stearns
3d01b3ec2b
watchdog
2016-02-02 14:15:03 -08:00
Howard Stearns
38443af437
typo
2016-02-02 13:36:40 -08:00
Howard Stearns
cdff3323fb
typo
2016-02-02 13:25:42 -08:00
Howard Stearns
d0af2220dc
Virtual baton.
2016-02-02 13:20:41 -08:00
howard-stearns
ae10d4343c
Add data for a 2k triangle model.
2016-02-01 11:47:33 -08:00
Howard Stearns
d8069b6dbf
Whitespace and jslinting.
2016-02-01 11:28:51 -08:00
howard-stearns
5376ba9b7d
update to match lod doc
2016-01-29 11:27:27 -08:00
howard-stearns
1fcb90ad7f
checkpoint
2016-01-27 13:34:25 -08:00
ericrius1
5132406d37
Test script for lod testing
2016-01-21 10:51:15 -08:00
James B. Pollack
8c4abd2a2d
Merge pull request #6847 from howard-stearns/tribbles
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tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
3631db4e2d
Merge pull request #6845 from howard-stearns/render-matrix
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render test script
2016-01-16 18:16:49 -08:00
Howard Stearns
1985aa9d77
Drops a bunch of "tribbles" (small spheres) in front of you.
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They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a
A test script to confirm that the specified edit rate can be achieved for the specified number of objects.
2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72
A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead.
2016-01-16 11:17:13 -08:00
Anthony J. Thibault
5d19de76ab
Added avatarAttachmentTest.js script
2016-01-07 16:15:24 -08:00
Brad Davis
1b82200ecb
Address some z-ordering issues in overlay windows
2016-01-06 10:58:56 -08:00