Brad Hefta-Gaub
ba9d9f6ab7
Merge pull request #8860 from davidkelly/dk/2004
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Fix for sandbox startup issue
2016-10-21 14:24:08 -07:00
Anthony J. Thibault
c431c69d60
Merge branch 'master' into feature/controller-display
2016-10-21 13:48:07 -07:00
Andrew Meadows
e44672180a
add Bullet profile info to PerformanceTimer stats
2016-10-21 13:22:22 -07:00
Brad Davis
1bd398ae5e
Report offscreen texture memory usage in stats
2016-10-21 11:31:37 -07:00
Seth Alves
5660063702
code review
2016-10-21 11:05:50 -07:00
Seth Alves
5af8dfdfbd
move ScriptEngines to Agent
2016-10-21 10:57:58 -07:00
Seth Alves
30f29d1796
move ScriptEngines to Agent
2016-10-21 10:57:22 -07:00
Seth Alves
e988941d14
undo bad script-engine AC change
2016-10-21 10:53:13 -07:00
Anthony J. Thibault
60f728585a
away.js now shows hand controllers in away mode.
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* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Chris Collins
8481d0baa5
Merge pull request #8872 from birarda/master
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always go to dev welcome when not using stable services
2016-10-21 06:16:26 -07:00
Anthony J. Thibault
5d7f79ab00
Added atp-extract.py tool
2016-10-20 18:25:29 -07:00
Anthony J. Thibault
2193c5faad
Integrated controller display from tutorial scripts + assets
2016-10-20 18:24:58 -07:00
Brad Hefta-Gaub
6279b273fc
Merge pull request #8867 from jherico/offscreen_textures
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Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 17:07:29 -07:00
David Kelly
20b140317c
PR feedback
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bool to indicate sandbox is actually running.
2016-10-20 17:01:09 -07:00
Howard Stearns
ca0d6587b5
Merge pull request #8869 from hyperlogic/bug-fix/edit-picking-with-hand-controllers
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edit.js: Fix for picking and manipulating objects via hand controllers.
2016-10-20 16:59:56 -07:00
Philip Rosedale
8c5dd1170e
Merge pull request #8871 from howard-stearns/fix-system-hand-laser-flicker
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fix flicker in system (inside the hud) hand-lasers.
2016-10-20 16:53:57 -07:00
Clément Brisset
b63eb6ba9f
Merge pull request #8665 from zzmp/feat/audio-stats
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move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Chris Collins
414a79d986
Merge pull request #8868 from huffman/fix/away-overlays
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Remove showing of overlays in away.js
2016-10-20 16:42:05 -07:00
Stephen Birarda
5886996bc3
always go to dev-welcome when not using stable services
2016-10-20 16:29:40 -07:00
Howard Stearns
0eee6f8abd
Merge pull request #8844 from huffman/fix/hud-position
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Update default system toolbar position
2016-10-20 16:07:20 -07:00
howard-stearns
0141110805
fix flicker in system (inside the hud) hand-lasers.
2016-10-20 15:42:19 -07:00
David Rowe
c6558ebebd
Reinstate "reload" button for entity scripts in entities editor
2016-10-21 11:14:57 +13:00
Chris Collins
d431081da6
Merge pull request #8866 from sethalves/fix-crash-on-startup-2025
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fix crash on startup
2016-10-20 13:56:46 -07:00
Brad Davis
c27ee634ea
Fix debug compile issues
2016-10-20 13:56:01 -07:00
Seth Alves
96445f4dee
Merge pull request #8861 from hyperlogic/feature/crowd-agent-attachment
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Added attachment support to crowd-agent
2016-10-20 13:44:25 -07:00
Anthony J. Thibault
53864abaf2
edit.js: Fix for picking and manipulating objects via hand controllers.
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The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
Ryan Downe Karpf
f0766c76e1
Merge pull request #8865 from howard-stearns/fix-resize-on-plugin-switch
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fix resize on plugin switch
2016-10-20 12:40:31 -07:00
Brad Davis
9523660027
Fix offscreen QML texture leak, improve texture sharing for same size surfaces
2016-10-20 11:55:25 -07:00
Ryan Huffman
fad0607bf6
Remove showing of overlays in away.js
2016-10-20 11:49:23 -07:00
Brad Hefta-Gaub
8a071f18b3
more work
2016-10-20 11:18:20 -07:00
Seth Alves
b31acc421a
fix crash on startup
2016-10-20 10:36:14 -07:00
David Kelly
ab02fd79a0
since we know the state, use that boolean
2016-10-20 10:12:26 -07:00
Seth Alves
8ac799ddaf
Merge branch 'master' of github.com:highfidelity/hifi into fix-audio-mixer-data-race-1
2016-10-20 10:02:58 -07:00
Chris Collins
98e7d6d0eb
Merge pull request #8843 from sethalves/fix-audio-mixer-data-race-0
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Fix some audio mixer data races
2016-10-20 10:01:26 -07:00
howard-stearns
6f283a4893
fix resize on plugin switch
2016-10-20 09:39:02 -07:00
Brad Hefta-Gaub
1a28732b64
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
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Conflicts:
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00
Brad Hefta-Gaub
6109f41ae2
Merge pull request #8859 from Atlante45/seq-num-race
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Fix sequence number race condition
2016-10-20 08:26:31 -07:00
Brad Hefta-Gaub
4a6101060c
Merge pull request #8862 from zzmp/fix/quick-leak
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fix leak from qml surfaces' render controls
2016-10-20 08:23:28 -07:00
Brad Hefta-Gaub
bf732127ca
Merge pull request #8856 from jherico/geometry_ids
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Remove the use of implicit ids in geometry cache
2016-10-20 08:14:49 -07:00
Brad Hefta-Gaub
9bfc8502f1
Merge pull request #8863 from zzmp/fix/quick-crash
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fix intermittent crash on teleport from contextless Qt connection
2016-10-19 22:22:51 -07:00
Brad Hefta-Gaub
9008de72e0
Merge pull request #8864 from hyperlogic/feature/grab-sphere-adjustments
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Adjustment to position and visibility of grab sphere.
2016-10-19 21:51:02 -07:00
Brad Hefta-Gaub
e6e988c1a1
Merge pull request #8857 from howard-stearns/fix-crowd-animation-again
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fix crowd animation again
2016-10-19 17:41:52 -07:00
Brad Hefta-Gaub
00d613a60e
Merge pull request #8848 from sethalves/quiet-compiler
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quiet warnings in Linux build
2016-10-19 17:41:19 -07:00
Brad Hefta-Gaub
9cb0c973de
Merge pull request #8849 from zzmp/fix/shapekey-ref
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fix invalid ShapeKey ref
2016-10-19 17:39:06 -07:00
Anthony J. Thibault
55c062098a
Adjustment to position and visibility of grab sphere.
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* The grab sphere used to detect near grabbing is now 10cm in radius instead of 4cm.
* The visual representation of this grab sphere is always hidden, by default.
* This representation can be enabled in via the "Developer > Show Grab Sphere" menu item.
2016-10-19 17:33:05 -07:00
Zach Pomerantz
02b4c43cff
delete _renderControl after use
2016-10-19 17:09:29 -07:00
Zach Pomerantz
df51646307
add ctx to qml surface cxs
2016-10-19 16:56:13 -07:00
Anthony J. Thibault
ca9d497159
Updated viveControllerConfiguration.js with new controller offset
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(cherry picked from commit ec2bc3495082dfb0b472948efa9d6881562ed3f9)
2016-10-19 15:59:44 -07:00
Anthony J. Thibault
bcd31e3d99
Adjust size and offset of grab balls to better align with hand controllers.
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(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Anthony J. Thibault
c3b05d6477
Added attachment support to crowd-agent
2016-10-19 15:02:55 -07:00