Crash fix for RenderableBoxEntityItem::render

This commit is contained in:
Anthony J. Thibault 2016-02-25 14:10:23 -08:00
parent 91f6b7e80d
commit 626b170207

View file

@ -62,7 +62,7 @@ void RenderableBoxEntityItem::render(RenderArgs* args) {
}
batch.setModelTransform(transToCenter); // we want to include the scale as well
if (_procedural->ready()) {
if (_procedural && _procedural->ready()) {
_procedural->prepare(batch, getPosition(), getDimensions());
auto color = _procedural->getColor(cubeColor);
batch._glColor4f(color.r, color.g, color.b, color.a);