Bradley Austin Davis
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7593a134db
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Moving oglplus to rely on glew on all platforms
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2015-08-04 00:57:55 -07:00 |
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Bradley Austin Davis
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29c9e6e45e
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Updating plugins to core profile
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2015-08-04 00:33:03 -07:00 |
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Bradley Austin Davis
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53ccbfc4fa
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Merge branch 'core' into plugins
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2015-08-03 22:25:50 -07:00 |
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Bradley Austin Davis
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1a589160f4
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Fixing the skinning shaders sizing problems
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2015-08-03 18:44:51 -07:00 |
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Sam Gateau
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44e7223547
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Fixing the skinning by simply reverting the change to the format for the inSkinIndex
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2015-08-03 16:05:04 -07:00 |
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samcake
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d3fc05e99f
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FIxed a few shaders varyings, problem identified on MAC to be solved
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2015-08-03 11:18:08 -07:00 |
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samcake
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85077604dc
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Merge pull request #5478 from jherico/marge
CORE BRANCH - More shader fixes
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2015-08-03 10:25:33 -07:00 |
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Brad Davis
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5c07a7d85b
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Merge remote-tracking branch 'upstream/master' into plugins
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2015-08-01 21:58:05 -07:00 |
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Brad Davis
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53feaf2ab6
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More shader fixes
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2015-08-01 20:17:57 -07:00 |
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Bradley Austin Davis
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f19653f3e2
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Integrate glew
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2015-08-01 20:08:19 -07:00 |
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Brad Davis
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180f912924
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Merge remote-tracking branch 'upstream/master' into core
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
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2015-08-01 20:01:59 -07:00 |
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ZappoMan
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b02f751830
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diff redux
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2015-08-01 16:53:35 -07:00 |
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ZappoMan
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b138c16c7f
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use Austins QUAD to TRIANGLE_STRIP approach
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2015-08-01 16:50:36 -07:00 |
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Brad Davis
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b84eef93c9
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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ZappoMan
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05a4a6aa9b
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implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalents
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2015-08-01 13:07:56 -07:00 |
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ZappoMan
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452225ddaf
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removed QUADS from Font::drawString()
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2015-08-01 11:51:07 -07:00 |
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ZappoMan
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1dd6c1117d
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change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
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2015-08-01 11:29:28 -07:00 |
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Sam Gateau
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ca4dbdb996
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Merging with upstream and compiling on windows
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2015-07-31 16:14:53 -07:00 |
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Brad Davis
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aea07fe671
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Merge branch 'master' into gl4_1
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
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2015-07-31 15:08:37 -07:00 |
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Brad Davis
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155f88e267
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Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/devices/TV3DManager.h
libraries/gpu/src/gpu/GPUConfig.h
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2015-07-31 10:28:06 -07:00 |
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samcake
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fbf21cb089
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FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
q
:q
wq
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2015-07-30 18:27:47 -07:00 |
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Sam Gateau
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14f4c9c6c0
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REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
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2015-07-30 15:07:36 -07:00 |
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Brad Davis
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f7a2513f26
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Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
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2015-07-30 12:55:22 -07:00 |
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Sam Gateau
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d84e2d31ea
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Merge with master
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2015-07-30 11:20:00 -07:00 |
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Brad Hefta-Gaub
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96fdb32edc
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Merge pull request #5461 from venkatn93/avatar
HBAO implementation
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2015-07-30 08:46:55 -07:00 |
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Brad Hefta-Gaub
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b95e4e1e93
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Merge pull request #5323 from MarcelEdward/20605
Removed the line where the directory is stripped off the RelativeFile
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2015-07-30 07:30:01 -07:00 |
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Niraj Venkat
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291e0e21ae
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HBAO final implementation
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2015-07-29 18:47:27 -07:00 |
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Sam Gateau
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ab4b940d83
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merge with upstream
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2015-07-29 17:11:13 -07:00 |
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Niraj Venkat
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4f2630c561
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
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2015-07-29 16:54:37 -07:00 |
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Sam Gateau
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8c96096a67
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Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
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2015-07-29 14:04:20 -07:00 |
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ericrius1
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65e04337bf
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removed synccache line
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2015-07-29 11:15:20 -07:00 |
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Niraj Venkat
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d76cda396f
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HBAO implementation ported from NVidia HLSL
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2015-07-29 11:05:19 -07:00 |
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ericrius1
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697cb4c9d0
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fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
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2015-07-29 10:02:06 -07:00 |
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Brad Davis
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3fa7c7b516
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Fixing GL window header
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2015-07-28 23:22:28 -07:00 |
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Brad Davis
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e109bd42d2
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Fixing cleanup of glwindow
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2015-07-28 23:14:33 -07:00 |
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Anthony J. Thibault
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22d63b7697
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Compilation fix for GLWindow
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2015-07-28 18:10:59 -07:00 |
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Andrew Meadows
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77a12eb50e
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compile on linux with GLEW
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2015-07-28 17:53:01 -07:00 |
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Brad Davis
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8202862750
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Working on display plugins stability
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2015-07-28 16:22:22 -07:00 |
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ericrius1
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469bace7ca
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removed unnessary computations from hit effect fragment shader
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2015-07-28 15:15:34 -07:00 |
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Sam Gateau
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22e70ee691
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merged master
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2015-07-28 10:13:05 -07:00 |
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Brad Davis
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a049b14d13
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Merge remote-tracking branch 'upstream/master' into plugins
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2015-07-28 10:04:19 -07:00 |
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Sam Gateau
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baf7873ce1
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2015-07-27 17:40:19 -07:00 |
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Sam Gateau
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a5ad40bee9
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INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
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2015-07-27 14:07:28 -07:00 |
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Niraj Venkat
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d2ee74f7c7
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Shader code indentation
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2015-07-27 12:20:41 -07:00 |
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Niraj Venkat
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1193b89918
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Coding standard and tab fixes
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2015-07-27 12:14:29 -07:00 |
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Niraj Venkat
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92595583ec
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Coding standard and building
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2015-07-27 11:55:17 -07:00 |
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Niraj Venkat
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83e0856279
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
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2015-07-27 09:20:19 -07:00 |
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Bradley Austin Davis
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0cbc12af8b
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Merge remote-tracking branch 'upstream/master' into plugins
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2015-07-27 10:15:10 -04:00 |
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Bradley Austin Davis
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7be33dcb58
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Limit the amount of time consumed by rendering QML
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2015-07-25 11:40:58 -04:00 |
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Niraj Venkat
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6bc3d65bf4
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Fixing build errors
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2015-07-24 16:16:18 -07:00 |
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