Commit graph

1031 commits

Author SHA1 Message Date
Bradley Austin Davis
7593a134db Moving oglplus to rely on glew on all platforms 2015-08-04 00:57:55 -07:00
Bradley Austin Davis
29c9e6e45e Updating plugins to core profile 2015-08-04 00:33:03 -07:00
Bradley Austin Davis
53ccbfc4fa Merge branch 'core' into plugins 2015-08-03 22:25:50 -07:00
Bradley Austin Davis
1a589160f4 Fixing the skinning shaders sizing problems 2015-08-03 18:44:51 -07:00
Sam Gateau
44e7223547 Fixing the skinning by simply reverting the change to the format for the inSkinIndex 2015-08-03 16:05:04 -07:00
samcake
d3fc05e99f FIxed a few shaders varyings, problem identified on MAC to be solved 2015-08-03 11:18:08 -07:00
samcake
85077604dc Merge pull request #5478 from jherico/marge
CORE BRANCH - More shader fixes
2015-08-03 10:25:33 -07:00
Brad Davis
5c07a7d85b Merge remote-tracking branch 'upstream/master' into plugins 2015-08-01 21:58:05 -07:00
Brad Davis
53feaf2ab6 More shader fixes 2015-08-01 20:17:57 -07:00
Bradley Austin Davis
f19653f3e2 Integrate glew 2015-08-01 20:08:19 -07:00
Brad Davis
180f912924 Merge remote-tracking branch 'upstream/master' into core
Conflicts:
	interface/src/ui/overlays/Circle3DOverlay.cpp
	libraries/gpu/src/gpu/Format.h
	libraries/render-utils/src/GeometryCache.cpp
	libraries/render-utils/src/Model.cpp
	libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
ZappoMan
b02f751830 diff redux 2015-08-01 16:53:35 -07:00
ZappoMan
b138c16c7f use Austins QUAD to TRIANGLE_STRIP approach 2015-08-01 16:50:36 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00
ZappoMan
05a4a6aa9b implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalents 2015-08-01 13:07:56 -07:00
ZappoMan
452225ddaf removed QUADS from Font::drawString() 2015-08-01 11:51:07 -07:00
ZappoMan
1dd6c1117d change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive 2015-08-01 11:29:28 -07:00
Sam Gateau
ca4dbdb996 Merging with upstream and compiling on windows 2015-07-31 16:14:53 -07:00
Brad Davis
aea07fe671 Merge branch 'master' into gl4_1
Conflicts:
	libraries/gpu/src/gpu/Config.slh
	libraries/render-utils/src/deferred_light_limited.slv
	libraries/render-utils/src/simple.slf
	libraries/render-utils/src/simple_textured.slf
	tests/render-utils/src/main.cpp
	tools/scribe/src/main.cpp
2015-07-31 15:08:37 -07:00
Brad Davis
155f88e267 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/src/devices/OculusManager.cpp
	interface/src/devices/TV3DManager.cpp
	interface/src/devices/TV3DManager.h
	libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
samcake
fbf21cb089 FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
q
:q
wq
2015-07-30 18:27:47 -07:00
Sam Gateau
14f4c9c6c0 REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend 2015-07-30 15:07:36 -07:00
Brad Davis
f7a2513f26 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/CMakeLists.txt
	interface/src/Application.cpp
	interface/src/Menu.cpp
	interface/src/Menu.h
	interface/src/avatar/MyAvatar.h
	tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Sam Gateau
d84e2d31ea Merge with master 2015-07-30 11:20:00 -07:00
Brad Hefta-Gaub
96fdb32edc Merge pull request #5461 from venkatn93/avatar
HBAO implementation
2015-07-30 08:46:55 -07:00
Brad Hefta-Gaub
b95e4e1e93 Merge pull request #5323 from MarcelEdward/20605
Removed the  line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
Niraj Venkat
291e0e21ae HBAO final implementation 2015-07-29 18:47:27 -07:00
Sam Gateau
ab4b940d83 merge with upstream 2015-07-29 17:11:13 -07:00
Niraj Venkat
4f2630c561 Merge branch 'master' of https://github.com/highfidelity/hifi into avatar 2015-07-29 16:54:37 -07:00
Sam Gateau
8c96096a67 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-07-29 14:04:20 -07:00
ericrius1
65e04337bf removed synccache line 2015-07-29 11:15:20 -07:00
Niraj Venkat
d76cda396f HBAO implementation ported from NVidia HLSL 2015-07-29 11:05:19 -07:00
ericrius1
697cb4c9d0 fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine 2015-07-29 10:02:06 -07:00
Brad Davis
3fa7c7b516 Fixing GL window header 2015-07-28 23:22:28 -07:00
Brad Davis
e109bd42d2 Fixing cleanup of glwindow 2015-07-28 23:14:33 -07:00
Anthony J. Thibault
22d63b7697 Compilation fix for GLWindow 2015-07-28 18:10:59 -07:00
Andrew Meadows
77a12eb50e compile on linux with GLEW 2015-07-28 17:53:01 -07:00
Brad Davis
8202862750 Working on display plugins stability 2015-07-28 16:22:22 -07:00
ericrius1
469bace7ca removed unnessary computations from hit effect fragment shader 2015-07-28 15:15:34 -07:00
Sam Gateau
22e70ee691 merged master 2015-07-28 10:13:05 -07:00
Brad Davis
a049b14d13 Merge remote-tracking branch 'upstream/master' into plugins 2015-07-28 10:04:19 -07:00
Sam Gateau
baf7873ce1 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2015-07-27 17:40:19 -07:00
Sam Gateau
a5ad40bee9 INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked 2015-07-27 14:07:28 -07:00
Niraj Venkat
d2ee74f7c7 Shader code indentation 2015-07-27 12:20:41 -07:00
Niraj Venkat
1193b89918 Coding standard and tab fixes 2015-07-27 12:14:29 -07:00
Niraj Venkat
92595583ec Coding standard and building 2015-07-27 11:55:17 -07:00
Niraj Venkat
83e0856279 Merge branch 'master' of https://github.com/highfidelity/hifi into avatar 2015-07-27 09:20:19 -07:00
Bradley Austin Davis
0cbc12af8b Merge remote-tracking branch 'upstream/master' into plugins 2015-07-27 10:15:10 -04:00
Bradley Austin Davis
7be33dcb58 Limit the amount of time consumed by rendering QML 2015-07-25 11:40:58 -04:00
Niraj Venkat
6bc3d65bf4 Fixing build errors 2015-07-24 16:16:18 -07:00