Commit graph

16051 commits

Author SHA1 Message Date
Chris Collins
7457b73e74 Merge pull request #7211 from zzmp/fix/default-ambience
Differentiate global sun and skyStage sun
2016-02-26 11:33:28 -08:00
Zach Pomerantz
712cf911b1 Differentiate global sun and skyStage sun 2016-02-26 11:06:02 -08:00
Brad Hefta-Gaub
44f45a3f29 Merge branch 'master' of https://github.com/highfidelity/hifi into showOverlayOnMenuPopup 2016-02-26 10:27:37 -08:00
Andrew Meadows
c4798870d5 Merge pull request #7200 from hyperlogic/tony/box-render-crash-fix
Crash fix for RenderableBoxEntityItem::render
2016-02-26 10:25:50 -08:00
Zach Pomerantz
3c53078178 Merge pull request #7194 from ZappoMan/toggleOverlay
add toggleOverlays menu item and action
2016-02-26 10:17:24 -08:00
Brad Hefta-Gaub
6b427e59ae show the overlays when the context menu is shown 2016-02-26 10:12:23 -08:00
Andrew Meadows
ef433c0e01 legacy support for EntityViewer.setKeyholeRadius() 2016-02-25 22:24:37 -08:00
Andrew Meadows
c3dfc13f88 namechange ViewFrustum::location to ::intersection 2016-02-25 18:09:35 -08:00
Andrew Meadows
acef6642c9 fix logic typo 2016-02-25 18:09:35 -08:00
Andrew Meadows
f964df6c97 final names for ViewFrustum intersection tests 2016-02-25 18:09:35 -08:00
Andrew Meadows
5d1e283508 namechange TouchesKeyhole to IntersectsKeyhole 2016-02-25 18:09:35 -08:00
Andrew Meadows
918880b058 use correct ViewFrustum overlap tests 2016-02-25 18:09:35 -08:00
Andrew Meadows
2591c5ee3e cleanup names that use "keyhole" 2016-02-25 18:09:35 -08:00
Andrew Meadows
9558258f64 use cubeInKeyhole() where appropriate 2016-02-25 18:09:35 -08:00
Andrew Meadows
9409339230 add ViewFrustum::cubeInKeyhole() 2016-02-25 18:09:35 -08:00
Andrew Meadows
706cf66240 restor name: viewTest() --> frustumTest() 2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853 use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Stephen Birarda
34408c8144 Revert "verified domain ownership for full automatic networking" 2016-02-25 17:02:08 -08:00
Brad Hefta-Gaub
b0c286bc3b Merge branch 'master' of https://github.com/highfidelity/hifi into toggleOverlay
Conflicts:
	interface/src/Application.cpp
2016-02-25 16:21:38 -08:00
Brad Hefta-Gaub
202a456e1a Merge pull request #7126 from AndrewMeadows/cleanup
cleanup ViewFrustum method names
2016-02-25 16:12:25 -08:00
Brad Hefta-Gaub
82cbf19bca Merge pull request #7078 from zzmp/fix/light-intensity
Reimplement light attenuation for spot and point lights
2016-02-25 16:08:28 -08:00
samcake
e55ace9b19 Merge pull request #7193 from jherico/framebuffer_fix
Fix framebuffer behavior when changing attachments
2016-02-25 15:58:17 -08:00
Clément Brisset
2e7c7eace5 Merge pull request #7179 from birarda/domain-security
verified domain ownership for full automatic networking
2016-02-25 15:24:09 -08:00
Anthony J. Thibault
626b170207 Crash fix for RenderableBoxEntityItem::render 2016-02-25 14:10:23 -08:00
Seth Alves
09e4c54831 Merge pull request #7192 from zzmp/fix/zone-edit-update
Update Scene on ZoneEntity update
2016-02-25 14:05:29 -08:00
Zach Pomerantz
c20bd6cbbc Update Scene on ZoneEntity update
ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.

This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
Zach Pomerantz
9000c3479b Avoid double-update of zone 2016-02-25 10:06:19 -08:00
Anthony J. Thibault
b5b3a40233 LogHandler: add option to display milliseconds in timestamp 2016-02-25 10:03:12 -08:00
Zach Pomerantz
32ce7c6eab Rename light surfaceRadius->falloffRadius 2016-02-25 10:02:33 -08:00
Andrew Meadows
9c927ea36b ViewFrustum method renames and whitespace cleanup
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
2016-02-25 09:11:28 -08:00
Brad Hefta-Gaub
91f6b7e80d Merge pull request #7186 from zzmp/feat/scene-ambient-tex
Wire up zone ambientURL
2016-02-25 09:05:25 -08:00
Brad Hefta-Gaub
5828c32041 add toggleOverlays menu item and action 2016-02-25 08:31:11 -08:00
Brad Davis
ef33d297e2 Fix framebuffer behavior when changing attachments 2016-02-24 19:57:00 -08:00
Zach Pomerantz
c2ed5e5474 Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity 2016-02-24 16:24:09 -08:00
Zach Pomerantz
20bfdba14b Avoid light prop copies when setting globalLight 2016-02-24 16:20:59 -08:00
Zach Pomerantz
1817b8ef2f Use only skyboxTexture in DeferredLightingEffect 2016-02-24 16:07:28 -08:00
Zach Pomerantz
95d98e3ed7 Wire up zone ambientURL 2016-02-24 16:07:04 -08:00
Anthony Thibault
9d9e63a947 Merge pull request #7182 from zzmp/fix/aa-shader
Fix fxaa shader to use texture
2016-02-24 13:51:12 -08:00
Brad Hefta-Gaub
9273238b53 Merge pull request #7178 from Nex-Pro/20807
CR for Job #20807 - Fix vertically mirrored particles.
2016-02-24 13:43:40 -08:00
Zach Pomerantz
124c84c8b9 Fix fxaa shader to use texture 2016-02-24 13:36:08 -08:00
Brad Hefta-Gaub
2a18127a01 Merge pull request #7171 from jherico/avatar_qml_location
Allow avatar positioning from QML
2016-02-24 11:37:12 -08:00
Brad Hefta-Gaub
3df5d0abad Merge pull request #7161 from zzmp/fix/overlay-model-scale
Use proper getter for model overlay scaling
2016-02-24 09:31:47 -08:00
Chris Collins
64a07440cc Merge pull request #7180 from jherico/qml
Several QML fixes
2016-02-24 08:20:03 -08:00
Chris Collins
7f679af186 Merge pull request #7176 from zzmp/menu/graphics
Update graphics menus
2016-02-24 08:18:58 -08:00
Brad Davis
4074ba172d Fix window confirmation dialog 2016-02-23 20:37:25 -08:00
Brad Davis
b63e4b9d1f Address shutdown crash 2016-02-23 18:15:29 -08:00
Stephen Birarda
f8392e62a8 some wording tweaks in comments 2016-02-23 17:43:01 -08:00
Stephen Birarda
0191d75e86 allow temporary domain to upload public key 2016-02-23 17:29:15 -08:00
Andrew Meadows
8d91912d4b Merge pull request #7162 from hyperlogic/tony/controller-velocity
Improve hand controller move and throw velocity
2016-02-23 17:13:13 -08:00
Nex Pro
864f00ee61 Fixed inverted particle rendering. 2016-02-24 01:02:17 +00:00