Commit graph

1301 commits

Author SHA1 Message Date
Atlante45
a1bd5623e1 refactor + solved network issues 2014-11-14 12:04:49 -08:00
Atlante45
4afcf9b240 Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-14 08:29:22 -08:00
Brad Hefta-Gaub
db2b5fc28d Merge pull request #3791 from ctrlaltdavid/20128
CR for Job #20128 - Make leapHands.js compensate for avatars without wrist joints
2014-11-13 20:44:43 -08:00
Brad Hefta-Gaub
27c37f3a4e Merge pull request #3784 from ctrlaltdavid/20157
CR for Job #20157 - Enable "Get Overlay properties" from javascript
2014-11-13 20:43:38 -08:00
Atlante45
4c35f8e325 Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-13 18:06:30 -08:00
Atlante45
ce73f75e7d Merge branch 'entities_userdata' into chessgame 2014-11-13 17:45:55 -08:00
Chris Collins
c55f76d7ef Apply alpha to text from 0 - .9
Apply alpha to text from 0 - .9
2014-11-13 17:27:05 -08:00
Stephen Birarda
cfa2912877 use new SoundCache across scripts 2014-11-13 15:01:45 -08:00
Stephen Birarda
de5881818b update playSound to new sound interface 2014-11-13 14:54:48 -08:00
David Rowe
8076bfea72 Merge branch 'master' into 20157
Conflicts:
	interface/src/ui/overlays/Text3DOverlay.cpp
2014-11-13 14:53:57 -08:00
Stephen Birarda
e10d132f75 avoid Qt QTimer thread bug by putting SoundCache on same thread 2014-11-13 14:47:28 -08:00
AndrewMeadows
b797c7b38c Merge pull request #3782 from ctrlaltdavid/20140
CR for Job #20140 - Add Overlays.getTextWidth
2014-11-13 13:52:53 -08:00
Atlante45
a0afcdfe79 Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-13 11:39:15 -08:00
Atlante45
ac34db14aa Send pieces ID 2014-11-13 11:35:14 -08:00
Atlante45
ce0cb9fdc7 Better move / start of auto move dead piece 2014-11-13 11:34:38 -08:00
Philip Rosedale
9cfc95bc6a Merge pull request #3786 from ZappoMan/animationUnification
Animation unification
2014-11-13 10:23:36 -08:00
Atlante45
2498fd11a3 Preload sounds / use hash injector options 2014-11-13 10:22:45 -08:00
Atlante45
bc4514649e Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-13 09:35:39 -08:00
Stephen Birarda
42a73e280e remove the concert camera scripts from examples 2014-11-13 09:29:37 -08:00
ZappoMan
55c177594b only set animationIsPlaying if it changed 2014-11-13 08:37:54 -08:00
ZappoMan
ea0022501b only set animation properties if they actually changed 2014-11-13 08:13:30 -08:00
David Rowe
9e19641a1d Add property getting for all 3D overlays 2014-11-12 21:05:44 -08:00
ZappoMan
4077f6c2ab Merge branch 'master' of https://github.com/highfidelity/hifi into animationUnification 2014-11-12 20:39:39 -08:00
ZappoMan
8a2e3d5045 add animationSettings property to model entities 2014-11-12 17:41:55 -08:00
Atlante45
16e243aec5 typo 2014-11-12 17:19:16 -08:00
Atlante45
bada1d8e38 Cleaner code + metadata 2014-11-12 17:13:29 -08:00
Atlante45
7193fcc89d Metadata for pieces 2014-11-12 17:12:27 -08:00
David Rowe
725d56d41f Add property getting for all 2D overlays 2014-11-12 16:50:13 -08:00
Brad Hefta-Gaub
99dd20f828 Merge pull request #3780 from ctrlaltdavid/20182
CR for Job #20182 - Add ability to set alpha on text overlays
2014-11-12 16:26:59 -08:00
Brad Hefta-Gaub
70c463695a Merge pull request #3779 from PhilipRosedale/master
Remove buckyBalls and faceshift lean-to-drive
2014-11-12 16:26:50 -08:00
Atlante45
6f8b702334 New grid 2014-11-12 15:34:39 -08:00
Atlante45
76d45953fd switch to mesh board 2014-11-12 15:34:14 -08:00
David Rowe
8c3bedae9d Add position vector and color object script value examples
OverlayPropertyResult type is needed to successfully move QScriptValue
objects from QScriptEngine in Overlays to QScriptEngine in script.
2014-11-12 14:33:52 -08:00
Atlante45
d25af3b4c9 Actual piece meshes 2014-11-12 14:15:18 -08:00
Atlante45
b4585163db Global board position / piece boundaries 2014-11-12 14:14:37 -08:00
David Rowe
4fa5447c85 Add overlay getProperty() for text overlay "text" property 2014-11-12 12:13:57 -08:00
Atlante45
685734bdcc Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-12 09:04:48 -08:00
Philip Rosedale
6af2b7aadf remove buckyballs and face shift lean driving (should be a script if desired) 2014-11-12 07:33:59 -08:00
Stephen Birarda
b7b371ba61 resolve conflicts on merge with upstream master 2014-11-11 20:53:24 -08:00
David Rowe
8ac3aba2bd Make text overlays apply alpha to text as well as background 2014-11-11 17:54:02 -08:00
Stephen Birarda
9aa950e657 fix audio injector cleanup for local only injectors 2014-11-11 17:34:03 -08:00
David Rowe
f0f12b0479 Auto-size load URL and file menu items in editModels and newEditEntities
And fix a couple of typos
2014-11-11 17:32:37 -08:00
Stephen Birarda
7f79f0946d play a random musak song in lobby when it is shown 2014-11-11 17:10:25 -08:00
Atlante45
f80068798f playChess script with autonomous pieces 2014-11-11 17:09:08 -08:00
Atlante45
e4975c0e2b chessPiece script with sound 2014-11-11 17:08:35 -08:00
Stephen Birarda
0433586293 switch lobby noise back to drone 2014-11-11 16:59:15 -08:00
Stephen Birarda
cb5d5dd3a8 handle looping via AudioInjectorLocalBuffer 2014-11-11 16:57:25 -08:00
Stephen Birarda
a5a02b5f8a add AudioInjectorLocalBuffer for more control 2014-11-11 16:34:00 -08:00
Stephen Birarda
0e30c65e60 handle cleanup of local injection, volume 2014-11-11 15:12:11 -08:00
Philip Rosedale
e6bbb53483 Merge pull request #3774 from ZappoMan/newEntityNotification
implement "preload" method for entity Scripts
2014-11-11 14:46:23 -08:00