Zach Pomerantz
48aaac2971
Render line3d without backface culling
2016-03-01 14:57:02 -08:00
David Rowe
16fbf60bae
Update preferences dialog titles to match menu items
2016-03-02 11:52:58 +13:00
samcake
f09f28096f
Merge pull request #6 from zzmp/refactor/skybox-tex-orange
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Use keyLight in DLE instead of _skyboxTexture
2016-03-01 14:49:13 -08:00
Zach Pomerantz
5c64115b26
Use keyLight in DLE instead of _skyboxTexture
2016-03-01 14:44:34 -08:00
Stephen Birarda
04fd7bcdb2
create the directory to hold account file if not present
2016-03-01 14:42:09 -08:00
Chris Collins
6c54faf664
Merge pull request #7230 from zzmp/fix/tex-cache
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Fix inline fbx texture caching
2016-03-01 14:36:36 -08:00
Ken Cooke
b346f36b89
Fix compiler warnings
2016-03-01 14:19:20 -08:00
ericrius1
7179960bbf
chapter 2
2016-03-01 14:18:38 -08:00
Zach Pomerantz
d5a5ce8c70
Refactor helper from lambda to static fn
2016-03-01 13:25:10 -08:00
Stephen Birarda
72cbfe2dc7
add a comment for static libraries specifically
2016-03-01 13:04:37 -08:00
Stephen Birarda
248aa58d23
force statically linked OpenSSL on windows
2016-03-01 13:04:37 -08:00
Stephen Birarda
f44cf3903c
re-instate verified domain ownership for full automatic networking
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This reverts commit 34408c8144
.
2016-03-01 13:04:37 -08:00
Stephen Birarda
b0c11e6562
Merge pull request #7217 from huffman/udt-random-seq
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Randomize initial send sequence number in UDT
2016-03-01 12:59:10 -08:00
David Rowe
881302df02
Merge branch 'master' into 20812
2016-03-02 09:55:17 +13:00
David Rowe
5a3f74d51b
Style drop-down combo box for Developer > Graphics...
2016-03-02 09:53:10 +13:00
ericrius1
bc7d7a3dae
adding chapters
2016-03-01 12:43:06 -08:00
Zach Pomerantz
19c83e869f
Add helper to buildNetworkMaterial
2016-03-01 12:33:55 -08:00
Zach Pomerantz
c5cb3543eb
Cache inline textures under fbx
2016-03-01 12:29:32 -08:00
David Rowe
a309a2e08f
Style slider controls
2016-03-02 09:24:57 +13:00
samcake
9fb318570b
Ajusting the pure Ambient SH lighting pass and more review issues
2016-03-01 12:24:44 -08:00
Brad Hefta-Gaub
d10f02f73c
Merge pull request #7213 from Atlante45/fix/resource-caching
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Fix resource caches overlap
2016-03-01 12:15:13 -08:00
Ken Cooke
261f5c45de
Fix compiler warnings
2016-03-01 12:07:28 -08:00
Atlante45
14ae35e741
CR
2016-03-01 12:00:43 -08:00
Atlante45
4944d0a8d0
Handle threading inside AssetServer
2016-03-01 12:00:43 -08:00
Atlante45
f0ccada945
Fix for Ubuntu
2016-03-01 12:00:43 -08:00
Atlante45
6a4b93a4e7
Proper fix for DiskCacheInfo
2016-03-01 12:00:43 -08:00
Atlante45
40d307a37b
Temporary fix to disk cache editor crash
2016-03-01 12:00:43 -08:00
Atlante45
2c1762526d
Move all resource requests to the same thread
2016-03-01 12:00:43 -08:00
Andrew Meadows
c1b3858193
Merge pull request #7228 from ZappoMan/hmdHacking
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HMD and Away improvements
2016-03-01 11:48:09 -08:00
Ryan Huffman
aa63dcc9d2
Add PacketType qMetaType
2016-03-01 11:36:49 -08:00
Ryan Huffman
cc9c87d281
Fix packet version mismatch not showing for domain packets
2016-03-01 11:36:49 -08:00
Anthony J. Thibault
506e46faee
MyAvatar: fix for missing include
2016-03-01 11:21:14 -08:00
Anthony J. Thibault
babf48ac57
MyAvatar: take IPD scale into account when computing corrected eye lookAt
2016-03-01 11:17:03 -08:00
Anthony J. Thibault
3cde972174
Rig: issue warnings for missing joints
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Also, Removed Rig::computeEyesInRigFrame, it was causing warnings because it was looking up
Eye and Head joints for all models, not just avatars.
2016-03-01 11:07:22 -08:00
samcake
7120b64a33
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-03-01 10:53:40 -08:00
samcake
89920370db
A bunch of typo fixes after review
2016-03-01 10:53:08 -08:00
Brad Hefta-Gaub
ba7b5c6e23
some improvements
2016-03-01 10:43:49 -08:00
Chris Collins
926b93b4db
Merge pull request #7224 from ctrlaltdavid/20816
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Change Running Scripts reload, close, and tree buttons when pressed
2016-03-01 10:26:58 -08:00
Ken Cooke
90bf398978
Fix compiler warnings
2016-03-01 10:24:13 -08:00
Ken Cooke
6d9fe967da
Fix compiler warnings
2016-03-01 10:16:41 -08:00
Ken Cooke
5043730783
New audio peak limiter library.
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Fast lookahead log-domain peak limiter intended to replace all hard-clipping in the audio pipeline. Converts float audio input (where level may exceed 0dBFS) to 16-bit audio output using very high quality dynamic-range compression and dithering.
2016-03-01 09:13:35 -08:00
Brad Hefta-Gaub
ae824bb180
Merge pull request #7173 from ericrius1/whiteboardV2
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Whiteboard using markers and erasers
2016-03-01 09:12:16 -08:00
Brad Hefta-Gaub
52c38e56a4
make the HMD away overlay 3d
2016-02-29 21:25:25 -08:00
Brad Hefta-Gaub
501d23021f
slight improvement to Away to have the paused overlay follow your view in HMD
2016-02-29 20:53:18 -08:00
Brad Hefta-Gaub
95c92f7a27
tweak depthReticle to work better with away
2016-02-29 20:35:25 -08:00
Brad Hefta-Gaub
a3f4dbddcf
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
2016-02-29 20:23:14 -08:00
Brad Hefta-Gaub
2c3fdc995f
Away improvements
2016-02-29 20:23:06 -08:00
samcake
e72035ee3d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-29 18:55:30 -08:00
samcake
630c61e61d
Reflection is working correctly with the PBR property, ship t
2016-02-29 18:54:43 -08:00
Anthony J. Thibault
460582239a
Avatar eye look at fixes for HMDs
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There were three things that were causing issues with eye look at vectors while wearing an HMD.
1) The matrix returned by AvatarUpdate->getHeadPose() was in the wrong space, it should be in avatar space.
it was actually returning a matrix in sensor/room space.
2) The lookAtPosition was incorrect while wearing an HMD and with no avatars to look at.
3) The eye rotation limits in Rig::updateEyeJoint were relative to the model's zero orientation, NOT relative to the head.
this was causing the eyes to hit limits when the avatar head turned.
2016-02-29 18:02:50 -08:00