Commit graph

60 commits

Author SHA1 Message Date
ericrius1
7133fc94f5 hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey 2015-09-08 12:54:02 -07:00
ericrius1
ebe5818c84 relative path 2015-09-03 14:09:01 -07:00
ericrius1
fa42334430 added userData manipulations to grab script 2015-09-03 11:30:44 -07:00
ericrius1
d303c7e119 only add actions to physical objects 2015-09-02 16:45:50 -07:00
ericrius1
1e6198cf59 update dhydra grab to grab near and far objects, and removed grabbing logic from toybox.js 2015-09-02 11:29:37 -07:00
Brad Davis
380b0cb23c Removing tabs from our javascript and C++ 2015-08-24 15:26:46 -07:00
Howard Stearns
5114f82dca Fix https://app.asana.com/0/32622044445063/38213714069516 2015-06-23 12:07:01 -07:00
ericrius1
cf579ab275 fixed bullet size to be smaller 2015-06-23 09:52:29 -07:00
Howard Stearns
e6bafb9bf1 Draggable toolBar.js, with persistence, and update some scripts for it. 2015-06-11 16:19:54 -07:00
Howard Stearns
d214f128cd Miniumum change for gun to use per-entity collisions.
I have *not* updated this script for other recent changes (e.g., to entityIDs).
2015-05-25 17:39:15 -07:00
Seth Alves
f9d46b0cb5 interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
Eric Levin
7a12a4d58e added support for both right and left hydras for hydra scripts, and made picking accurate 2015-05-14 17:00:40 -07:00
Eric Levin
ebb590e58a added new hydragrab script which works similarly to mouse grab script, and added header to hydraGrabHockey script 2015-05-14 11:46:52 -07:00
Thijs Wenker
bd8ea7bfc0 Merge branch 'master' of github.com:PhilipRosedale/hifi into 20423
Conflicts:
	examples/controllers/hydra/gun.js
2015-04-01 19:13:46 +02:00
Thijs Wenker
f22c739642 updated gunscript 2015-04-01 16:26:55 +02:00
Philip Rosedale
9642bd199d Buttons at bottom 2015-03-31 22:12:06 -07:00
Philip Rosedale
b7f0be761c gun buildings fall on creation, dice stops correctly 2015-03-31 16:27:09 -07:00
Philip Rosedale
182a1a726d remove debug 2015-03-10 13:34:16 -07:00
Philip Rosedale
2d6c51ac77 Detect moving objects before catching them 2015-03-10 13:32:56 -07:00
Andrew Meadows
5b854857c1 fix JS scripts to use radians per second
in entity properties
2015-03-07 18:02:41 -08:00
Philip Rosedale
9d021a1a1e remove unused line 2015-02-24 11:49:12 -08:00
Philip Rosedale
7489b468f3 give angular velocity to the thrown ball 2015-02-24 11:48:35 -08:00
Stephen Birarda
70e085009b use injector restart in airGuitar script 2015-02-12 11:44:14 -08:00
Stephen Birarda
05b7cd819e use isPlaying property instead of getter 2015-02-11 16:21:45 -08:00
Stephen Birarda
d8646f6ea0 repairs for new injector API in air guitar script 2015-02-11 16:17:10 -08:00
Philip Rosedale
0c3f4b894c Menu for handedness, that really works. 2015-01-29 10:53:50 -08:00
Philip Rosedale
a85c6aa956 fix tabs? 2015-01-28 09:49:45 -08:00
Philip Rosedale
b515a0468b Merge branch 'master' of https://github.com/worklist/hifi 2015-01-28 09:35:07 -08:00
Andrew Meadows
6b6e846378 Merge pull request #4177 from ZappoMan/fixGlitches
Some physics improvements
2015-01-27 13:02:11 -08:00
Philip Rosedale
e8f4783bea border, new size for blocks, smoother hydra grab action 2015-01-26 22:06:59 -08:00
Philip Rosedale
8b5a451886 Grab now correctly adds linear velocity so that you can grab and throw things 2015-01-26 21:09:21 -08:00
Philip Rosedale
bf0cde060c Merge branch 'master' of https://github.com/worklist/hifi 2015-01-26 20:35:34 -08:00
Philip Rosedale
e0c9af853c remove 'STICKS' mode, add drop line to better tell what something you are holding is above 2015-01-26 20:19:46 -08:00
Atlante45
cf631bf3fc Remove unnecessary stopAnimation in script to get rid of sacades 2015-01-26 19:20:47 -08:00
Philip Rosedale
6d3a9f7bc0 merge fix 2015-01-26 18:43:42 -08:00
Atlante45
64f8495681 Fixed mapped rotation + doubled it 2015-01-26 18:20:08 -08:00
Philip Rosedale
dd352e5a1a Merge branch 'master' of https://github.com/worklist/hifi 2015-01-26 17:31:35 -08:00
Philip Rosedale
a1babe3a33 Put paddle exactly in hand, add animation of fingers gripping paddle 2015-01-26 17:20:31 -08:00
Atlante45
4b3291d946 Some cleanup in hydraGrab.js 2015-01-26 17:11:49 -08:00
Philip Rosedale
bfdbe2e675 Detach both guns on shutdown 2015-01-26 16:25:07 -08:00
ZappoMan
08fbcbaf40 tweaks for debugging 2015-01-26 12:38:02 -08:00
Philip Rosedale
09527cc264 hit target 2015-01-25 21:52:08 -08:00
Philip Rosedale
67632fa589 remove debug 2015-01-25 21:51:12 -08:00
Philip Rosedale
901044fc53 First version, popcorn machine 2015-01-25 21:40:16 -08:00
Philip Rosedale
1048c9cda3 Merge branch 'master' of https://github.com/worklist/hifi 2015-01-23 16:09:51 -08:00
Philip Rosedale
806c1851be add save/restore of gravity 2015-01-23 16:09:45 -08:00
Atlante45
7a1300d66c Request blocking calls 2015-01-23 16:05:06 -08:00
Philip Rosedale
59f79fd436 Add handedness choice, default to right handed 2015-01-22 13:42:19 -08:00
Philip Rosedale
45a84895e1 Paddle ball game, first version 2015-01-22 12:44:07 -08:00
Philip Rosedale
6567fcfe0b Added shootable blocks on platform, grenade, buttons for making grid of targets 2015-01-21 16:17:25 -08:00