Seth Alves
406b08ffa1
when cmake is told SERVER_ONLY, still build server-side plugins
2016-07-20 11:29:00 -07:00
Ryan Huffman
1dd7d108d8
Merge pull request #8271 from thoys/fix-duplicate-teleport-target-overlays
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FIX duplicate teleport target overlays
2016-07-20 09:10:16 -07:00
Thijs Wenker
be0ccad0d3
Merge branch 'fix-duplicate-teleport-target-overlays' of github.com:thoys/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:26 +02:00
Thijs Wenker
b3b1bf7884
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:02 +02:00
Howard Stearns
0b5cdcef42
Merge pull request #8252 from howard-stearns/suggestions
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suggestions
2016-07-19 15:46:23 -07:00
Chris Collins
0632f6df2d
Merge pull request #8279 from birarda/master
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fix crash with multiple solo nodes in closeCurrentPacket
2016-07-19 14:57:00 -07:00
Chris Collins
de06c7c370
Merge pull request #8276 from ZappoMan/addCodecNameToStream
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Fix issues with mismatched codecs
2016-07-19 13:45:45 -07:00
howard-stearns
4a6132874f
encodeURIComponent of the protocol signature
2016-07-19 13:43:28 -07:00
Thijs Wenker
2adff24a05
silly workaround- workaround
2016-07-19 21:34:42 +02:00
Stephen Birarda
f28f3d7fcf
force removal of an old solo node when added new one
2016-07-19 12:02:37 -07:00
Anthony Thibault
897627ebd6
Merge pull request #8272 from hyperlogic/bug-fix/mac-os-quality-of-life-fixes
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Mac OS X fixes
2016-07-19 11:18:46 -07:00
Brad Hefta-Gaub
866ba2f185
Merge pull request #8273 from hyperlogic/bug-fix/far-grab-zoom
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far-grabbed objects no longer fly away when the avatar body shifts
2016-07-19 10:40:48 -07:00
Anthony J. Thibault
212175bdaa
bug fix for far-grab pulling the object in the wrong direction
2016-07-19 10:23:00 -07:00
Brad Hefta-Gaub
48705d33c5
Merge pull request #8277 from jherico/pause_lighting
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Ensure the pause overlay is unlit (emissive)
2016-07-19 08:34:15 -07:00
Brad Hefta-Gaub
1ee5023f6d
fix warnings
2016-07-19 08:33:54 -07:00
Brad Davis
d98ae1ba9c
Ensure the pause overlay is unlit (emissive)
2016-07-19 07:10:34 -07:00
Brad Hefta-Gaub
c484fec51d
cleanup
2016-07-18 22:54:57 -07:00
Brad Hefta-Gaub
dbf60a594c
Merge branch 'master' of https://github.com/highfidelity/hifi into addCodecNameToStream
2016-07-18 22:43:16 -07:00
Brad Hefta-Gaub
c6ffd81c4b
some cleanup
2016-07-18 22:42:38 -07:00
Brad Hefta-Gaub
2e63aba8c9
when getting unexpected codec in the mixer, send a message to the client to select a different codec
2016-07-18 22:29:05 -07:00
Brad Hefta-Gaub
20824f038c
include codec in audio stream packets so that each side can discard packets that don't match
2016-07-18 21:59:44 -07:00
Brad Hefta-Gaub
2e491e0afb
Merge pull request #8275 from jherico/web_entity_leak
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Cleanup resources used by offscreen GL surfaces
2016-07-18 21:46:18 -07:00
Brad Hefta-Gaub
0a6aee1707
Merge pull request #8254 from murillodigital/master
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Changes for hifiCodec plugin building on Linux
2016-07-18 21:14:46 -07:00
Brad Hefta-Gaub
90c8abb4e9
Merge pull request #8268 from sethalves/fix-throwing-some-more
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improve throwing release velocity
2016-07-18 21:13:35 -07:00
Brad Davis
cbbb2a7975
Properly delete GL context and offscreen surfaces
2016-07-18 19:47:23 -07:00
Brad Davis
455d890358
Merge pull request #8266 from jherico/texture_free_fix
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Actually delete textures we're not using
2016-07-18 19:41:35 -07:00
howard-stearns
57955a2b56
Expose protocol version to qml, and use it in query.
2016-07-18 18:12:27 -07:00
howard-stearns
98555be987
Merge branch 'protocol3' of https://github.com/howard-stearns/hifi into suggestions
2016-07-18 18:11:05 -07:00
Brad Hefta-Gaub
171b9d8ecc
Merge pull request #8270 from davidkelly/dk/audioPlayingFix
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NotFinished never should have had its own bit
2016-07-18 18:05:55 -07:00
Anthony J. Thibault
ad7fa971aa
copy scripts into build directory
2016-07-18 17:09:10 -07:00
Anthony J. Thibault
7fd40a5d10
MacOS: fix crash when touchscreen device is nullptr.
2016-07-18 17:08:17 -07:00
howard-stearns
17e64cf5e6
suggest only unrestricted domains, and also use server to sort
2016-07-18 16:58:29 -07:00
Ryan Downe Karpf
6e71e369a4
Merge pull request #8261 from hyperlogic/feature/grab-script-improvements-iii
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grab script improvements
2016-07-18 16:46:38 -07:00
Thijs Wenker
11b461a730
Fixes duplicate target overlays for teleporter, make sure to delete overlay before creating one
2016-07-19 01:46:29 +02:00
howard-stearns
abb63139f6
Merge branch 'master' of https://github.com/highfidelity/hifi into suggestions
2016-07-18 16:29:49 -07:00
David Kelly
2a89fa25bb
Removing comments
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Since I looked into it, seems ok
2016-07-18 16:22:12 -07:00
David Kelly
df615b1503
NotFinished never should have had its own bit
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Since there is a Finished flag too. So now, it is just 0, used as
a starting point, and we check for !hasState(Finished). <sigh>
2016-07-18 16:02:02 -07:00
Chris Collins
dc6ab167e4
Merge pull request #8253 from davidkelly/dk/localNoEcho
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Injectors now always play locally, and send to server without echo
2016-07-18 15:02:29 -07:00
howard-stearns
98f76924c5
log hearbeat like we do updates
2016-07-18 14:49:56 -07:00
Seth Alves
2d73b23c56
when deciding on the release velocity of something thrown, don't include a zero velocity caused by seeing the same controller data as last frame
2016-07-18 14:44:41 -07:00
howard-stearns
1a66574adb
add protocol version signature to metaverse heartbeat
2016-07-18 14:29:49 -07:00
Anthony J. Thibault
69500643f3
bugfix for saving attach points
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The feature to add transition from equip -> near-grab, in inadvertently broke attach point saving.
2016-07-18 14:17:32 -07:00
Anthony J. Thibault
659e1ff984
remove debug prints
2016-07-18 14:17:06 -07:00
David Kelly
3df373252f
Several minor things
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We could only partially fill the _scratchBuffer - .wav files may not
be exactly N frames long. Doh.
While at it, I needed to call finishLocalInjection() after local
injectors are done, and the access to the injector vector needs to
be locked, given that we do a QtDirectConnection with the networking
and thus the outputLocalInjectors is on a different thread.
The clicking was just 0-ing out the _scratchBuffer.
2016-07-18 14:00:41 -07:00
Anthony J. Thibault
959a2f9915
far-grabbed objects no longer fly away when the avatar body shifts
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Before this fix, a hand vector was being tracked that was the difference between the avatar's hand in avatar space with the avatar's hand
in avatar space the previous frame. This hand vector was used to move the grabbed object position. However, when the body shifts, objects
in the avatar's space will change rapidly, this would cause this hand vector to be incorrect and cause the object to shoot off in the distance.
Now, we track this hand delta in sensor a.k.a. room space. This is immune to the shifts caused by body shifting.
2016-07-18 13:10:16 -07:00
Anthony J. Thibault
5a01bf406e
remove obsolete handControllerMouse.js to avoid confusion
2016-07-18 11:29:41 -07:00
Brad Davis
0f240d39b6
Actually delete textures we're not using
2016-07-18 11:21:09 -07:00
David Kelly
a30b631a0a
Merge branch 'master' of github.com:highfidelity/hifi into dk/localNoEcho
2016-07-18 11:15:58 -07:00
Brad Hefta-Gaub
2cd38064a5
Merge pull request #8235 from jherico/more_shapes
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Support triangle and hexagon shapes, add shape support to overlays.
2016-07-18 09:05:24 -07:00
Anthony Thibault
c7c8046231
De-equip goes into a near grab instead of dropping the object.
2016-07-16 14:58:21 -07:00