Brad Hefta-Gaub
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2a03f62bf2
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Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
Actions over wire and improved simulation ownership
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2015-07-02 14:57:27 -07:00 |
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Atlante45
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3c49e6231e
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Sam's fix for pipeline edge case
Basically if we bind a uniform texture and the pipeline is not setup
correctly on mac
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2015-06-26 16:17:40 -07:00 |
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Seth Alves
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f75506bf1b
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Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
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2015-06-22 15:37:10 -07:00 |
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Seth Alves
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03a2d190b0
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quiet valgrind
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2015-06-22 07:18:55 -07:00 |
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Brad Davis
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cc6b589ae5
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Merge remote-tracking branch 'upstream/master' into overlay
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2015-06-19 14:48:38 -07:00 |
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Sam Gateau
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5a2d2485c0
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Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
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2015-06-19 16:30:48 +02:00 |
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Brad Davis
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9bef5f011b
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Reverting mirror functionality
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2015-06-19 00:03:46 -07:00 |
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Brad Davis
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48b27acc79
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Merge remote-tracking branch 'upstream/master' into overlay
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.cpp
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2015-06-18 18:17:59 -07:00 |
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Brad Davis
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8e5da5acaa
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Fix debug compile error
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2015-06-18 17:05:49 -07:00 |
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Seth Alves
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021dc64789
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merge from upstream
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2015-06-18 15:03:09 -07:00 |
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Brad Davis
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0cdee2d6ec
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preprocessor error on Linux/Mac
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2015-06-18 12:14:55 -07:00 |
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Seth Alves
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b258aeaa3d
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merge from master
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2015-06-18 10:04:14 -07:00 |
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Atlante45
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e8e1f81880
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Make Batch copy constructor explicit
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2015-06-18 15:22:48 +02:00 |
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Atlante45
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a486ed1a57
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Add _glUniform1i to Batches
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2015-06-18 15:22:48 +02:00 |
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Brad Davis
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5c4fa77acd
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Merge branch 'temp' into overlay
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2015-06-18 00:59:31 -07:00 |
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Brad Davis
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d9452cfd2e
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Merge branch 'gpu-error-tweak' into overlay
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2015-06-18 00:54:48 -07:00 |
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Brad Davis
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dfea571e62
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Removing a 'using namespace' from a header and tweaking error checking code
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2015-06-18 00:54:35 -07:00 |
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Bradley Austin Davis
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1705eb8f80
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Reverting some changes, putting overlay rendering in its own state manager
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2015-06-17 16:08:19 -07:00 |
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Brad Davis
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c8cc3a46b3
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Merge remote-tracking branch 'origin/fix-gl-matrix' into overlay
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2015-06-17 15:13:35 -07:00 |
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Bradley Austin Davis
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a27e06713b
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Preserve the GL matrix stack when running batch commands
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2015-06-17 14:57:14 -07:00 |
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Brad Davis
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4282c044ef
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Working on mirror and overlay
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2015-06-17 12:01:39 -07:00 |
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Brad Davis
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5ded9e7eb9
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Merge remote-tracking branch 'upstream/master' into overlay
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2015-06-17 10:50:01 -07:00 |
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ZappoMan
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af5a910f58
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Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereBatchFix
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2015-06-17 09:36:16 -07:00 |
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samcake
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febc3333cd
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Solving the rendering of textured overlay3d
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2015-06-17 16:50:35 +02:00 |
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ZappoMan
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569971582d
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more hacking on trying to port atmospheres to the new pipeline
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2015-06-16 18:39:35 -07:00 |
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Seth Alves
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508ae276c6
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enable -Wdouble-promotion
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2015-06-16 18:23:10 -07:00 |
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ZappoMan
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167e7d1377
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first cut at atmospheres in batch (doesn't work)
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2015-06-16 14:05:14 -07:00 |
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Brad Davis
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49f4ab99df
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Revert "Revert "Fix broken identity transforms on OSX""
This reverts commit 1feceec0c7 .
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2015-06-13 10:03:10 -07:00 |
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ZappoMan
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1feceec0c7
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Revert "Fix broken identity transforms on OSX"
This reverts commit 9262839564 .
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2015-06-12 12:57:37 -07:00 |
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Bradley Austin Davis
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9262839564
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Fix broken identity transforms on OSX
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2015-06-12 10:33:52 -07:00 |
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Sam Gateau
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7de4c2eff7
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first take on the materialKey
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2015-06-09 12:17:10 -07:00 |
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samcake
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5e351c0328
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FIxing the transparent rendering on Mac
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2015-06-08 18:36:12 +02:00 |
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samcake
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1bff9a17e1
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Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
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2015-06-08 17:05:28 +02:00 |
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Sam Gateau
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8a93db6f5a
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more typos and issues on mac
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2015-06-08 07:25:32 -07:00 |
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Sam Gateau
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862d6abd79
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Typo on mac build
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2015-06-08 06:57:04 -07:00 |
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Sam Gateau
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b7d88e2642
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add apotential fix to the issue with viewInverse for Legacy transform path support
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2015-06-08 06:46:45 -07:00 |
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Sam Gateau
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5e04b399d8
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fixing the wrong matrix used
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2015-06-08 03:07:17 -07:00 |
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Sam Gateau
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de61f4ea0b
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Gettting th ehighlight on transparent to work
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2015-06-08 02:52:13 -07:00 |
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Sam Gateau
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8d3a3221b0
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shuffling the rendering steps to get to render transparent and light it correctly
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2015-06-06 09:50:56 -07:00 |
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Atlante45
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e421485908
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Add glLineWidth to Batch/GLBackend
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2015-06-04 10:54:13 +02:00 |
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Sam Gateau
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c8e30ef39e
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On to a full rendered pipeline
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2015-06-01 12:35:54 -07:00 |
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Sam Gateau
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4c817547b7
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Merging with Brad's branch and trying to get the rendering working
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2015-05-31 14:02:20 -07:00 |
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Atlante45
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0770f88606
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Add glTexParamteri to GLBackend/Batch
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2015-05-29 16:50:11 +02:00 |
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ZappoMan
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a0e51469d3
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
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2015-05-28 12:36:34 -07:00 |
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Seth Alves
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ab86b1d90a
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code review
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2015-05-28 10:29:23 -07:00 |
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Atlante45
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10c2f3f561
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More TextRenderer work
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2015-05-28 14:51:57 +02:00 |
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Seth Alves
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c3c701f807
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polyvox no longer has a color
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2015-05-27 15:23:01 -07:00 |
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Seth Alves
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8cb5717b86
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formatting, cleanups
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2015-05-27 15:16:15 -07:00 |
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Seth Alves
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5e66a079c4
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make this build on older gcc
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2015-05-27 10:38:15 -07:00 |
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Seth Alves
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728e6d121b
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changes sam made to get normals to work on a mesh
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2015-05-26 14:12:01 -07:00 |
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