Commit graph

73 commits

Author SHA1 Message Date
Brad Davis
a47614c9b6 Revert "Build a better event bridge"
This reverts commit a43fde0803.
2016-03-25 09:48:25 -07:00
Brad Davis
a43fde0803 Build a better event bridge 2016-03-24 11:01:06 -07:00
Brad Hefta-Gaub
d1c024fb39 Merge pull request #7286 from zzmp/fix/skybox-tex
Clean up skybox rendering
2016-03-11 08:50:23 -08:00
Brad Hefta-Gaub
d8d500c318 Merge pull request #7291 from ericrius1/uniformBugRepro
Rapid uniform change test
2016-03-11 08:45:52 -08:00
Zach Pomerantz
25607709a5 Add test for skybox 2016-03-10 22:52:07 -08:00
ericrius1
5ba96cb07c removed print statements 2016-03-10 12:47:31 -08:00
ericrius1
8fe926e535 added print statements 2016-03-10 11:41:12 -08:00
ericrius1
2af4dd90e1 updated shader links to be s3 2016-03-10 11:40:09 -08:00
Zach Pomerantz
f37049059e Finish name changes for rapidProceduralChange 2016-03-10 10:19:52 -08:00
Zach Pomerantz
3cd0f0d237 Drive skybox off of timer 2016-03-09 19:34:48 -08:00
Zach Pomerantz
d89d89fd08 Add all entities and skybox 2016-03-09 18:35:03 -08:00
ericrius1
170dd418f8 chaged shader link 2016-03-09 10:35:11 -08:00
ericrius1
1a09c5d19f test script for uniform change 2016-03-09 10:33:18 -08:00
ericrius1
8903a61c6e basic shader 2016-03-09 10:24:46 -08:00
Anthony J. Thibault
0d62b10a8f Added Mat4 support to script
Also, hooked up MyAvatar.sensorToWorldMatrix access to script.
2016-03-07 16:16:14 -08:00
Brad Hefta-Gaub
add7f54af3 remove debug line 2016-03-04 15:29:32 -08:00
Brad Hefta-Gaub
21b66354ef remove debug line 2016-03-04 15:28:49 -08:00
Brad Hefta-Gaub
c9cd8eeba6 fix a couple bugs 2016-03-04 15:27:43 -08:00
Andrew Meadows
9bf4a30a23 fix typo in example script 2016-03-04 10:57:06 -08:00
Nex Pro
6403bb60a5 added particleOrientationTest.js for testing. 2016-02-24 01:20:49 +00:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Brad Davis
908e153c36 Don't drop to half the vsync rate when we can't keep up 2016-02-12 15:57:27 -08:00
samcake
f12030c1a4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 18:41:02 -08:00
Brad Davis
2ee1f18e06 Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
howard-stearns
cecf2fb611 Up the number. 2016-02-08 17:00:29 -08:00
Howard Stearns
61e521bc63 Fix build (and remove unneeded test file). 2016-02-08 09:33:32 -08:00
Howard Stearns
b08f364447 yes! 2016-02-07 18:29:10 -08:00
Howard Stearns
287d91d4b2 better 2016-02-03 20:57:35 -08:00
Howard Stearns
055de61ec6 update 2016-02-03 11:10:04 -08:00
samcake
cb59cccc0c Adding 2 lists per brick now, the subcelItems and the regular items, trying to use it, probably buggy 2016-02-02 18:10:56 -08:00
Howard Stearns
59f1cdfc18 Reinit bestPromise with each proposal. 2016-02-02 16:18:33 -08:00
Howard Stearns
03244fbeb5 fix promise-sending. 2016-02-02 15:37:22 -08:00
Howard Stearns
fbcacbe14a simpler betterNumber test. 2016-02-02 14:31:32 -08:00
Howard Stearns
3d01b3ec2b watchdog 2016-02-02 14:15:03 -08:00
Howard Stearns
38443af437 typo 2016-02-02 13:36:40 -08:00
Howard Stearns
cdff3323fb typo 2016-02-02 13:25:42 -08:00
Howard Stearns
d0af2220dc Virtual baton. 2016-02-02 13:20:41 -08:00
howard-stearns
ae10d4343c Add data for a 2k triangle model. 2016-02-01 11:47:33 -08:00
Howard Stearns
d8069b6dbf Whitespace and jslinting. 2016-02-01 11:28:51 -08:00
howard-stearns
5376ba9b7d update to match lod doc 2016-01-29 11:27:27 -08:00
howard-stearns
1fcb90ad7f checkpoint 2016-01-27 13:34:25 -08:00
ericrius1
5132406d37 Test script for lod testing 2016-01-21 10:51:15 -08:00
James B. Pollack
8c4abd2a2d Merge pull request #6847 from howard-stearns/tribbles
tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
3631db4e2d Merge pull request #6845 from howard-stearns/render-matrix
render test script
2016-01-16 18:16:49 -08:00
Howard Stearns
1985aa9d77 Drops a bunch of "tribbles" (small spheres) in front of you.
They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a A test script to confirm that the specified edit rate can be achieved for the specified number of objects. 2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72 A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead. 2016-01-16 11:17:13 -08:00
Anthony J. Thibault
5d19de76ab Added avatarAttachmentTest.js script 2016-01-07 16:15:24 -08:00
Brad Davis
1b82200ecb Address some z-ordering issues in overlay windows 2016-01-06 10:58:56 -08:00