Seth Alves
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3d18edd9d1
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update detectGrabExample.js
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2015-09-18 15:13:09 -07:00 |
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Seth Alves
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612e906a44
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change the names of entityMethods which the grab script will call. adjust the release velocity multiplier
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2015-09-18 15:09:05 -07:00 |
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Brad Davis
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2f0ba40347
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Merge pull request #5844 from ZappoMan/cruftRemovalMachine
Cruft removal machine
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2015-09-18 14:59:16 -07:00 |
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Seth Alves
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d1a7aca7f0
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add continue-distance-holding state. don't call callEntityMethod unless action creation works. increase distance-holding multiplier.
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2015-09-18 14:45:49 -07:00 |
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ericrius1
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dd3f1301e6
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Blocks are now multi colored
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2015-09-18 14:36:41 -07:00 |
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James B. Pollack
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a897c17eb2
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Remove grab-frame and reset position code
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2015-09-18 14:31:40 -07:00 |
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James B. Pollack
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031761fa57
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added some logging while things were broken
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2015-09-18 14:27:57 -07:00 |
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Brad Hefta-Gaub
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d2a468b31d
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Merge pull request #5845 from hyperlogic/tony/vive-controller-offset-fix
Adjust controller offset from 6 inches to 3 inches
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2015-09-18 14:26:27 -07:00 |
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Brad Hefta-Gaub
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020fb25ace
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CR feedback
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2015-09-18 14:24:01 -07:00 |
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Seth Alves
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c5716b715d
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merge from upstream
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2015-09-18 14:22:11 -07:00 |
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Seth Alves
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26c14ab730
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Merge pull request #5847 from ZappoMan/callEntityMethods
fix grab behavior with toys, add better mechanism for toys to detect grab
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2015-09-18 14:21:59 -07:00 |
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Seth Alves
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7a8cee4cc3
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fix release velocity so throwing things works reliably
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2015-09-18 14:13:08 -07:00 |
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Brad Hefta-Gaub
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0d37511071
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add support for scripts to call methods on entity scripts
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2015-09-18 14:06:38 -07:00 |
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Howard Stearns
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868b541ca1
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Merge pull request #5837 from AndrewMeadows/ik-repairs-002
blend rotations between distinct IK end effector solutions
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2015-09-18 14:02:06 -07:00 |
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samcake
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a804767d8f
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-09-18 13:59:56 -07:00 |
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Brad Hefta-Gaub
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8f5055d212
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Merge pull request #5838 from sethalves/hand-controller-adjustment
rework handControllerGrab.js
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2015-09-18 13:30:29 -07:00 |
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David Rowe
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ec146069b1
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Reuse old property enum slots
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2015-09-18 13:06:18 -07:00 |
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ericrius1
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86dfa6f590
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2 sizes for blocks
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2015-09-18 12:35:49 -07:00 |
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David Rowe
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03194437f5
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Merge branch 'master' into 20681
Conflicts:
examples/entityScripts/sprayPaintCan.js
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2015-09-18 12:04:02 -07:00 |
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Brad Hefta-Gaub
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416acb1d4a
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remove call to _entities.render() in displaySide()
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2015-09-18 12:03:58 -07:00 |
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Shared Vive Room
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3c64db5c86
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Adjust controller offset from 6 inches to 3 inches
When using the vive controller the position of your wrist should
match your actual wrist a bit better, unless your name is Shaquille O'Neal.
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2015-09-18 12:02:05 -07:00 |
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Andrew Meadows
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07f3abfc91
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fix bugs
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2015-09-18 12:01:23 -07:00 |
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samcake
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64cf8590eb
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fix typos
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2015-09-18 11:51:58 -07:00 |
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samcake
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5f5cc3dbaf
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fix typos
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2015-09-18 11:51:28 -07:00 |
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samcake
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767407af9c
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Merging and cleaning shaders
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2015-09-18 11:46:44 -07:00 |
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Brad Hefta-Gaub
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6edc817bf2
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move the best zone logic out of EntityTreeRenderer::render()
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2015-09-18 11:35:50 -07:00 |
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David Rowe
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68874eed96
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Update particle scripts
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2015-09-18 11:34:26 -07:00 |
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samcake
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d4fd2ea4c6
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merging
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2015-09-18 11:31:53 -07:00 |
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ericrius1
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8ada3dec6e
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Adding doll in
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2015-09-18 11:29:16 -07:00 |
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Seiji Emery
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e723a5c0fd
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whitespace + "waiting for entity server"
No functionality changes, but now prints "waiting for entity server"
once if waiting for more than X seconds in startup().
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2015-09-18 11:18:33 -07:00 |
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Seiji Emery
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c25d8857d9
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Merge branch 'master' of https://github.com/highfidelity/hifi into platform-js
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2015-09-18 11:14:49 -07:00 |
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ericrius1
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65722dc870
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Removed master spawner as its no longer needed
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2015-09-18 11:01:33 -07:00 |
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ericrius1
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6e4b838bf9
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added collision sound to bbal
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2015-09-18 10:59:28 -07:00 |
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ericrius1
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d6377ee6bb
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Added basketball to master reset script
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2015-09-18 10:55:29 -07:00 |
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James B. Pollack
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15ea9219d6
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collision timeouts
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2015-09-18 10:41:44 -07:00 |
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Andrew Meadows
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4cb2249cda
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premature optimization: remove another branch
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2015-09-18 10:16:19 -07:00 |
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Andrew Meadows
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a85afb5280
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simplify logic of RotationAccumulator::add()
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2015-09-18 10:13:21 -07:00 |
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Andrew Meadows
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6ed0a57d9f
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avoid unecessary computation of last absolutePose
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2015-09-18 10:09:23 -07:00 |
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James B. Pollack
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9a3a87eedf
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improve velocity calculations for wand
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2015-09-18 10:03:21 -07:00 |
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Seth Alves
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b08f567999
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put controller specific functions inside the controller object
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2015-09-18 09:56:45 -07:00 |
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Brad Hefta-Gaub
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0ba1e8c945
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remove renderingInWorldInterface signals
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2015-09-18 09:49:57 -07:00 |
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Seth Alves
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b8c8ea2b53
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move magic numbers to constant variables, add some comments
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2015-09-18 07:20:35 -07:00 |
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Andrew Meadows
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9e94e7f1d0
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less complicated RotationAccumulator
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2015-09-18 07:11:36 -07:00 |
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Sam Gateau
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d0f7ddd3a6
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-09-18 00:03:19 -07:00 |
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David Rowe
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8634b59914
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Make able to emit from within portion of ellipsoid volume
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2015-09-17 23:49:57 -07:00 |
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Seth Alves
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6d7b129b83
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rework handControllerGrab.js
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2015-09-17 23:15:18 -07:00 |
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David Rowe
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9e2b5b75b6
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Make able to emit in specified range of directions
Controlled by polar and azimuth start and finish angles, around point or
from specified part of spheroid surface.
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2015-09-17 22:40:49 -07:00 |
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Andrew Meadows
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b6a153d926
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split RotationAccumulator into its own files
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2015-09-17 22:30:44 -07:00 |
|
Andrew Meadows
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420acde720
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blend IK effects between distinct end effectors
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2015-09-17 22:11:59 -07:00 |
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Brad Hefta-Gaub
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4a34b142d1
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remove render element proxies
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2015-09-17 22:05:14 -07:00 |
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