Commit graph

47834 commits

Author SHA1 Message Date
Brad Hefta-Gaub
2c28316e39 CR feedback 2016-10-24 20:40:43 -07:00
Brad Hefta-Gaub
ed4279783d CR feedback 2016-10-24 20:38:49 -07:00
Brad Hefta-Gaub
62f63f32a7 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 20:24:29 -07:00
Brad Hefta-Gaub
ae6022c498 actually make the RunningMarker run on a different thread 2016-10-24 18:55:25 -07:00
samcake
58b81e3b0c Adding counter for the amount of memory used in texture for Framebuffers 2016-10-24 18:34:16 -07:00
Clément Brisset
dd45500313 Merge pull request #8891 from huffman/fix/disconnected-dialog-updates
Fix several aspects of the "disconnected" dialog
2016-10-24 15:39:16 -07:00
Brad Hefta-Gaub
76ca3aa546 fix residual head laser 2016-10-24 15:25:06 -07:00
Chris Collins
48215009c1 Merge pull request #8885 from jherico/qml_limit
4k display & QML Offscreen rendering fixes
2016-10-24 15:22:33 -07:00
David Kelly
86e01bbae6 First cut
Started with the horrible screaming when avatar goes away, seems
due to not putting a codec string in the packets.  This was an existing
issue, not due to recent changes.  Also, some weird indenting was
fixed, etc...  Still hear an artifact when audio starts, but only when
a codec was negotiated.  Hoping to fix that too.
2016-10-24 15:18:29 -07:00
Brad Hefta-Gaub
779f326452 cleanup 2016-10-24 15:03:41 -07:00
Howard Stearns
ab21487a6d Merge pull request #8890 from howard-stearns/fix-home-portal-destination
add home portal entity script and make it go to correct welcome
2016-10-24 14:49:00 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Ryan Huffman
e0c109d6ca Simplify ConnectionMonitor to only rely on domainConnectionRefused instead of authRequired 2016-10-24 14:45:41 -07:00
Ryan Huffman
bbf5afeb8d Remove use of start() w/o param in ConnectionMonitor 2016-10-24 14:35:38 -07:00
Ryan Huffman
5077ec2044 Remove unused indicateDomainConnectionFailure 2016-10-24 14:35:09 -07:00
Ryan Huffman
45ae61d551 Merge pull request #8892 from Atlante45/sandbox
Sandbox logs to file
2016-10-24 14:31:56 -07:00
Ryan Huffman
f3ef0cebed Update ConnectionMonitor to not show poopup on domain connection refusal 2016-10-24 14:27:28 -07:00
Brad Hefta-Gaub
8e6bbb3b61 Merge pull request #8874 from jherico/texture_memory_redux
New texture memory scheme
2016-10-24 14:22:54 -07:00
Atlante45
812265363c Reorder object construction 2016-10-24 13:31:54 -07:00
Brad Davis
7900fd3e18 New texture memory scheme 2016-10-24 13:10:41 -07:00
Brad Davis
da9eb0433c Remove workaround for QML HDPI offscreen rendering bug 2016-10-24 11:51:40 -07:00
Atlante45
4661d6e2d1 Move log file to already existing Sandbox directory 2016-10-24 11:24:35 -07:00
Atlante45
143fc644d3 Added some shutdown debug 2016-10-24 11:11:30 -07:00
howard-stearns
963fd68cd9 remove backwards compatability 2016-10-24 11:06:32 -07:00
Atlante45
b0a22599e7 Make log global 2016-10-24 10:58:21 -07:00
Atlante45
b2e68a1075 Print log to file as well 2016-10-24 10:58:21 -07:00
Ryan Huffman
e7023b3d99 Add ConnectionFaiureDialog qml 2016-10-24 10:52:46 -07:00
Ryan Huffman
5b58e8ae97 Fix ConnectionHandler not handling connected-but-need-auth condition 2016-10-24 10:44:33 -07:00
howard-stearns
4c4ec37eb3 add home portal entity script and make it go to correct welcome 2016-10-24 10:28:32 -07:00
Ryan Huffman
84bcefc147 Update ConnectionMonitor to increase timeout on startup 2016-10-24 10:28:13 -07:00
Ryan Huffman
32b5c84bec Update ConnectionMonitor to init at end of startup 2016-10-24 10:27:27 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Ryan Huffman
b5881146df Merge pull request #8878 from zzmp/fix/half-sec-audio-crash
reduce sound from crashed avatars
2016-10-23 20:38:35 -07:00
Brad Hefta-Gaub
8efa394bfa Merge pull request #8886 from jherico/more_gpu_stats
Add free GPU memory to the displayed stats
2016-10-23 20:33:15 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
Brad Hefta-Gaub
d5e4c67b02 Merge pull request #8884 from jherico/more_gpu_stats
Add more GPU stats, make stats easier to read
2016-10-22 21:51:58 -07:00
Brad Davis
7879bf37f2 Fix typo in comment 2016-10-22 18:12:40 -07:00
Brad Davis
b572fb2a91 Only use sparse texture memory for the memory pressure calculation (since that's all we can modify) 2016-10-22 14:49:10 -07:00
Brad Davis
62de2af944 Add more GPU stats, make stats easier to read 2016-10-22 14:38:46 -07:00
Brad Hefta-Gaub
ee1f3ac38c Merge pull request #8881 from jherico/offscreen_texture_memory_stats
Report offscreen texture memory usage in stats
2016-10-21 19:15:59 -07:00
Ryan Downe Karpf
f5a116fc92 Merge pull request #8880 from hyperlogic/feature/controller-display
Show hand controllers in away.js
2016-10-21 17:43:52 -07:00
Brad Hefta-Gaub
61eb9711ed Merge pull request #8882 from davidkelly/dk/2006
Heartbeats need to happen while waiting for sandbox
2016-10-21 17:39:23 -07:00
Brad Davis
e9ac110072 Correct mip calculation 2016-10-21 17:05:56 -07:00
Zach Pomerantz
3bea1069f2 fix unit conversion for audio fade factor 2016-10-21 16:10:33 -07:00
David Kelly
bdcb58bf8b Merge pull request #8847 from sethalves/fix-audio-mixer-data-race-1
fix some data-races in logging system
2016-10-21 15:33:40 -07:00
David Kelly
56c11a655a Merge pull request #8877 from sethalves/fix-ACs
undo bad script-engine AC change
2016-10-21 15:25:35 -07:00
Anthony J. Thibault
84d7eef4ba Remove atp-extract.py 2016-10-21 15:22:16 -07:00
Anthony J. Thibault
ae301602e7 Fix for incorrect tip texture URLs. 2016-10-21 14:49:46 -07:00
David Kelly
aa31d3d8cc Heartbeats need to happen while waiting for sandbox
We can only know if sandbox is up by waiting for the http request to
succeed or fail.  In the common case (fail since it isn't up yet), we
have to wait until a connect timeout in http.  Seems that is a couple
seconds, and in that time we really upset the deadlock watchdog thread
since it keeps a moving average of heartbeat times.

Simple solution, updateHeartbeat while waiting, and right before we
start.
2016-10-21 14:43:39 -07:00