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Add all entities and skybox
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1 changed files with 40 additions and 18 deletions
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@ -3,8 +3,13 @@
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//
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// Created by Eric Levin on 3/9/2016.
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// Copyright 2016 High Fidelity, Inc.
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// This test creates a primitive with a fragment shader and rapidly updates its uniform values
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// For the test to pass, the uniform should update at rate of update loop without the client crashing
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//
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// This test creates primitives with fragment shaders and rapidly updates its uniforms, as well as a skybox.
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// For the test to pass:
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// - The primitives (cube and sphere) should update at rate of update loop, cycling through red values.
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// - The skymap should do the same, although its periodicity may be different.
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//
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// Under the hood, the primitives are driven by a uniform, while the skymap is driven by a timer.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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@ -14,28 +19,38 @@ var orientation = Camera.getOrientation();
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orientation = Quat.safeEulerAngles(orientation);
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orientation.x = 0;
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orientation = Quat.fromVec3Degrees(orientation);
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var center = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));
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var centerUp = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));
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centerUp.y += 0.5;
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var centerDown = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));
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centerDown.y -= 0.5;
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var SHADER_URL = "https://s3-us-west-1.amazonaws.com/hifi-content/eric/shaders/rapidUniformChangeTest.fs";
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var userData = {
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ProceduralEntity: {
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shaderUrl: SHADER_URL,
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uniforms: {
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red: 0.0
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}
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uniforms: { red: 0.0 }
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}
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}
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var testEntity = Entities.addEntity({
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var edit = JSON.stringify(userData);
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var testBox = Entities.addEntity({
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type: "Box",
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dimensions: {
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x: 0.5,
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y: 0.5,
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z: 0.5
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},
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position: center,
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userData: JSON.stringify(userData)
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dimensions: { x: 0.5, y: 0.5, z: 0.5 },
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position: centerUp,
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userData: edit
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});
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var testSphere = Entities.addEntity({
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type: "Sphere",
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dimensions: { x: 0.5, y: 0.5, z: 0.5 },
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position: centerDown,
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userData: edit
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});
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var testZone = Entities.addEntity({
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type: "Zone",
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dimensions: { x: 3, y: 3, z: 3 },
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position: MyAvatar.position,
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userData: edit
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});
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@ -44,7 +59,11 @@ var currentTime = 0;
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function update(deltaTime) {
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var red = (Math.sin(currentTime) + 1) / 2;
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userData.ProceduralEntity.uniforms.red = red;
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Entities.editEntity(testEntity, {userData: JSON.stringify(userData)});
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edit = { userData: JSON.stringify(userData) };
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Entities.editEntity(testBox, edit);
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Entities.editEntity(testSphere, edit);
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Entities.editEntity(testZone, edit);
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currentTime += deltaTime;
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}
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@ -53,5 +72,8 @@ Script.update.connect(update);
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Script.scriptEnding.connect(cleanup);
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function cleanup() {
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Entities.deleteEntity(testEntity);
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}
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Entities.deleteEntity(testBox);
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Entities.deleteEntity(testSphere);
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Entities.deleteEntity(testZone);
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}
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