Freddy
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89404bb6a2
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-09-27 11:17:13 -07:00 |
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ZappoMan
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fb85add6b4
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Merge pull request #986 from PhilipRosedale/master
Faceshift rotates body, slow near others for easier positioning
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2013-09-27 07:01:00 -07:00 |
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Freddy
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0816bdcd4a
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-09-27 00:53:56 -07:00 |
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Philip Rosedale
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1bd67d3243
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Merge pull request #985 from ZappoMan/voxel_geo_shader
add support for use of Byte normals
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2013-09-27 00:52:12 -07:00 |
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Freddy
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f88a3633a5
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Slow down when near other avatars for easier positioning
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2013-09-27 00:40:41 -07:00 |
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Freddy
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6b0f9314ba
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Faceshift drives body rotation, remove gyro-driven rotation
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2013-09-26 23:52:44 -07:00 |
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ZappoMan
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2487a55be9
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add support for use of Byte normals
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2013-09-26 19:04:19 -07:00 |
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Freddy
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462d0b90c1
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-09-26 17:26:59 -07:00 |
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Philip Rosedale
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0fbabe9891
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Merge pull request #984 from ZappoMan/voxel_geo_shader
Voxel Geometry Shader Experiment
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2013-09-26 17:22:55 -07:00 |
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Freddy
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e74950db24
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-09-26 17:07:41 -07:00 |
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Philip Rosedale
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e02572fdbe
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Merge pull request #983 from ey6es/atropine
Pupil dilation controlled by slider in preferences.
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2013-09-26 17:07:16 -07:00 |
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ZappoMan
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3ab92a592a
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fix comments in shaders
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2013-09-26 17:05:04 -07:00 |
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ZappoMan
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07515d1c5f
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fix projection between shaders
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2013-09-26 17:03:50 -07:00 |
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ZappoMan
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c0bfdfbc4f
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fix comment
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2013-09-26 16:54:20 -07:00 |
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ZappoMan
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3f8e55da28
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style cleanup
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2013-09-26 16:46:34 -07:00 |
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ZappoMan
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57b30c13d8
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style cleanup
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2013-09-26 16:45:09 -07:00 |
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ZappoMan
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864c00c6e0
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removed some dead code
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2013-09-26 16:38:29 -07:00 |
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ZappoMan
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5695429a78
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style fixes
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2013-09-26 16:36:59 -07:00 |
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ZappoMan
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fd0cc3b417
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style fixes
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2013-09-26 16:33:37 -07:00 |
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ZappoMan
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7845340279
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menu cleanup, support for on the fly switching of maxVoxels and useVoxelShader
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2013-09-26 16:26:49 -07:00 |
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Freddy
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ddcec39f04
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-09-26 15:58:06 -07:00 |
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Andrzej Kapolka
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91999dfe1f
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Pupil dilation.
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2013-09-26 15:48:11 -07:00 |
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ZappoMan
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552d9fadd8
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rearranged menus, some hacking on voxel shader
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2013-09-26 14:51:57 -07:00 |
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Philip Rosedale
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a44d665767
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Merge pull request #982 from ey6es/grower
Enlarge heads when they're moused over.
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2013-09-26 12:32:50 -07:00 |
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Andrzej Kapolka
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4dec183262
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Enlarge heads when they're moused over.
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2013-09-26 12:07:13 -07:00 |
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Andrzej Kapolka
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3ccf276137
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Merge branch 'master' of https://github.com/worklist/hifi into grower
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2013-09-25 18:06:27 -07:00 |
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Andrzej Kapolka
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83e9f9685b
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Merge pull request #981 from ey6es/master
Fix to load Ryan's alien model (handle per-vertex normals).
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2013-09-25 17:59:06 -07:00 |
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Andrzej Kapolka
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0ae614fa7b
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Fix to load Ryan's alien model (handle per-vertex normals).
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2013-09-25 17:55:22 -07:00 |
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Andrzej Kapolka
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63efeccb13
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Renaming for clarity.
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2013-09-25 17:38:37 -07:00 |
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Freddy
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b4fa1dc7c2
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Merge remote-tracking branch 'upstream/master'
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2013-09-25 16:49:04 -07:00 |
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Philip Rosedale
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c626856ff5
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Merge pull request #980 from ey6es/blendface
Render the eye textures and draw the eye vectors from the correct locations.
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2013-09-25 16:48:05 -07:00 |
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Freddy
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1dbc8459f8
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adding measured angular velocity to faceshift
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2013-09-25 16:46:26 -07:00 |
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Andrzej Kapolka
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736dae0c81
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Use shaders for eyes (like the ones for the iris).
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2013-09-25 15:26:29 -07:00 |
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Andrzej Kapolka
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7d14aaeea4
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-25 14:39:43 -07:00 |
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Andrzej Kapolka
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7a567e214c
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Merge pull request #979 from ey6es/master
Faceshift starts reporting failure to track under load, so determine act...
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2013-09-25 14:39:22 -07:00 |
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Andrzej Kapolka
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6e8df9584e
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Faceshift starts reporting failure to track under load, so determine active
state based on the amount of time elapsed since last successful tracking data
received.
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2013-09-25 14:37:53 -07:00 |
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Andrzej Kapolka
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402f65fc00
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Use the blend face eye locations for the eye vectors, when possible.
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2013-09-25 14:12:50 -07:00 |
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Andrzej Kapolka
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9a16d44a47
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Render the eye textures.
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2013-09-25 13:47:03 -07:00 |
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Andrzej Kapolka
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4567b8afdf
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-25 11:40:16 -07:00 |
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Andrzej Kapolka
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f538727631
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Merge pull request #978 from ey6es/master
Slight fix: make sure we set isEye on each mesh.
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2013-09-25 11:38:52 -07:00 |
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Andrzej Kapolka
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2c7bb1a3d9
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Slight fix: make sure we set isEye on each mesh.
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2013-09-25 11:38:00 -07:00 |
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Andrzej Kapolka
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85ab9b7576
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Use the texture coordinates when rendering the eyes.
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2013-09-25 11:35:02 -07:00 |
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Andrzej Kapolka
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c0c542f1c3
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-25 11:03:19 -07:00 |
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Andrzej Kapolka
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7ff5167bb7
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Read in the texture coordinates, too.
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2013-09-25 11:02:56 -07:00 |
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Philip Rosedale
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695f0eba14
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Merge pull request #977 from ZappoMan/svofilldown
implement SVO fill down in voxel-edit
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2013-09-25 11:01:15 -07:00 |
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Philip Rosedale
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2db8985c63
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Merge pull request #976 from ey6es/blendface
Include other meshes (eyes, teeth) from the FBX files.
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2013-09-25 10:59:27 -07:00 |
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ZappoMan
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02bc25f797
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implement SVO fill down in voxel-edit
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2013-09-25 09:51:15 -07:00 |
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Andrzej Kapolka
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71ec6f75e5
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Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
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2013-09-24 18:57:37 -07:00 |
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Andrzej Kapolka
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452eb9be47
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Extract the pivot points from the limb nodes, make sure we extract the vector
elements in the right order.
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2013-09-24 16:50:38 -07:00 |
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Andrzej Kapolka
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b44e962ac7
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Merge branch 'master' of https://github.com/worklist/hifi into blendface
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2013-09-24 14:30:57 -07:00 |
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