Commit graph

543 commits

Author SHA1 Message Date
Brad Davis
e7b8efc2d9 Cleaning up unused stuff 2015-04-24 16:44:48 -07:00
Brad Davis
08d60c6a01 Fixing message dialog 2015-04-24 16:19:39 -07:00
Brad Davis
99a6e1f86c Breaking up offscreen UI work 2015-04-24 13:21:21 -07:00
Brad Davis
1ff8c67576 More work on menus and some code cleanup 2015-04-24 12:54:11 -07:00
Brad Davis
d68d13489d Working on appearance of menus 2015-04-23 21:55:31 -07:00
Brad Davis
f17387fab4 Working on menus 2015-04-23 21:23:21 -07:00
Brad Davis
bb1c73adc7 Working on menus 2015-04-23 14:24:01 -07:00
Brad Davis
8cb298a55b Working on menus 2015-04-23 14:23:15 -07:00
Brad Davis
d2ff89aaec Cleaning up qml 2015-04-23 14:23:13 -07:00
Brad Davis
8269b9925b Adding first pass at message box 2015-04-23 14:23:12 -07:00
Brad Davis
a9d65f168b Working on marketplace dialog 2015-04-23 14:23:11 -07:00
Brad Davis
8d23bf874f Enable resizable dialogs 2015-04-17 17:43:54 -07:00
Brad Davis
16efa2a46f Improving toggle visibility and loading behavior 2015-04-17 16:59:04 -07:00
Brad Davis
ad585f7559 Fixing NaN reference in test dialog 2015-04-17 10:05:54 -07:00
Brad Davis
781abdd047 Tweaking test dialog and adding browser test 2015-04-17 09:53:40 -07:00
Brad Davis
fd0c130dc2 Working on simplifying new dialog creation 2015-04-16 22:20:49 -07:00
Bradley Austin Davis
f700607a65 Working on OSX functionality 2015-04-15 23:08:55 -07:00
Brad Davis
aba2b395a6 Working on testing the QML ui 2015-04-15 12:35:30 -07:00
Brad Davis
d14d5f3d29 Working on new-UI implementations of address bar and login 2015-04-15 00:36:04 -07:00
Grayson Stebbins
0fd17b3303 editEntities.js --> edit.js 2015-03-27 14:40:16 -07:00
Ryan Huffman
3f986229d1 Rename edit-entities-commands.html to edit-commands.html 2015-03-24 13:43:10 -07:00
Ryan Huffman
6c941d73d5 Update edit.js help 2015-03-24 13:34:14 -07:00
Grayson Stebbins
7c78e598b8 Update to .com instead of .io in Welcome dialog 2015-03-06 15:15:48 -08:00
Jason Hawks
d0b47a66ab removed at symbol and added enter for teleport box 2015-02-19 14:49:00 -05:00
Clément Brisset
d2ed782626 Merge pull request #4308 from Triplelexx/20315
CR for Job #20315 - Update contents of the "welcome to Interface" dialog
2015-02-19 10:27:27 -08:00
Triplelexx
ffc6a6883e Add images to welcome page
Replaced SVG placeholder items with images in interface-welcome.html.
2015-02-17 20:45:01 +00:00
Kai Ludwig
0de598586c removed id "g3322" in start-script.svg because it is no longer used and causes a "link rect899 hasn't been detected!" message on script editor open. 2015-02-17 18:37:23 +01:00
Triplelexx
4936aac61c Code fixes
Fix for CentOS showing too small.
Horizontal bar removed.
2015-02-13 04:42:23 +00:00
Triplelexx
a968c0dcf9 Code revision & integration
Change C++ source to use new HTML file. Old file deleted.
HTML formatting revised, some incorrect code pulled.
2015-02-13 00:07:56 +00:00
Triplelexx
2e62e6b1e9 Create interface-welcome.html
Initial commit for feedback. I need to double-check against Worklist
coding standards.
2015-02-12 22:44:49 +00:00
Andrzej Kapolka
b4cd13f0be Fix for misaligned color/material textures when resolution is greater than the
height map.
2015-01-20 13:07:35 -08:00
Andrzej Kapolka
dafa44570a That was not the shader change I wanted to check in. This was. 2015-01-19 17:15:58 -08:00
Andrzej Kapolka
e5f3d48ffb Fix for splatted textures against empty regions. 2015-01-19 16:33:41 -08:00
Andrzej Kapolka
c99e2c3ec6 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
2015-01-08 14:57:03 -08:00
Brad Hefta-Gaub
58a2a5eb83 Merge pull request #4027 from huffman/grid-shader-updates
Grid shader updates
2015-01-05 13:00:05 -08:00
Andrzej Kapolka
3959f99910 Fixed voxel textures. 2015-01-02 13:57:27 -08:00
Ryan Huffman
b6b2388d41 Update grid rendering to fade from center location rather than distance from camera 2014-12-31 11:15:44 -08:00
Sam Gateau
37017d0c16 moving the deferrered shaders from the resource folder to built-in the executable 2014-12-30 17:42:10 -08:00
Sam Gateau
e752edc44a Moving the shaders used in Model.cpp from resources folder into the built-in executable 2014-12-30 12:35:00 -08:00
Sam Gateau
29726b1b70 removing shaders from resource 2014-12-25 20:05:00 -08:00
ZappoMan
208d3c8413 remove old unused shaders 2014-12-11 13:59:21 -08:00
Sam Gateau
ff4d28abeb hack a separate emissive information in the g-buffer 2014-11-25 18:27:49 -08:00
Sam Gateau
77077f4e9c hack a separate emissive information in the g-buffer 2014-11-25 18:17:28 -08:00
Sam Gateau
4fbb094978 No reason to change that... 2014-11-24 15:39:34 -08:00
Sam Gateau
1f10a44ae4 More typos in glsl 2014-11-24 15:38:12 -08:00
Sam Gateau
68e2df8fc2 add a emissive parameter value to the lightmap shaders 2014-11-24 14:35:42 -08:00
Sam Gateau
6591f4dac2 adjust lighmap shading equation 2014-11-24 11:18:21 -08:00
Sam Gateau
8b23a2cd1e adding the shader files for the lightmap case 2014-11-24 10:33:31 -08:00
Sam Gateau
1f22d5b493 Merge branch 'master' of https://github.com/highfidelity/hifi into tot 2014-11-24 10:05:39 -08:00
Sam Gateau
87471df7a1 First version of the lighmap working 2014-11-21 18:08:34 -08:00
Sam Gateau
764ad72471 adding the light map support from FBX 2014-11-20 09:54:41 -08:00
Andrzej Kapolka
6dc4abd286 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-11-14 13:22:37 -08:00
Andrzej Kapolka
779f5f7614 Default avatar fixes. 2014-11-14 13:02:02 -08:00
Andrzej Kapolka
d05bb49a74 Yet more heightfield spanner bits. 2014-11-12 15:40:54 -08:00
Andrzej Kapolka
caef237376 More work on spannerizing heightfields. 2014-11-11 14:40:05 -08:00
Andrzej Kapolka
e08a0144c2 Cleanup on aisle three! Removed the color/normal/voxelized spanner bits, as
well as the throbbing/scripted guides and the notion of spanner masking.
2014-11-06 19:15:43 -08:00
Andrzej Kapolka
fd00461b4e Perspective correction fix (lets us use lower tesselation on light volumes). 2014-11-05 16:50:34 -08:00
Andrzej Kapolka
1763d8f7f0 Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
2014-11-04 17:29:19 -08:00
Andrzej Kapolka
e76a8c2234 Fix for ambient occlusion in 3DTV mode. 2014-11-03 17:36:10 -08:00
Ryan Huffman
4f2fef0428 Add edit entities help window 2014-10-30 12:02:30 -07:00
Andrzej Kapolka
631419d23c Tweaks to heightfield conversion. 2014-10-22 18:22:21 -07:00
Andrzej Kapolka
3006950b83 Comment fix. 2014-10-14 18:24:44 -07:00
Andrzej Kapolka
fba383f6d3 Render voxel cursor on heightfields, too. 2014-10-14 15:21:45 -07:00
Andrzej Kapolka
d1c6aef953 Fixed my swizzle! 2014-10-10 17:36:21 -07:00
Andrzej Kapolka
1f63656a14 Comment fix. 2014-10-10 17:25:25 -07:00
Andrzej Kapolka
60da0f1567 Allow drawing cursor on dual contour surface, wired up material paint tool. 2014-10-10 17:18:52 -07:00
Andrzej Kapolka
c9fb73ecf8 Playing around with using points to represent distant voxel surfaces. 2014-10-06 18:52:10 -07:00
Andrzej Kapolka
0d5f81c062 Merge pull request #3540 from samcake/temp0
replacing glutSolidSPhere by a cached Geometry
2014-10-06 12:23:44 -07:00
Sam Gateau
bd5c6517a5 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
Conflicts:
	interface/src/ui/MetavoxelEditor.cpp
	interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Andrzej Kapolka
91942e6188 Reduce the size of the smoothing step. 2014-10-03 17:17:22 -07:00
Andrzej Kapolka
3d88463569 Blend between cube face textures. 2014-10-03 17:05:14 -07:00
Sam Gateau
738369e21f Replacing glutSolidSphere by a cached Geometry
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)

- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using  fOuterRadius
2014-10-03 16:55:58 -07:00
Andrzej Kapolka
bf1c7b17fe Fix for texture coordinate generation. 2014-10-02 18:09:47 -07:00
Stephen Birarda
5b2b0c47c0 Merge pull request #3483 from stojce/20061
Code Review for Job #20061
2014-09-26 14:24:44 -07:00
stojce
039deb8b42 added go button active state icon 2014-09-24 23:26:34 +02:00
stojce
c14bf84af8 layout fix 2014-09-24 00:14:00 +02:00
Andrzej Kapolka
16cfaa6ea5 Use cubic texture coordinate generation for the dual contour surfaces. 2014-09-23 13:28:00 -07:00
Andrzej Kapolka
646c0dc48f Working on translucent model bits. 2014-09-19 15:31:46 -07:00
Andrzej Kapolka
446c2193ff Limit what we render for deferred point/spot lights based on the light's
radius.
2014-09-19 12:18:00 -07:00
Andrzej Kapolka
b9ae005e53 Working on the actual deferred lights. 2014-09-18 16:12:46 -07:00
Andrzej Kapolka
7580a1da89 Glow fix for simple shader. 2014-09-15 17:33:07 -07:00
Andrzej Kapolka
580d591dc4 Working on getting glow to work with deferred lighting. 2014-09-15 17:11:36 -07:00
Andrzej Kapolka
0f3a020b5d Working on getting particles/entities to work with deferred lighting;
normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
e3a1341be1 Don't include the color on the skin. 2014-09-15 12:52:35 -07:00
Andrzej Kapolka
b3b82ba56c I think we need to include the color. 2014-09-15 12:49:51 -07:00
Andrzej Kapolka
70c8c146bc Fix for specular issue on Nvidia, try passing along material colors. 2014-09-15 12:44:25 -07:00
Andrzej Kapolka
4475759461 Revert the normal-based ambient occlusion; I wasn't crazy about the look of
it.  Will perhaps revisit later.
2014-09-15 11:52:44 -07:00
Andrzej Kapolka
48adbdfbd2 Shadow fix. 2014-09-12 19:05:49 -07:00
Andrzej Kapolka
24b193b5dc Alpha testing bits. 2014-09-12 18:11:46 -07:00
Andrzej Kapolka
42c8701b26 Don't use gl_Color for skin. 2014-09-12 17:36:58 -07:00
Andrzej Kapolka
72f38900bb Fix for blending on models. 2014-09-12 17:31:03 -07:00
Andrzej Kapolka
53933fc9c6 Working on deferred lighting for models. 2014-09-12 17:09:07 -07:00
Andrzej Kapolka
7074d96c04 Working on support for specular components in deferred lights. 2014-09-12 14:11:56 -07:00
Andrzej Kapolka
f954e4d7ea Fix for deferred lighting on voxels. 2014-09-11 19:06:29 -07:00
Andrzej Kapolka
e6f37544fd Use deferred lighting for voxels as well as metavoxels. 2014-09-11 18:06:56 -07:00
stojce
3339b92a49 Merge branch 'master' of https://github.com/highfidelity/hifi into 19964 2014-09-05 07:45:55 +02:00
Andrzej Kapolka
21f3f2b90e Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
stojce
b527966db8 Merge branch 'master' of https://github.com/highfidelity/hifi into 19964
Conflicts:
	interface/ui/preferencesDialog.ui
2014-08-29 08:46:02 +02:00
Andrzej Kapolka
2dfabdfe64 Support for scaling splat textures in S and T, use mipmaps for them. 2014-08-22 16:43:09 -07:00
stojce
7e250bc899 Remove custom styling 2014-08-23 00:16:25 +02:00
Andrzej Kapolka
72500630b0 Basic splatting. 2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e Working on texture rendering. 2014-08-20 14:48:02 -07:00
Andrzej Kapolka
668f6d3cfd Support for shadows on heightmaps. 2014-08-15 16:13:47 -07:00
Andrzej Kapolka
2c0f8ff57e Working on rejiggering the heightfield tiles. 2014-08-12 10:56:15 -07:00
Andrzej Kapolka
b7b1b018ee No need to use a texture for the cursor; we can just use a fragment shader. 2014-08-08 11:24:57 -07:00
Andrzej Kapolka
0fc34a47aa Show heightfield cursor. 2014-08-07 18:19:58 -07:00
Andrzej Kapolka
4696832ec6 Compute heightfield normals from adjacent values in vertex shader. 2014-08-05 15:13:50 -07:00
Andrzej Kapolka
c3c2265ddd Hide the unset (black) bits. 2014-07-30 18:14:11 -07:00
Andrzej Kapolka
6824479762 Progress on rendering heightfield buffers. 2014-07-29 16:06:35 -07:00
Andrzej Kapolka
aeee369286 Working on heightfield implementation. 2014-07-28 19:10:59 -07:00
Andrzej Kapolka
bbd977777a Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-07-22 19:24:02 -07:00
Andrzej Kapolka
4f87524821 Switched back to using uniforms for light parameters, as using the fixed
function state killed my frame rate.  Also cleaned up some of the location
tracking.
2014-07-22 18:03:13 -07:00
Andrzej Kapolka
be028c2b01 Fixes for local lights. 2014-07-22 14:13:51 -07:00
Andrzej Kapolka
0ddd3e650c More point bits (trying a different tack). 2014-07-21 19:00:13 -07:00
TonyPeng
ef4b95c6e0 Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
TonyPeng
56eadcb0dc Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays. 2014-07-09 12:05:34 -07:00
TonyPeng
94e81da557 Added local lights to avatar. Added haze to voxel. 2014-07-08 09:44:28 -07:00
Chris Oates
2d9a42c07a Merge branch 'master' of https://github.com/highfidelity/hifi 2014-07-02 13:12:37 -07:00
Chris Oates
e903b1659a Implemented Improved Perlin Noise in existing "textured voxels" option.
TextureCache.cpp: modified so that permutation texture contains known permutation of 0..255 rather than random set of values. Does not noticeably affect visuals.
perlin_modulate.frag: implementation of improved noise, per 2002 SIGGRAPH paper, including "turbulence" summation.
2014-07-02 13:09:16 -07:00
barnold1953
1af2996cf2 Properly use body orientation for Oculus camera 2014-06-27 09:53:31 -07:00
barnold1953
67c5281205 Fixed CMake for oculus. Gave Oculus its own camera for minimum latency. 2014-06-26 17:10:53 -07:00
barnold1953
6fcfde1100 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusSDK 2014-06-26 11:27:47 -07:00
barnold1953
61b20b2be0 Working 3.2 Oculus SDK 2014-06-26 09:56:19 -07:00
Ryan Huffman
7a08ac76d2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Menu.cpp
	interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
barnold1953
c593117ac5 New reticle for sixense and oculus mouse movement 2014-06-13 15:03:09 -07:00
Ryan Huffman
355fe01490 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/ui/PreferencesDialog.cpp
	interface/src/ui/RunningScriptsWidget.cpp
	interface/ui/preferencesDialog.ui
	interface/ui/runningScriptsWidget.ui
2014-06-11 13:30:47 -07:00
Andrzej Kapolka
67921c474e Merge branch 'master' of https://github.com/highfidelity/hifi into cascade 2014-05-29 17:09:09 -07:00
Andrzej Kapolka
391902f79b Cascaded shadow maps for models. 2014-05-29 15:30:40 -07:00
Andrzej Kapolka
09231f01f3 Retain "simple" shadows, supply cascaded as option. 2014-05-29 12:48:41 -07:00
AndrewMeadows
21f045ebe0 Merge pull request #2939 from huffman/19648
Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Andrzej Kapolka
ff77644caa Progress on selecting cascades. 2014-05-28 18:35:30 -07:00
Andrzej Kapolka
c3f6cab199 Working on cascading shadow maps. 2014-05-28 15:20:09 -07:00
Andrzej Kapolka
7c12417653 Use multisampling on the shadow maps for the voxels, too. 2014-05-27 17:26:19 -07:00
Ryan Huffman
44c5e56a4b Update JSConsole colors 2014-05-27 14:09:53 -07:00
Andrzej Kapolka
e22d239d4d What the heck; let's try using some multisampling on the shadow maps. 2014-05-27 12:30:45 -07:00
Ryan Huffman
4a0a9f8a36 Update console style 2014-05-27 08:57:29 -07:00
Ryan Huffman
9af0269151 Update console style 2014-05-27 08:05:56 -07:00
Andrzej Kapolka
67e3454a86 Missed a few files. 2014-05-23 16:37:12 -07:00
Andrzej Kapolka
0baf757c0d Basic support for shadows on models. 2014-05-23 16:35:51 -07:00
Andrzej Kapolka
bfd00f1b15 Use local viewer model for specular. 2014-05-23 10:57:14 -07:00
Ryan Huffman
4115e0fab2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Application.cpp
	interface/ui/preferencesDialog.ui
2014-05-21 13:42:37 -07:00
Andrzej Kapolka
4f4b4c08bb Restore specular lighting--but, per the OpenGL spec, shut off specular
contribution if the surface isn't facing the light.
2014-05-19 12:29:49 -07:00
Kai Ludwig
51965fd283 changed
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
    float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));

Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Ryan Huffman
cfb1e5ac4e Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/ui/runningScriptsWidget.ui
2014-05-14 17:33:47 -07:00
Ryan Huffman
38a5b5b8d1 Add ScriptsLocation settings value 2014-05-14 00:28:11 -07:00
Stojce Slavkovski
7ffb700564 fixed mention sounds dir for deployment 2014-05-12 20:55:24 +02:00
Andrzej Kapolka
d0537e7ead Specular map support. 2014-05-06 17:32:10 -07:00
Ryan Huffman
f4cb17ba4a Merge remote-tracking branch 'upstream/master' into 19640 2014-05-06 16:18:25 -07:00
Ryan Huffman
911b8cd623 Update welcome screen 2014-05-06 16:17:40 -07:00
Stojce Slavkovski
4d8e1b5bd4 repled audio files 2014-05-02 23:52:12 +02:00
Stojce Slavkovski
d6b7dac649 Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-05-01 01:41:11 +02:00
Ryan Huffman
edcff0b67f Merge remote-tracking branch 'upstream/master' into RunningScripts
Conflicts:
	interface/src/Application.cpp
	interface/src/ui/FramelessDialog.cpp
	interface/src/ui/FramelessDialog.h
2014-04-29 16:28:36 -07:00
Stojce Slavkovski
ca2c8d2fff Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-04-29 22:31:47 +02:00
Clément Brisset
02d527baae Merge pull request #2740 from stojce/19617
Code Review for Job #19617
2014-04-29 11:29:12 -07:00
Stojce Slavkovski
d24b55871f Merge branch 'master' of https://github.com/worklist/hifi into 19597 2014-04-29 19:05:16 +02:00
Stojce Slavkovski
9f070406ed missing 'extra debugging' check icon; fix font 2014-04-29 00:02:24 +02:00
Ryan Huffman
46d4a31f01 Update login images 2014-04-28 13:16:06 -07:00
Ryan Huffman
23397a4b10 Add LoginDialog 2014-04-28 08:55:03 -07:00
Stojce Slavkovski
5c7fb3eca5 Add chat mention notifications 2014-04-26 22:19:33 +02:00
Ryan Huffman
792ab7e17e Update icon for Load Script button 2014-04-25 15:57:10 -07:00
Ryan Huffman
c65d5f08ca Merge remote-tracking branch 'upstream/master' into 19554-2 2014-04-23 10:54:51 -07:00
Ryan Huffman
9bea70ac54 Revert "Add emoticons to chat"
This reverts commit 3c9b6264a8.
2014-04-23 10:49:22 -07:00
Thijs Wenker
c016d6557e - few Adjustments in Application class for Script editor
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Ryan Huffman
3c9b6264a8 Add emoticons to chat 2014-04-17 19:51:25 -07:00
Ryan Huffman
2de9848a37 Merge remote-tracking branch 'upstream/master' into 19554-2 2014-04-16 14:42:20 -07:00
Ryan Huffman
4afea2d228 Remove chat window docking 2014-04-16 09:55:12 -07:00
Thijs Wenker
8e6130091d Merge branch 'master' of https://github.com/highfidelity/hifi into 19561 2014-04-16 11:28:46 +02:00
Stojce Slavkovski
1a3e6595c5 Allow users to set the destination of Snapshots 2014-04-15 19:36:02 +02:00
Thijs Wenker
1634e574d7 Merge branch 'master' of https://github.com/highfidelity/hifi into 19561 2014-04-15 00:40:48 +02:00
Thijs Wenker
af47510b05 Initial script editor widget / icons made by MaximillianMerlin ty 2014-04-15 00:30:01 +02:00
Ryan Huffman
aaddecd024 Merge remote-tracking branch 'upstream/master' into 19554
Conflicts:
	interface/resources/resources.qrc
	interface/ui/chatWindow.ui
2014-04-14 11:20:49 -07:00
Atlante45
c39434f4e3 Merge branch 'master' of https://github.com/highfidelity/hifi into remove_qrc_from_sources
Conflicts:
	interface/resources/resources.qrc
2014-04-11 12:08:17 -07:00
Atlante45
18b364d9d9 Removed QResources from Interface 2014-04-11 11:57:25 -07:00
Philip Rosedale
8ccc0a2081 Merge pull request #2650 from thoys/chatwindow-docking-feature
Fixed docking of ChatWindow
2014-04-11 07:21:53 -07:00
Stojce Slavkovski
3af3b29588 removed dependency on QT resource 2014-04-11 00:54:54 +02:00
Thijs Wenker
f0463a5679 Fixed docking of ChatWindow
Temporary Pin Icon, replace with a nice looking one please
2014-04-11 00:45:38 +02:00
Stojce Slavkovski
459fed5c7b Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-04-10 21:52:37 +02:00
Ryan Huffman
de475ee46c Update behavior of chat window close button
Use a stylesheet to suppress highlighting of the background when
pressing the button down.  Instead, it will change the image.

Unfortunately I wasn't able to find a way to do this without requiring
an extra image, or by doing it through the icon system.  The different
icon states didn't seem to take effect for button presses, and using
opacity in the stylesheet doesn't work yet for `QPushButton`s.
2014-04-10 12:19:27 -07:00
Stephen Birarda
c208af2246 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-04-09 15:10:48 -07:00
stojce
c9605be193 Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-04-09 21:57:56 +02:00
Stephen Birarda
f969e050cd add apache license to shader headers 2014-04-09 09:59:05 -07:00
stojce
ce85e67a42 Modify icons in Interface "mirror" 2014-04-09 18:54:59 +02:00
stojce
8dc6ca75a4 Merge branch 'master' of https://github.com/worklist/hifi into 19508
Conflicts:
	interface/interface_en.ts
	interface/resources/resources.qrc
	interface/src/Menu.cpp
2014-04-04 21:16:29 +02:00
Atlante45
5acc8313ba Manual merge 2014-04-02 18:07:55 -07:00
Andrzej Kapolka
563725e781 Use the "correct" shadow strategy: include only ambient term when in shadow. 2014-03-27 13:44:34 -07:00
Andrzej Kapolka
7cc7230745 Adjust the shadow shader to prevent seeing shadows on the opposite sides of
objects.  Closes #2544.
2014-03-27 13:18:45 -07:00
stojce
547f33f4d6 Merge branch 'master' of https://github.com/worklist/hifi into 19508
Conflicts:
	interface/interface_en.ts
2014-03-25 22:15:52 +01:00
Andrzej Kapolka
62884f1f4f Don't use textures/fancy shaders when rendering shadow map. Closes #2270. 2014-03-24 13:15:03 -07:00
stojce
aaa5e15035 Merge branch 'master' of https://github.com/worklist/hifi into 19508
Conflicts:
	assignment-client/src/audio/AudioMixer.cpp
	assignment-client/src/audio/AudioMixerClientData.cpp
	interface/interface_en.ts
	interface/src/Menu.cpp
	libraries/audio/src/AudioRingBuffer.cpp
2014-03-21 22:35:57 +01:00
stojce
9077a05f9d - Layout fix
- Model browsers
- merge
2014-03-21 22:34:10 +01:00
Andrzej Kapolka
5b3340ce49 Add Ryan's updated smoothing factors. 2014-03-21 10:38:29 -07:00
stojce
b417851dde Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-03-20 12:10:53 +01:00
Andrzej Kapolka
f2cc227331 Ryan's requested change for rotation smoothing. 2014-03-18 10:17:32 -07:00
stojce
913783c0f1 resizing
- fixed layout
2014-03-16 22:47:03 +01:00
stojce
ebd7dff4b9 QSpinBox, QDoubleSpinBox styling 2014-03-15 22:07:29 +01:00
stojce
4e2d3c9549 styling QSlider 2014-03-14 23:24:32 +01:00
stojce
939c17d0be Merge branch 'master' of https://github.com/worklist/hifi into 19508
Conflicts:
	interface/src/Menu.h
2014-03-13 18:41:58 +01:00
Dimitar Dobrev
727903b216 Changed the chat window to a popup with a custom closing button. 2014-03-13 04:07:33 +02:00
Andrzej Kapolka
853bba27ca Applied Ryan's tweaks to Visage mapping and config file. 2014-03-10 15:13:24 -07:00
stojce
8decf55e3f Merge branch 'master' of https://github.com/worklist/hifi into 19508 2014-03-08 13:19:45 +01:00