Commit graph

29241 commits

Author SHA1 Message Date
Seiji Emery
91bfd07cd4 use geometry cache 2015-08-05 12:35:52 -07:00
Seiji Emery
5ce84c15ae updated shaders 2015-08-04 16:27:07 -07:00
Seiji Emery
e5cb9cb862 integrating core-profile work to get opengl 4.1 on mac 2015-08-04 15:18:47 -07:00
Seiji Emery
9caf440746 basic shader sort-of working (sip) 2015-08-04 12:53:23 -07:00
Bradley Austin Davis
3c76c0d4b6 Merge remote-tracking branch 'upstream/master' into core 2015-08-04 10:23:54 -07:00
Howard Stearns
597316b208 Merge pull request #5493 from thoys/fix-model-overlay-rig-crash
Fix crash for ModelOverlays, caused by Rig changes
2015-08-04 07:23:52 -07:00
Thijs Wenker
4bf6f8ed77 ModelOverlay causes a crash in the Model class. This is because ModelOverlay doesn't give a valid rig to the Model. 2015-08-04 14:47:13 +02:00
Bradley Austin Davis
ed5f70039f Merge branch 'master' into core 2015-08-03 22:18:38 -07:00
samcake
a3846b399a Merge pull request #5492 from jherico/homer
Fixing the skinning shaders sizing problems
2015-08-03 21:45:17 -07:00
Bradley Austin Davis
1a589160f4 Fixing the skinning shaders sizing problems 2015-08-03 18:44:51 -07:00
Brad Davis
3da2a1c64c Merge pull request #5488 from samcake/punk
Fixing the skinning by simply reverting the change to the format for the inSkinIndex
2015-08-03 16:17:05 -07:00
Sam Gateau
44e7223547 Fixing the skinning by simply reverting the change to the format for the inSkinIndex 2015-08-03 16:05:04 -07:00
Brad Davis
9e76c0296d Merge pull request #5487 from samcake/daft
Remove completely GL transform legacy support
2015-08-03 15:54:01 -07:00
samcake
caa5732e06 Remove completely GL transform legacy support 2015-08-03 14:51:57 -07:00
Eric Levin
3f5f75d6d2 Merge pull request #5430 from AlexanderOtavka/floating-ui
Improvements to overlays.
2015-08-03 14:35:52 -07:00
Brad Davis
5dce2dcf23 Merge pull request #5486 from samcake/daft
GL CORE PROFILE: Update BackendINput to work with 4.1 and remove glColor4f
2015-08-03 14:24:38 -07:00
Brad Davis
f0ba0a4f47 Merge pull request #5485 from ctrlaltdavid/reduce-hmd-velocity
Reduce the speed of movement when in HMD view
2015-08-03 14:16:56 -07:00
Sam Gateau
4b1d2f00fb Merge branch 'core' of https://github.com/highfidelity/hifi into daft 2015-08-03 13:41:23 -07:00
Sam Gateau
647abe5009 Replace the glCOlor4f by a glVertexAttribute4f on the color slot instead 2015-08-03 13:41:02 -07:00
Sam Gateau
f23df03ea9 REsolve the bracket issue, 2015-08-03 13:10:06 -07:00
David Rowe
5e7cb72843 Reduce the speed of movement when in HMD view
When using hmdControls.js.
2015-08-03 13:02:12 -07:00
Brad Davis
c4d353e3af Merge pull request #5481 from samcake/punk
GL CORE PROFILE:Fixing a few shader and enableing the INput core profile that breaks on mac
2015-08-03 13:01:06 -07:00
Brad Davis
3eab3e6802 Merge pull request #5484 from SamGondelman/core
GL Core Profile: adding the rest of the shaders to shaders-test
2015-08-03 13:00:27 -07:00
samcake
32c253453b REsolving the input 2015-08-03 12:47:51 -07:00
Sam Gondelman
d182199c71 adding the rest of the shaders to shaders-test 2015-08-03 12:08:14 -07:00
Seiji Emery
4e3cfd7c49 clear empty frame buffer fix
thanks sam!
2015-08-03 12:04:02 -07:00
Zander Otavka
1b4ba75b5a Fix click and drag logic for floatingUIExample.js. 2015-08-03 12:01:15 -07:00
Seiji Emery
883aa7af8d changed gl calls to gpu:: 2015-08-03 11:58:38 -07:00
Sam Gateau
a417b77c01 Merge branch 'punk' of https://github.com/samcake/hifi into daft 2015-08-03 11:55:23 -07:00
Philip Rosedale
761f638ce3 Merge pull request #5466 from sethalves/vhacd-improvements
vhacd tool -- make the height of the tetrahedrons in 'fatten' mode less tall.
2015-08-03 11:18:37 -07:00
samcake
d3fc05e99f FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
Zander Otavka
d24006e715 Improve logic around handling click and drag. 2015-08-03 11:14:55 -07:00
Andrew Meadows
acfc907704 Merge pull request #5438 from howard-stearns/rig
Rig: Bottleneck animation management through a Rig class
2015-08-03 11:14:21 -07:00
Zander Otavka
055c9dc59b Fix image URLs in controlPanel.js. 2015-08-03 10:41:35 -07:00
Sam Gateau
785fd03085 Merge branch 'core' of https://github.com/highfidelity/hifi into punk 2015-08-03 10:26:06 -07:00
samcake
85077604dc Merge pull request #5478 from jherico/marge
CORE BRANCH - More shader fixes
2015-08-03 10:25:33 -07:00
Stephen Birarda
7916ca91d5 Merge pull request #5479 from howard-stearns/fix-multiple-local-sounds
All multiple local sounds
2015-08-03 10:23:48 -07:00
Sam Gateau
1a276924f0 Merging core 2015-08-03 10:05:23 -07:00
samcake
12505573df Merge pull request #5477 from jherico/bart
CORE BRANCH - Integrate glew directly into GPU
2015-08-03 09:59:32 -07:00
Howard Stearns
8f616c04fb Fix https://app.asana.com/0/32622044445063/43589567731045 2015-08-02 21:46:39 -07:00
Brad Davis
53feaf2ab6 More shader fixes 2015-08-01 20:17:57 -07:00
Bradley Austin Davis
f19653f3e2 Integrate glew 2015-08-01 20:08:19 -07:00
Brad Davis
180f912924 Merge remote-tracking branch 'upstream/master' into core
Conflicts:
	interface/src/ui/overlays/Circle3DOverlay.cpp
	libraries/gpu/src/gpu/Format.h
	libraries/render-utils/src/GeometryCache.cpp
	libraries/render-utils/src/Model.cpp
	libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
Brad Davis
95620b6385 Merge pull request #5475 from ZappoMan/removeQuads
remove GL_QUADS from code base
2015-08-01 19:57:22 -07:00
ZappoMan
493836e363 remove QUADS from GLBackendShared and Format 2015-08-01 17:26:38 -07:00
ZappoMan
771ce6dca3 remove QUAD_STRIP from Circle3DOverlay 2015-08-01 17:20:48 -07:00
ZappoMan
b02f751830 diff redux 2015-08-01 16:53:35 -07:00
ZappoMan
b138c16c7f use Austins QUAD to TRIANGLE_STRIP approach 2015-08-01 16:50:36 -07:00
samcake
35e977989b Merge pull request #5474 from jherico/marge
CORE BRANCH - Update shaders to core
2015-08-01 14:53:38 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00