Anthony J. Thibault
97a2eb62d4
Fix for incorrect avatar bounds after changing avatars
2015-11-25 12:06:50 -08:00
Anthony J. Thibault
868cf83b48
Fix for attachments and MyAvatar::getDefaultEyePosition()
2015-11-25 10:07:29 -08:00
Anthony Thibault
527199bc69
Merge pull request #1 from AndrewMeadows/fix-avatar-capsule
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compute bounding capsule of avatars
2015-11-25 09:39:18 -08:00
Andrew Meadows
2cc1dfe819
getRootAbsoluteBindPoseByChildName() is deprecated
2015-11-24 20:39:26 -08:00
Andrew Meadows
3ae082f09c
compute bounding capsule of avatars
2015-11-24 20:28:39 -08:00
Anthony J. Thibault
76034d62d5
Eye tracking fixes
2015-11-24 16:57:26 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
Howard Stearns
b12bc96fb7
Merge pull request #6482 from hyperlogic/tony/avatar-eye-tracking-fix
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Fix for avatar eye tracking
2015-11-24 14:38:28 -08:00
Anthony J. Thibault
e07e1c5c92
Fix for avatar eye tracking
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When computing a full eye to world matrix, the translations need to be the geometry coordinate frame, not scaled into meters.
2015-11-24 14:01:01 -08:00
Philip Rosedale
dde01b2071
Merge pull request #6476 from AndrewMeadows/arrow
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fix for objects suffering from very small updates to physics properties
2015-11-24 11:22:25 -08:00
Brad Hefta-Gaub
fd7a704753
Merge pull request #6471 from birarda/url-cmp
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fix unnecessary model URL updating thanks to URL encoding
2015-11-24 10:56:21 -08:00
Andrew Meadows
e26081e981
always update physics properties when they change
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and move activation check logic to MotionState
2015-11-24 10:20:19 -08:00
Andrew Meadows
5135c9dded
whitespace cleanup
2015-11-24 10:20:19 -08:00
Brad Hefta-Gaub
d32e500464
Merge pull request #6462 from jherico/rec5
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Blendshapes and attachments in recordings, plus other minor fixes.
2015-11-24 10:01:17 -08:00
Stephen Birarda
5a7b0dd1ad
put the parsed model URL in ModelEntityItem
2015-11-24 11:46:51 -06:00
Stephen Birarda
0d6b919448
cleanup printing of updated model URL
2015-11-24 11:22:30 -06:00
Stephen Birarda
0e19e50047
cleaner handling for QString/QUrl conversion/comparison
2015-11-24 11:17:46 -06:00
Stephen Birarda
762709748d
Merge pull request #6473 from ZappoMan/waitForScriptThreads
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change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-24 10:39:22 -06:00
Clément Brisset
28435b6d43
Merge pull request #6478 from samcake/controllers
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Let the AssertClient JS interface use global vars
2015-11-23 22:43:07 -08:00
Brad Davis
5c2b980a45
Fixing avatar facial blendshapes and attachments in recordings
2015-11-23 22:36:07 -08:00
Brad Davis
bc84265e99
Additional checking when serializing transforms to json
2015-11-23 22:35:12 -08:00
Brad Davis
3738f21936
Fix occasional deadlock in loading recordings
2015-11-23 22:34:17 -08:00
samcake
a1668cdc73
Let the AssertClient JS interface use global vars
2015-11-23 22:28:59 -08:00
Brad Hefta-Gaub
1d8e2edafb
Merge pull request #6464 from ericrius1/whiteboardFix
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updated whiteboard to use new controller approach
2015-11-23 19:44:28 -08:00
Brad Hefta-Gaub
eaa6d6ae28
Merge pull request #6477 from murillodigital/server-manager
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Using http for quazip external
2015-11-23 19:38:16 -08:00
Anthony J. Thibault
14189ac909
Move Y_180 flip rotation out of Rig
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This Y_180 flip is defined in skeletonModel not in the rig.
This is important if we wish to use the Rig for both Avatars (180 flip) and Entity models (no 180 flip).
We can hide this 180 flip from script, if we wish, by including it in all the accessors to and from
MyAvatar -> skeletalModel -> Rig.
Added Quaternions::Y_180 to GLMHelpers.
2015-11-23 19:31:27 -08:00
Brad Hefta-Gaub
5f88d958ab
CR feedback
2015-11-23 18:26:15 -08:00
James B. Pollack
5ffc1f150d
Merge pull request #6467 from ctrlaltdavid/20742
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Fix avatar rotation with keyboard depending on frame rate
2015-11-23 18:19:46 -08:00
Leonardo Murillo
388157d432
Typo
2015-11-23 20:16:18 -06:00
Leonardo Murillo
55649717c5
Using http for quazip external
2015-11-23 20:10:32 -06:00
samcake
8bf5e3b429
Merge pull request #6469 from AlessandroSigna/groupRecording
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Group recording - overlay added
2015-11-23 18:06:20 -08:00
AlessandroSigna
70cf5c6726
fixed icon position
2015-11-23 17:59:31 -08:00
AlessandroSigna
489cde7269
removed the local save of the recording
2015-11-23 17:51:58 -08:00
AlessandroSigna
44c95c13fb
further UI fixes
2015-11-23 16:57:24 -08:00
Brad Hefta-Gaub
82ff0af05c
Merge pull request #6472 from murillodigital/stack-manager
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Stack manager - integration checkpoint
2015-11-23 16:53:53 -08:00
Leonardo Murillo
f759fa2cfa
Ubuntu fixes
2015-11-23 18:30:40 -06:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Leonardo Murillo
d58b11f0a2
Ubuntu fix - case sensitivity¨
2015-11-23 18:13:41 -06:00
Leonardo Murillo
66803ce356
Ubuntu fix - case sensitivity¨
2015-11-23 18:04:36 -06:00
Leonardo Murillo
fee50a56e5
Ubuntu fix - case sensitivity
2015-11-23 18:02:20 -06:00
Anthony J. Thibault
8f46b8a765
Added USE_PRE_ROT_FROM_ANIM option to AnimClip
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This will allow us in the future to pull preRotations from
animations instead of the model skeleton. It is disabled
by default because our current animations preRotations are
not correct for the left hand.
2015-11-23 15:58:18 -08:00
Stephen Birarda
6339c2c48f
fix for unnecessary model URL updating
2015-11-23 17:25:31 -06:00
Philip Rosedale
5c390473e7
Merge pull request #6470 from birarda/ghost-avatar
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use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 15:04:59 -08:00
Stephen Birarda
905e11faa3
use MIN_AVATAR_SCALE to ensure avatar fades complete
2015-11-23 16:54:17 -06:00
AlessandroSigna
8f1ce6e1fb
overlay added - waiting for official logos
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missing null assignment
2015-11-23 14:52:16 -08:00
Leonardo Murillo
b83e466767
Removing comments
2015-11-23 16:31:29 -06:00
Anthony J. Thibault
8252bbed9b
AnimSkeleton: added pre rotation accessor methods
2015-11-23 13:50:14 -08:00
Clément Brisset
a261b240aa
Merge pull request #6466 from samcake/controllers
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Adding the AssetClient to the Agent
2015-11-23 13:35:50 -08:00
Andrew Meadows
865729ef26
Merge pull request #6463 from sethalves/fix-observers-dont-see-equip-motion
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fix bug where observers don't see a held/equipped object moving
2015-11-23 13:17:29 -08:00
Leonardo Murillo
8b573cebfb
Successfull windows build given any build type checkpoint
2015-11-23 15:16:48 -06:00