ericrius1
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4ab3bd204d
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no comment
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2016-02-08 10:05:11 -08:00 |
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Eric Levin
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0932df621a
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Changed MIN_TIME_INTERVAL to be in milliseconds
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2016-02-05 22:15:16 -08:00 |
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Eric Levin
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053f163b92
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Changed wait time of avatar list query to entity query to update time so avatar positions don't pile up
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2016-02-05 22:13:25 -08:00 |
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ericrius1
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6d64da2df7
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expiration time is 5 seconds now
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2016-02-05 17:28:55 -08:00 |
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ericrius1
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4c33c6e171
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clean up
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2016-02-05 17:13:29 -08:00 |
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ericrius1
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e3fe20c818
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query octree right away
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2016-02-03 13:50:10 -08:00 |
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ericrius1
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03f90c2070
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fixed potential bug
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2016-02-03 12:11:09 -08:00 |
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ericrius1
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89d235e2c2
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First cut complete
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2016-02-02 18:09:26 -08:00 |
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ericrius1
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e6a1300cd9
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random interval spread
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2016-02-02 17:28:21 -08:00 |
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ericrius1
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c26d7e61b5
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interval is working
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2016-02-02 17:18:24 -08:00 |
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ericrius1
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1bfe14c70e
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If sound is already downloaded, it's fetched from cache
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2016-02-02 16:38:14 -08:00 |
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ericrius1
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964763b88c
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caching sounds
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2016-02-02 15:54:37 -08:00 |
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ericrius1
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d08bdb371a
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receiving push messages from entity script
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2016-02-02 14:50:30 -08:00 |
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ericrius1
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0aa68328c8
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adding sound entity script
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2016-02-02 13:59:56 -08:00 |
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ericrius1
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93220c3b01
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two sounds
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2016-02-02 10:51:10 -08:00 |
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ericrius1
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20d1ba11c3
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Basic ac sound playing and entity searching
Injecting sounds from entity
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2016-02-02 10:37:23 -08:00 |
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