Commit graph

6308 commits

Author SHA1 Message Date
Freddy
89404bb6a2 Merge branch 'master' of https://github.com/worklist/hifi 2013-09-27 11:17:13 -07:00
ZappoMan
fb85add6b4 Merge pull request #986 from PhilipRosedale/master
Faceshift rotates body, slow near others for easier positioning
2013-09-27 07:01:00 -07:00
Freddy
0816bdcd4a Merge branch 'master' of https://github.com/worklist/hifi 2013-09-27 00:53:56 -07:00
Philip Rosedale
1bd67d3243 Merge pull request #985 from ZappoMan/voxel_geo_shader
add support for use of Byte normals
2013-09-27 00:52:12 -07:00
Freddy
f88a3633a5 Slow down when near other avatars for easier positioning 2013-09-27 00:40:41 -07:00
Freddy
6b0f9314ba Faceshift drives body rotation, remove gyro-driven rotation 2013-09-26 23:52:44 -07:00
ZappoMan
2487a55be9 add support for use of Byte normals 2013-09-26 19:04:19 -07:00
Freddy
462d0b90c1 Merge branch 'master' of https://github.com/worklist/hifi 2013-09-26 17:26:59 -07:00
Philip Rosedale
0fbabe9891 Merge pull request #984 from ZappoMan/voxel_geo_shader
Voxel Geometry Shader Experiment
2013-09-26 17:22:55 -07:00
Freddy
e74950db24 Merge branch 'master' of https://github.com/worklist/hifi 2013-09-26 17:07:41 -07:00
Philip Rosedale
e02572fdbe Merge pull request #983 from ey6es/atropine
Pupil dilation controlled by slider in preferences.
2013-09-26 17:07:16 -07:00
ZappoMan
3ab92a592a fix comments in shaders 2013-09-26 17:05:04 -07:00
ZappoMan
07515d1c5f fix projection between shaders 2013-09-26 17:03:50 -07:00
ZappoMan
c0bfdfbc4f fix comment 2013-09-26 16:54:20 -07:00
ZappoMan
3f8e55da28 style cleanup 2013-09-26 16:46:34 -07:00
ZappoMan
57b30c13d8 style cleanup 2013-09-26 16:45:09 -07:00
ZappoMan
864c00c6e0 removed some dead code 2013-09-26 16:38:29 -07:00
ZappoMan
5695429a78 style fixes 2013-09-26 16:36:59 -07:00
ZappoMan
fd0cc3b417 style fixes 2013-09-26 16:33:37 -07:00
ZappoMan
7845340279 menu cleanup, support for on the fly switching of maxVoxels and useVoxelShader 2013-09-26 16:26:49 -07:00
Freddy
ddcec39f04 Merge branch 'master' of https://github.com/worklist/hifi 2013-09-26 15:58:06 -07:00
Andrzej Kapolka
91999dfe1f Pupil dilation. 2013-09-26 15:48:11 -07:00
ZappoMan
552d9fadd8 rearranged menus, some hacking on voxel shader 2013-09-26 14:51:57 -07:00
Philip Rosedale
a44d665767 Merge pull request #982 from ey6es/grower
Enlarge heads when they're moused over.
2013-09-26 12:32:50 -07:00
Andrzej Kapolka
4dec183262 Enlarge heads when they're moused over. 2013-09-26 12:07:13 -07:00
Andrzej Kapolka
3ccf276137 Merge branch 'master' of https://github.com/worklist/hifi into grower 2013-09-25 18:06:27 -07:00
Andrzej Kapolka
83e9f9685b Merge pull request #981 from ey6es/master
Fix to load Ryan's alien model (handle per-vertex normals).
2013-09-25 17:59:06 -07:00
Andrzej Kapolka
0ae614fa7b Fix to load Ryan's alien model (handle per-vertex normals). 2013-09-25 17:55:22 -07:00
Andrzej Kapolka
63efeccb13 Renaming for clarity. 2013-09-25 17:38:37 -07:00
Freddy
b4fa1dc7c2 Merge remote-tracking branch 'upstream/master' 2013-09-25 16:49:04 -07:00
Philip Rosedale
c626856ff5 Merge pull request #980 from ey6es/blendface
Render the eye textures and draw the eye vectors from the correct locations.
2013-09-25 16:48:05 -07:00
Freddy
1dbc8459f8 adding measured angular velocity to faceshift 2013-09-25 16:46:26 -07:00
Andrzej Kapolka
736dae0c81 Use shaders for eyes (like the ones for the iris). 2013-09-25 15:26:29 -07:00
Andrzej Kapolka
7d14aaeea4 Merge branch 'master' of https://github.com/worklist/hifi into blendface 2013-09-25 14:39:43 -07:00
Andrzej Kapolka
7a567e214c Merge pull request #979 from ey6es/master
Faceshift starts reporting failure to track under load, so determine act...
2013-09-25 14:39:22 -07:00
Andrzej Kapolka
6e8df9584e Faceshift starts reporting failure to track under load, so determine active
state based on the amount of time elapsed since last successful tracking data
received.
2013-09-25 14:37:53 -07:00
Andrzej Kapolka
402f65fc00 Use the blend face eye locations for the eye vectors, when possible. 2013-09-25 14:12:50 -07:00
Andrzej Kapolka
9a16d44a47 Render the eye textures. 2013-09-25 13:47:03 -07:00
Andrzej Kapolka
4567b8afdf Merge branch 'master' of https://github.com/worklist/hifi into blendface 2013-09-25 11:40:16 -07:00
Andrzej Kapolka
f538727631 Merge pull request #978 from ey6es/master
Slight fix: make sure we set isEye on each mesh.
2013-09-25 11:38:52 -07:00
Andrzej Kapolka
2c7bb1a3d9 Slight fix: make sure we set isEye on each mesh. 2013-09-25 11:38:00 -07:00
Andrzej Kapolka
85ab9b7576 Use the texture coordinates when rendering the eyes. 2013-09-25 11:35:02 -07:00
Andrzej Kapolka
c0c542f1c3 Merge branch 'master' of https://github.com/worklist/hifi into blendface 2013-09-25 11:03:19 -07:00
Andrzej Kapolka
7ff5167bb7 Read in the texture coordinates, too. 2013-09-25 11:02:56 -07:00
Philip Rosedale
695f0eba14 Merge pull request #977 from ZappoMan/svofilldown
implement SVO fill down in voxel-edit
2013-09-25 11:01:15 -07:00
Philip Rosedale
2db8985c63 Merge pull request #976 from ey6es/blendface
Include other meshes (eyes, teeth) from the FBX files.
2013-09-25 10:59:27 -07:00
ZappoMan
02bc25f797 implement SVO fill down in voxel-edit 2013-09-25 09:51:15 -07:00
Andrzej Kapolka
71ec6f75e5 Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
2013-09-24 18:57:37 -07:00
Andrzej Kapolka
452eb9be47 Extract the pivot points from the limb nodes, make sure we extract the vector
elements in the right order.
2013-09-24 16:50:38 -07:00
Andrzej Kapolka
b44e962ac7 Merge branch 'master' of https://github.com/worklist/hifi into blendface 2013-09-24 14:30:57 -07:00