Zach Pomerantz
9c11474dd7
Expose qApp->updateHeartbeat
2016-03-22 17:17:36 -07:00
Anthony Thibault
50ac101d56
Avatar and Rig NSIGHT instrumentation
2016-03-22 10:36:32 -07:00
Anthony Thibault
9faccabf0d
Merge branch 'master' of https://github.com/highfidelity/hifi into tony/vive-rendering-work
2016-03-21 21:55:53 -07:00
Anthony Thibault
225c462685
Improved NSIGHT instrumentation
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* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Anthony J. Thibault
7cab8f63fb
Merge branch 'master' of github.com:highfidelity/hifi into tony/no-locks-no-problem
2016-03-21 16:03:33 -07:00
Anthony J. Thibault
0f31c3da10
Application: guard idle from being called within paintGL()
2016-03-21 15:21:16 -07:00
Anthony J. Thibault
ce47f83288
Prevent deadlock if idle is called during rendering
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This extraordinary event can occur if a MessageBox is popped up by the opengl driver.
* removed AvatarData::avatarLock
* removed AvatarUpdate
This code was left over from an earlier avatar threading experiment.
Removed AvatarData avatarLock and AvatarUpdate class
2016-03-21 15:11:15 -07:00
Andrew Meadows
0a00436700
Merge pull request #7411 from ZappoMan/fixBlenderCrashRedux
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Fix blender crash redux
2016-03-21 15:04:22 -07:00
Andrew Meadows
47c4b226ea
Merge pull request #7395 from hyperlogic/tony/openvr-crash-on-exit
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openvr crash on exit fix
2016-03-21 13:04:45 -07:00
Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
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This reverts commit f274cdcc7f
.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2
Merge pull request #7387 from ZappoMan/fixBlenderCrash
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Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Anthony Thibault
5b2a050df7
display-plugins: Pulled getHeadPose into common base class.
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* Moved getHeadPose and _headPoseCache out of each derived class and into HmdDisplayPlugin.
* updated comment in application.
2016-03-20 14:08:35 -07:00
Anthony Thibault
b71a56de38
Application: disable deadlock watchdog for debug builds
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Cause it will cause a crash if you sit on a breakpoint for too long.
2016-03-20 12:18:33 -07:00
Anthony J. Thibault
960ffd9c9e
DisplayPlugins: updateHeadPose() no longer returns a value.
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Also, moved updateHeadPose so that the overlay and the main rendering use the same headPose.
Which should also be the same place the latencyMarker for the ovr_GetTrackingState is set.
2016-03-18 15:16:58 -07:00
Brad Hefta-Gaub
2ef5b3727e
Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash
2016-03-18 14:04:45 -07:00
Anthony J. Thibault
d218ca4960
openvr: fix for crash on exit
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Before this fix, a script could call into HMD.getHUDLookAtPosition2D() while the app was shutting down, which in turn would call
getHeadPose() on the currently active display plugin. This call could cause a crash within the openvr plugin, because the SDK was either shutdown, or in the process of shutting down on the main thread.
This fixes this by spliting the previous DisplayPlugin::getHeadPose(int) into two parts:
* updateHeadPose(int) which is only called once a frame and only by the main thread.
* getHeadPose() which is thread-safe and will return a cached copy of the hmd pose sampled by the last updateHeadPose.
2016-03-18 12:26:11 -07:00
Brad Hefta-Gaub
917c4644a5
make SkeletonModel be shared_ptr friendly as well
2016-03-17 18:03:49 -07:00
Brad Hefta-Gaub
edcf642410
Merge pull request #7374 from jherico/plugin_switch_crash
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Reduce crashes on switching display plugins
2016-03-17 15:51:39 -07:00
Brad Hefta-Gaub
6f8f5ed15c
Merge pull request #7382 from hyperlogic/tony/crash-fix-focus-out-event
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Application: prevent crash on startup when "Crashed" dialog is shown
2016-03-17 15:51:15 -07:00
Bradley Austin Davis
d6d7e67ca3
Fix OpenVR shutdown crash
2016-03-17 14:37:43 -07:00
Anthony J. Thibault
a8bc8a7843
Application: prevent crash on startup when "Interface Crashed" dialog is shown.
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If the application "Interface Crashed" dialog is shown at startup, it can cause Application to receive events before it has been fully constructed.
In this case the QMainWindow _window pointer is uninitialized, causing Menu::getInstance() to de-reference an invalid pointer.
The fix for this is three fold.
1. Construct the QMainWindow before calling setupEssentials (which in turn spawns the "Interface Crashed" dialog).
2. Change Menu::getInstance() from a static_cast to a dynamic_cast. This will cause it to return a nullptr if [QMainWindow::menuBar()](http://doc.qt.io/qt-4.8/qmainwindow.html#menuBar ) returns an instance of QMenuBar and not a ui::Menu instance.
3. In Application::event return false if Menu::getInstance() returns a nullptr. This should prevent any code that relies on having a valid ui::Menu instance from running.
2016-03-17 12:13:01 -07:00
Bradley Austin Davis
1cf89f046c
Fix off by one error
2016-03-17 10:13:52 -07:00
Bradley Austin Davis
7045680bc7
Reduce crashes on switching display plugins
2016-03-17 10:13:52 -07:00
Bradley Austin Davis
80e2025ebf
Allow display plugin switching by keyboard
2016-03-16 18:28:48 -07:00
Andrew Meadows
6028c3e841
Merge pull request #7318 from birarda/atp
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Asset Transfer Protocol Mappings
2016-03-15 16:52:36 -07:00
Stephen Birarda
0012967734
use curly braced initialization for consts
2016-03-15 14:38:41 -07:00
Atlante45
03efde5b3c
Change text in case of drag and drop.
2016-03-15 13:53:13 -07:00
Atlante45
4265ddbd0e
Can't drop fbx if you can't rez
2016-03-15 11:42:48 -07:00
Atlante45
4a90ec303c
Fix drag&drop
2016-03-15 11:22:42 -07:00
Anthony J. Thibault
7539eec134
Application: fix third-person and fullscreen-mirror toggle
2016-03-15 10:11:56 -07:00
Stephen Birarda
72c64532f5
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-15 09:12:49 -07:00
Anthony Thibault
9fb897476e
Application: fix for mouse control in third-person camera
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Process the keyboard & mouse input plugin after the userInputMapper()->update().
2016-03-11 17:29:18 -08:00
Stephen Birarda
66e572f226
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-11 14:44:49 -08:00
Anthony Thibault
ab390f7d2e
Merge branch 'master' into tony/smooth-hands
2016-03-11 10:06:31 -08:00
Anthony J. Thibault
5eeb4ca594
Fix one frame lag controller lag/jitter
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Move userInputMapper->update() after inputPlugin->pluginUpdate().
2016-03-11 09:28:25 -08:00
Zach Pomerantz
40378920b1
Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex
2016-03-10 21:44:31 -08:00
Anthony J. Thibault
ab19d3e5a2
Moved animation after physics, hand poses are in world frame.
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There are still some debug hacks enabled so I can test in the vive room.
2016-03-10 20:44:35 -08:00
Anthony J. Thibault
807d31743c
Removed Hand, HandData & PalmData
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Instead, we just store two controller::Poses in MyAvatar.
Existing behavior and scripting APIs have been preserved.
The hand controller debug drawing is slightly different, but still works.
2016-03-10 19:33:31 -08:00
Philip Rosedale
e87ef52a4c
Merge pull request #7302 from hyperlogic/tony/wrong-way-overlay
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More reliable and usable UI sphere overlay location
2016-03-10 17:43:50 -08:00
Atlante45
548d826a4e
Couple bug fixes
2016-03-10 14:59:20 -08:00
Atlante45
7d7a683b18
Add uploadFile method that prompts the user
2016-03-10 14:59:20 -08:00
Stephen Birarda
5ad4645b47
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-10 13:28:59 -08:00
Anthony J. Thibault
6d11dd465c
Application: reset avatar on displayMode change
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but not HMD sensor.
2016-03-10 13:12:09 -08:00
Zach Pomerantz
b627a17ce9
Allow px/color skybox without tex
2016-03-10 12:58:49 -08:00
Anthony J. Thibault
5f1b8805cf
Removed unnecessary include
2016-03-09 17:37:51 -08:00
Brad Davis
9645ed9120
Update the watchdog heartbeat manually during startup
2016-03-09 17:00:45 -08:00
Anthony J. Thibault
886457939d
Merge branch 'master' into tony/wrong-way-overlay
2016-03-09 16:50:18 -08:00
Howard Stearns
2b576e86f0
Merge pull request #7259 from jherico/crashes
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Crash fixes
2016-03-09 16:42:36 -08:00
Ryan Huffman
0d2ae4f3a4
Merge branch 'atp' of github.com:birarda/hifi into atp-model
2016-03-09 16:33:53 -08:00
Anthony Thibault
5df616be37
OpenVR: More usable UI Sphere overlay location
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Also, added a debug option to display SensorToWorld matrix in Developer > Avatar menu.
2016-03-09 16:24:08 -08:00
Ryan Huffman
f5497aa1e7
Add new AssetMappingsScriptingInterface and add mappings model
2016-03-09 14:53:04 -08:00
Brad Davis
23a89a63d8
Set deadlock thread name
2016-03-09 14:51:19 -08:00
Anthony J. Thibault
4af3766804
Don't reset sensors when initializing or changing display plugins.
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This should fix the issue with the Oculus starting up with the UI aligned
to the HMD on your desk, rather then the configured default sitting pose.
2016-03-09 14:28:26 -08:00
Stephen Birarda
57ea51d244
Merge pull request #84 from Atlante45/feat/atp
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Replace old drag&drop with new UI
2016-03-09 14:26:49 -08:00
Zach Pomerantz
21719b3980
Wait 10m for DEBUG deadlocks
2016-03-09 14:07:36 -08:00
Ryan Huffman
fd5a5dd8f4
Add QJSEngine compatible AssetMappingScriptInterface
2016-03-09 14:03:25 -08:00
Brad Davis
d428f3b96f
Working on crash bugs
2016-03-09 14:00:05 -08:00
Brad Davis
cac31761c0
Safer shutdown code in deadlock thread
2016-03-09 13:45:01 -08:00
Stephen Birarda
9a2b2b4c16
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-09 12:16:46 -08:00
Atlante45
5a0beec1f5
Replace old drag&drop with new UI
2016-03-09 11:47:31 -08:00
Brad Davis
80fdef4348
Ensure the heartbeat has a valid value before the thread starts
2016-03-09 10:53:01 -08:00
Brad Davis
95f5d82d37
Add a watchdog thread to trigger a crash on detecting a deadlock
2016-03-09 00:32:46 -08:00
Atlante45
ded449072f
Rename window
2016-03-08 13:13:45 -08:00
Atlante45
784f669998
First draft Assets Manager
2016-03-08 13:13:45 -08:00
Stephen Birarda
969244927b
use extension for entity add for drag and drop upload
2016-03-08 13:09:20 -08:00
Stephen Birarda
28af9c51e6
add a missing parenthesis
2016-03-08 12:22:13 -08:00
Stephen Birarda
8fa32e75b2
client side fixes for upload with no extension
2016-03-08 12:19:15 -08:00
Brad Davis
8988dd9771
Fix mouse drag turning
2016-03-07 17:14:44 -08:00
Brad Davis
28103cf5ef
Migrate composition of the overlay and pointer to the present thread
2016-03-07 17:14:41 -08:00
Chris Collins
7850ca3576
Merge pull request #7227 from hyperlogic/tony/eye-look-at-fixes
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Avatar eye look at fixes for HMD and desktop
2016-03-07 11:50:16 -08:00
Brad Hefta-Gaub
cfce5af8d4
Merge pull request #7191 from samcake/orange
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Better Shading Model and support fr Stingray material
2016-03-01 18:24:09 -08:00
samcake
16ac69315f
Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture
2016-03-01 16:38:02 -08:00
Zach Pomerantz
5c64115b26
Use keyLight in DLE instead of _skyboxTexture
2016-03-01 14:44:34 -08:00
Stephen Birarda
f44cf3903c
re-instate verified domain ownership for full automatic networking
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This reverts commit 34408c8144
.
2016-03-01 13:04:37 -08:00
Stephen Birarda
b0c11e6562
Merge pull request #7217 from huffman/udt-random-seq
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Randomize initial send sequence number in UDT
2016-03-01 12:59:10 -08:00
Atlante45
4944d0a8d0
Handle threading inside AssetServer
2016-03-01 12:00:43 -08:00
Atlante45
6a4b93a4e7
Proper fix for DiskCacheInfo
2016-03-01 12:00:43 -08:00
Atlante45
40d307a37b
Temporary fix to disk cache editor crash
2016-03-01 12:00:43 -08:00
Atlante45
2c1762526d
Move all resource requests to the same thread
2016-03-01 12:00:43 -08:00
Ryan Huffman
cc9c87d281
Fix packet version mismatch not showing for domain packets
2016-03-01 11:36:49 -08:00
Brad Hefta-Gaub
2c3fdc995f
Away improvements
2016-02-29 20:23:06 -08:00
Anthony J. Thibault
460582239a
Avatar eye look at fixes for HMDs
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There were three things that were causing issues with eye look at vectors while wearing an HMD.
1) The matrix returned by AvatarUpdate->getHeadPose() was in the wrong space, it should be in avatar space.
it was actually returning a matrix in sensor/room space.
2) The lookAtPosition was incorrect while wearing an HMD and with no avatars to look at.
3) The eye rotation limits in Rig::updateEyeJoint were relative to the model's zero orientation, NOT relative to the head.
this was causing the eyes to hit limits when the avatar head turned.
2016-02-29 18:02:50 -08:00
Zach Pomerantz
3c53078178
Merge pull request #7194 from ZappoMan/toggleOverlay
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add toggleOverlays menu item and action
2016-02-26 10:17:24 -08:00
Philip Rosedale
783892ac2e
Merge pull request #7206 from hyperlogic/tony/simrate-fix
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Application: don't simulate until we are ready to render
2016-02-26 07:27:35 -08:00
Brad Hefta-Gaub
bf0fb7258a
CR feedback
2016-02-25 22:01:10 -08:00
Anthony J. Thibault
e5c81f66a5
Application: removed threadID and milliseconds from logging.
2016-02-25 18:20:43 -08:00
Anthony J. Thibault
08c16beff2
Application: re-worded presentCount comments
2016-02-25 18:17:42 -08:00
Andrew Meadows
5d1e283508
namechange TouchesKeyhole to IntersectsKeyhole
2016-02-25 18:09:35 -08:00
Andrew Meadows
2591c5ee3e
cleanup names that use "keyhole"
2016-02-25 18:09:35 -08:00
Andrew Meadows
9558258f64
use cubeInKeyhole() where appropriate
2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853
use shapeInFrustum() names again
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but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Anthony J. Thibault
11cd8e03b9
Merge branch 'master' into tony/simrate-fix
2016-02-25 17:50:23 -08:00
Anthony J. Thibault
1fdae13de1
Application: don't simulate until we are ready to render.
2016-02-25 17:48:55 -08:00
Stephen Birarda
34408c8144
Revert "verified domain ownership for full automatic networking"
2016-02-25 17:02:08 -08:00
Brad Hefta-Gaub
b0c286bc3b
Merge branch 'master' of https://github.com/highfidelity/hifi into toggleOverlay
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Conflicts:
interface/src/Application.cpp
2016-02-25 16:21:38 -08:00
Brad Hefta-Gaub
202a456e1a
Merge pull request #7126 from AndrewMeadows/cleanup
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cleanup ViewFrustum method names
2016-02-25 16:12:25 -08:00
Brad Hefta-Gaub
519a90f2bd
fix the overlays visible on startup case
2016-02-25 16:02:05 -08:00
Clément Brisset
2e7c7eace5
Merge pull request #7179 from birarda/domain-security
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verified domain ownership for full automatic networking
2016-02-25 15:24:09 -08:00
Brad Hefta-Gaub
366aa39be8
handle startup overlay visibility correctly
2016-02-25 14:46:08 -08:00