Stephen Birarda
c4f926b25f
hide domain ID + auto network options without account
2015-05-14 16:15:28 -07:00
Sam Cake
ad9834283d
Fixing the magic numbers!
2015-05-14 15:54:40 -07:00
Philip Rosedale
15d2ce6ecc
Merge pull request #4876 from AndrewMeadows/thermonuclear
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adjust margin for hulls with small dimensions
2015-05-14 15:53:34 -07:00
Stephen Birarda
20940b55ba
handle access token storage via sweet-alert
2015-05-14 15:47:20 -07:00
Philip Rosedale
1318a3d6e9
Merge pull request #4875 from howard-stearns/collision-sound-tuning
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collision sound tuning
2015-05-14 15:30:34 -07:00
Sam Cake
e3d80088da
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-05-14 15:22:18 -07:00
Sam Cake
40ee78195e
remove magic numbers
2015-05-14 15:21:57 -07:00
Stephen Birarda
5645fdc8b9
send user to token creation page
2015-05-14 15:21:33 -07:00
Howard Stearns
15dd8596ac
Merge branch 'master' of https://github.com/highfidelity/hifi into collision-sound-tuning
2015-05-14 15:17:09 -07:00
Howard Stearns
5accb4d0d2
Remove debug logging.
2015-05-14 15:12:31 -07:00
Philip Rosedale
363f55c0f1
Merge pull request #4872 from ericrius1/hydraHockey
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added hydraHockeyGrab.js, which constrains moving object to xz plane …
2015-05-14 15:05:44 -07:00
Andrew Meadows
7a47e04b9c
adjust margin for hulls with small dimensions
2015-05-14 14:57:18 -07:00
Howard Stearns
b5a28730ea
Filter out low-penetration continuous contact from all entity collision activity including scripts:
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We don't want sound for these.
This appears to avoid the Entities.getEntityProperties() deadlock within entity scripts.
Variable names:
energyPercentOfFull => energyFactorOfFull, because the range is 0-1, not 0-100.
COLLISION_SOUND_COMPRESSION => COLLISION_SOUND_COMPRESSION_RANGE (portion of full dynamic range)
Tune constants:
COLLISION_ENERGY_AT_FULL_VOLUME 10 => 1
COLLISION_MINIMUM_VOLUME 0.01 => 0.001
COLLISION_SOUND_COMPRESSION_RANGE 0.5 => 0.95
Refer to SoundCache later, after filtering for collision threshold.
2015-05-14 14:41:32 -07:00
Philip Rosedale
3ee7f30cf5
Merge pull request #4874 from AndrewMeadows/thermonuclear
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add restitution and friction to entity properties
2015-05-14 14:01:27 -07:00
Stephen Birarda
a668ea7a4c
remove a blank line
2015-05-14 12:53:23 -07:00
Andrew Meadows
53e241fb07
merge upstream/master into andrew/thermonuclear
2015-05-14 12:37:41 -07:00
Andrew Meadows
d28c400cea
add restitution and friction Entity properties
2015-05-14 12:36:59 -07:00
Stephen Birarda
4de006f9b9
handle OAuth access token retrieval
2015-05-14 12:22:23 -07:00
Eric Levin
ebb590e58a
added new hydragrab script which works similarly to mouse grab script, and added header to hydraGrabHockey script
2015-05-14 11:46:52 -07:00
Seth Alves
41d77e6146
Merge pull request #4852 from AndrewMeadows/nova
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improved distributed simulation ownership negotiation
2015-05-14 11:40:49 -07:00
Eric Levin
3393b60aba
added hydraHockeyGrab.js, which constrains moving object to xz plane and disables rotation
2015-05-14 11:39:04 -07:00
Stephen Birarda
fabe19a92c
ask for OAuth token directly
2015-05-14 11:19:07 -07:00
Stephen Birarda
aff83be768
handle account disconnection from DS settings
2015-05-14 11:03:41 -07:00
Stephen Birarda
033007cce6
use viewHelpers to create HF account button
2015-05-14 10:45:26 -07:00
Clément Brisset
a3dc7def7b
Merge pull request #4870 from sethalves/quiet-model-log-spam
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don't allow buildModelMesh to spam logs when it encounters flawed models
2015-05-14 19:36:57 +02:00
Seth Alves
1e2e4001b1
don't allow buildModelMesh to spam logs when it encounters flawed models
2015-05-14 10:24:02 -07:00
Philip Rosedale
e0e026c639
Merge pull request #4862 from birarda/master
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fixes for other avatar receive stats rendering
2015-05-14 10:19:09 -07:00
Sam Cake
06d353ad30
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-05-14 10:17:42 -07:00
Andrew Meadows
81d06e0dc3
Merge upstream/master into andrew/nova
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Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
2015-05-14 10:09:55 -07:00
Seth Alves
5a0f0972da
Merge pull request #4867 from PhilipRosedale/hockeygame
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first version, air hockey game
2015-05-14 09:18:42 -07:00
Brad Hefta-Gaub
d1f52231be
Merge pull request #4863 from samcake/orange
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Using the skymap for ambient lighting
2015-05-14 09:12:46 -07:00
Brad Hefta-Gaub
979a6fb682
Merge pull request #4868 from jherico/web
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Make web entities responsive to mouse
2015-05-14 09:12:12 -07:00
David Rowe
ff7b2016b4
Add option to auto mute microphone after lose face tracking
2015-05-14 08:50:43 -07:00
David Rowe
95a565627c
Make DDE isTracking() behave the same as Faceshift's
2015-05-14 08:49:44 -07:00
Andrew Meadows
c631f85bf9
cleanup of simulation ownership/update logic
2015-05-14 08:43:54 -07:00
Brad Davis
a77816617d
Make web entities interactive (via the mouse) if they're not locked.
2015-05-14 01:15:20 -07:00
Philip Rosedale
1e01aeb9ed
first version, air hockey game
2015-05-13 23:11:24 -07:00
Brad Davis
e20d2ffb15
Merge typo
2015-05-13 21:39:04 -07:00
Brad Davis
c94b8b6e30
Merge branch 'master' into dk1
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Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-05-13 21:25:56 -07:00
Seth Alves
baf4157da0
Merge pull request #4859 from ZappoMan/typeSafePropertyCleanup
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Clean up Entity Properties and Macros to be more type-safe friendly and consistent
2015-05-13 20:52:03 -07:00
Brad Hefta-Gaub
99cd3989c6
Merge pull request #4865 from sethalves/fix-ray-intersection
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sam's mesh code
2015-05-13 20:46:05 -07:00
Brad Hefta-Gaub
b799b89dbc
Merge pull request #4861 from thoys/20540
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CR for Job #20540 - Additions to Planky
2015-05-13 20:40:58 -07:00
Brad Hefta-Gaub
77019eafa7
Merge pull request #4831 from jherico/plugins_pt2
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Display plugins part 2
2015-05-13 20:40:33 -07:00
ZappoMan
0dcb89fce7
Merge branch 'master' of https://github.com/highfidelity/hifi into typeSafePropertyCleanup
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Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
2015-05-13 20:33:10 -07:00
Brad Hefta-Gaub
5da0a8d7a3
Merge pull request #4860 from howard-stearns/entity-sound
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Entity sound.
2015-05-13 20:07:44 -07:00
Philip Rosedale
4811697de3
Merge pull request #4866 from sethalves/fix-grab.js-entity-picking
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have grab.js do *accurate* picking!
2015-05-13 19:52:09 -07:00
Seth Alves
098158870a
Merge pull request #4864 from ctrlaltdavid/build-warnings
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Fix some double/float mismatch build warnings on Windows
2015-05-13 19:43:05 -07:00
Seth Alves
73fa1af24a
have grab.js do *accurate* picking!
2015-05-13 19:38:19 -07:00
Seth Alves
9a8ece8980
nm fix that in another branch
2015-05-13 19:36:11 -07:00
Seth Alves
3b2b068ac9
fix entity selection in grab.js
2015-05-13 19:35:03 -07:00