Commit graph

16282 commits

Author SHA1 Message Date
Chris Collins
ae596d79f1 Merge pull request #7317 from jherico/hmd_worn
Expose a property in display plugins to determine if the device is visible to the user
2016-03-11 11:46:06 -08:00
Brad Hefta-Gaub
d1c024fb39 Merge pull request #7286 from zzmp/fix/skybox-tex
Clean up skybox rendering
2016-03-11 08:50:23 -08:00
Brad Hefta-Gaub
d5c8e69c48 Merge pull request #7319 from samcake/red
Supporting RenderItems being added Outside the RenderSpatialTree volume
2016-03-11 08:34:50 -08:00
Seth Alves
510d96af0e Merge pull request #7316 from ZappoMan/toggleOverlay
Repair Toggle Overlays
2016-03-11 06:45:06 -08:00
samcake
729890342e Fixing the linux warning for unused variable 2016-03-11 00:27:56 -08:00
Zach Pomerantz
2508b14126 Workaround for scribe not scrubbing #else 2016-03-10 22:53:21 -08:00
Zach Pomerantz
27884b26e9 Mark px shaders dirty on change 2016-03-10 22:53:07 -08:00
Zach Pomerantz
4dad797e20 Only add buffer/tex to skymap if asked for 2016-03-10 22:52:44 -08:00
Zach Pomerantz
40378920b1 Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex 2016-03-10 21:44:31 -08:00
Stephen Birarda
a9dd88d834 Merge pull request #7320 from zzmp/feat/shader-includes
Compile shaders into separate dir for inclusion
2016-03-10 21:07:49 -08:00
Zach Pomerantz
4eca43027a Add texture, color to px skybox 2016-03-10 21:05:36 -08:00
Zach Pomerantz
11867aa71d Compile shaders to their own folders 2016-03-10 20:10:54 -08:00
samcake
24d712b7b4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-03-10 18:14:22 -08:00
samcake
58b84b67ea Fixing the outside the octree bug 2016-03-10 18:14:11 -08:00
Brad Davis
87c9961aa8 Expose a property in display plugins to determine if the device is visble to the user 2016-03-10 17:19:32 -08:00
Brad Hefta-Gaub
92c47fdc8b fix build buster, CR feedback 2016-03-10 16:44:59 -08:00
Brad Hefta-Gaub
387c156ce3 add failsafe for fade, so it can't endup between start and end property value 2016-03-10 16:24:30 -08:00
Howard Stearns
8a36df13df Merge pull request #7314 from samcake/color
Fix a potentially bad access to RenderItem case from Overlay
2016-03-10 16:19:56 -08:00
Brad Hefta-Gaub
9842689ec0 remove noise and return early 2016-03-10 16:19:52 -08:00
Brad Hefta-Gaub
0c12c6ef90 dont be an idiot 2016-03-10 16:14:56 -08:00
Brad Hefta-Gaub
ff30611234 first cut at getting overlays to toggle again 2016-03-10 16:07:49 -08:00
samcake
a88f22fa3c Removing white spaces 2016-03-10 15:58:04 -08:00
Brad Davis
bbc298f1e4 Merge pull request #7306 from zzmp/fix/px-rapid
Allow procedural shaders to be reused, and prevent crashes from rapid updates
2016-03-10 15:34:48 -08:00
Zach Pomerantz
505ae71e30 Pass px userData by const ref 2016-03-10 15:22:19 -08:00
samcake
fb68c09941 Before merging upstream 2016-03-10 15:10:34 -08:00
samcake
3944a7f297 Exposing thread safe number of allocated items for a ascene 2016-03-10 15:03:20 -08:00
samcake
f97c7b00de Removing old modifications 2016-03-10 14:06:07 -08:00
samcake
1e96c9e2ca Merging back with master 2016-03-10 14:03:37 -08:00
samcake
9fa1a4a478 Merging back with master 2016-03-10 14:01:58 -08:00
Zach Pomerantz
b627a17ce9 Allow px/color skybox without tex 2016-03-10 12:58:49 -08:00
Anthony J. Thibault
9351d5edca Rig: warning fix & comments 2016-03-10 12:55:01 -08:00
Zach Pomerantz
d7d351fc63 Guard against unloaded env cubemaps 2016-03-10 12:50:52 -08:00
Zach Pomerantz
1e925d7bd8 Fetch unspecified textures on a delay
This fixes an abort caused by the assertion
in ResourceCache::getResource: assert(delayLoad).
2016-03-10 12:28:59 -08:00
Zach Pomerantz
d615e2e83b Avoid redundant zone updates 2016-03-10 12:27:45 -08:00
Zach Pomerantz
64042327ec Use version tmp var 2016-03-10 11:08:15 -08:00
Anthony J. Thibault
4a78300607 MyAvatar: Allow user to raise hands directly overhead.
Previously we were using a infinitely tall vertical cylinder
to push hand IK targets out of the body, this had the
side-effect of preventing the hands from being raised over
the head.  Now, we collide against the same 3d capsule
used by the physics system for avatar collisions.
2016-03-10 10:20:17 -08:00
Zach Pomerantz
9b89e46e65 Make procedural userData thread-safe 2016-03-10 10:12:55 -08:00
Zach Pomerantz
1640314076 Use one procedural for skybox (avoid copies) 2016-03-10 10:12:22 -08:00
samcake
f40d390cc9 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-03-10 09:40:43 -08:00
samcake
a26f522f33 Merge pull request #7308 from jherico/shaders
Fix link problem with shaders that use transparency and normal maps
2016-03-10 09:35:35 -08:00
samcake
0543bb22e2 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-03-10 09:31:30 -08:00
samcake
f6276615f7 Trying to fix the bound out of the octree volume problem 2016-03-10 09:31:05 -08:00
Brad Hefta-Gaub
99d26e0ef5 Merge pull request #7310 from jherico/crashes
Addressing thread safety issues
2016-03-10 09:26:49 -08:00
Philip Rosedale
ee1e4b898e Merge pull request #7278 from AndrewMeadows/simulation-priority
adjust simulation priorities
2016-03-10 08:52:18 -08:00
Brad Davis
ee017cf0a5 Make script cache thread safe 2016-03-10 08:47:11 -08:00
Brad Davis
f97e61e305 Make scripting interface members thread safe 2016-03-10 08:46:09 -08:00
Brad Davis
f04d1b4998 Handle fake mouse events properly when triggered from a script 2016-03-09 22:11:40 -08:00
Brad Davis
aad2aaa764 Fix link problem with shaders that use transparency and normal maps 2016-03-09 20:01:18 -08:00
Zach Pomerantz
74e1d32221 Reuse procedural on skybox 2016-03-09 19:40:27 -08:00
Zach Pomerantz
4022474b48 Constrain procedural updates to render thread 2016-03-09 19:39:38 -08:00